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CrazyCowProductions — Mechanicus Commoner

Published: 2013-09-22 07:41:30 +0000 UTC; Views: 1628; Favourites: 28; Downloads: 42
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Description an idea for a new player race in a pathfinder game of mine, the Mechanicus, a clockwork golem race that required to be wound-up three times per day.
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Comments: 16

DoctorLibrarian [2014-04-02 23:06:17 +0000 UTC]

I don't suppose you have the stats for the mechanicus? I have a group that would like a playable machine race. Or doll...

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CrazyCowProductions In reply to DoctorLibrarian [2014-04-05 14:36:37 +0000 UTC]

Mechanicus gain All Construct Racials traits found in the advanced Race guide and also gain. +2 Strength and +2 Intelligence, -2 Wisdom however as they are not the most intuitive race. They also have Natural Armor +1, They carry the defect Efficient Winding and will need someone to wind their key once per hour per Hit Dice.  

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DoctorLibrarian In reply to CrazyCowProductions [2014-04-05 16:30:40 +0000 UTC]

Wonderful! Any alternate race traits?

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CrazyCowProductions In reply to DoctorLibrarian [2014-04-22 05:53:08 +0000 UTC]

None that I have thought of

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UlTg-Ran [2013-09-25 18:40:21 +0000 UTC]

That's quite a cool idea. I'm guessing it adds extra considerations for solo side missions and the like. If I made a Mechanicus character I'd see if the DM would let me train up a monkey to wind me up periodically.

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CrazyCowProductions In reply to UlTg-Ran [2013-10-19 17:28:05 +0000 UTC]

or play the amusing combo of Playing a Druid Mechanicus that way your natures bond could have a monkey if your traveling in the Mwangi expanse  

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UlTg-Ran In reply to CrazyCowProductions [2013-10-21 01:54:32 +0000 UTC]

Reminds me of someone I know who played a Warforged druid in D&D Eberron. Wildshape basically meant he could be a Transformer (specifically Optimus Primal from Beast Wars, who turns into a gorilla.)

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CrazyCowProductions In reply to UlTg-Ran [2013-10-27 21:21:37 +0000 UTC]

XD awesome

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Vyctorian [2013-09-23 07:09:38 +0000 UTC]

Nice work on the hair and joints!~

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CrazyCowProductions In reply to Vyctorian [2013-10-19 17:28:25 +0000 UTC]

thank you I'm getting better at mechanical creatures I think

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Vyctorian In reply to CrazyCowProductions [2013-10-21 02:39:58 +0000 UTC]

You're welcome and awesome

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CrazyCowProductions In reply to Vyctorian [2013-10-27 21:20:14 +0000 UTC]

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robogirls [2013-09-22 17:58:34 +0000 UTC]

very cool you can never go wrong with eye hiding hair

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CrazyCowProductions In reply to robogirls [2013-10-19 17:29:04 +0000 UTC]

Yup because then no one has a clue if she can see or not

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Desgar [2013-09-22 14:25:00 +0000 UTC]

Interesting idea.  They might break down a lot since you have to wind them up every day.  How water resistant are they?

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CrazyCowProductions In reply to Desgar [2013-09-22 15:20:40 +0000 UTC]

So/So water resistant, they certainly would avoid rain if they can help it

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