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crazyshiro — Antigone Reference [Updated]

Published: 2013-01-12 21:28:24 +0000 UTC; Views: 1525; Favourites: 20; Downloads: 6
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Description For those of you who remember Antigone, you can skip to the portions marked with a star.

Character: Antigone Edepas
Age: 17
Gender: Female
Personality: Antigone is normally a sweet girl, but she is self-preserving and loves to compete.
Coming basically out of the boondocks, she didn't come in contact with many people growing up, except her parents, the occasional traveler, and thieves. She can be congenial and polite, but when she's in danger, she will do whatever she needs to survive. Her senses are undiminished, and even better than most normal people's.
The "flame" is now on her right side... and it is merely a birthmark, slightly pinker than her normal skin tone.

Strengths:
Antigone has 32 bells, each with a different power. She also has her own original power, which is the ability to summon a giant, man-eating hagfish by the name of Jason.
She has superior strength and sensory perception.

Her powers that she has discovered thusfar are as follows: (-Sorry for the poor drawing quality, these were kind of early in my career as artist-)

Jason (pictured above) is a long, slimy, cold, and brutal creature with a soft spot for his mistress. If he senses she is in trouble, he will go berserk, using his body to crush, or his teeth to grab. He does, however, have a mind of his own, which, as in any relationship, presents problems. (Do not lecture me about it being a lamprey... I say it's a hagfish, therefore it is a hagfish)
Since hagfish have no bones, they can literally twist themselves in knots in order to get enough torque (thank you, ~Necrophear ) to get the meat from their prey. They also secrete a nasty mucus when you touch them. Hence, why a hagfish.

Confusion is the power to disorient the enemy with sound. The sound can be bounced, thrown, or even left behind to distract an enemy while Antigone runs or sneaks up on them.

Ice Queen is only the second inherited power that Antigone has learned. She is able to freeze people and objects, but only at a surface level. If she froze a person, the effects would be superficial, and not do any permanent damage.

Dazzle grows a gigantic pair of butterfly wings. They are non-functional as flying gear. Instead, millions of tiny scales reflect the ambient light around her and multiply it by ten. It is most effective on bright, sunny days.

NEWQittan is more correctly defined as a "Were-Qittan" (Thanks to ~MasterMatteus , by the way.) The blood runs in her family, but it's become deluded after some generations. This brings it back to the first half-breed.

Undiscovered powers include, but are not limited to: (Art will be added later)

All-Seeing Eye is a misnomer. It allows Antigone to see up to three things at once. She had to have seen it with her physical eyes before she can see it with the power. After that, she can see it from anywhere and recall it whenever. She cannot use her normal eyes at the same time.

Cruel Mistress is the sealed spirit of one of Antigone's predecessors. Upon activation, the woman posesses her body and takes over completely. She's just like Antigone would be... if Antigone was maybe a quarter as sweet and kind and respectful. Unfortunately, the spirit is malignant, and a dominatrix by nature. Antigone has to force her out with almost all of her remaining energy, but until then, she has no control.

Time Warp is a passive technique that allows Antigone to step through space while freezing time. She cannot touch anything. She passes right through. If she's partially through an object and drops the ability, the part that's trapped will be severed, or she will potentially lose her life. Like time, the rules of physics also freeze while she's in between. However, they reactivate the moment she steps out. So, if she's falling, she stops falling when she activates it, but hits the ground with the same amount of force that she would have if the ground had been at that level when she steps out.

Yggdrasil is a sort of summon. It grows in moments, bearing fruit that is, by nature, truely impossible to resist. All participants will partake, and the tree dies. Each fruit embodies the person's single worst trait in both taste and shape, and causes that trait to rise above everything else to become dominant. Where the Norse legend speaks of a tree of life by the same name, this tree only bears death.

Dicey Reiley causes a pair of dice to appear. When rolled, like usual dice, produce two numbers, 1-6. If Antigone rolls a seven, something will happen to her opponent. If, however, she rolls a pair of ones or a pair of sixes, something equally horrible will happen to her. If she rolls anything else, no dice. It's a game of chance that is an all-or nothing gamble.

The Mysterious Case effects everyone including Antigone. Everyone involved begins rapidly becoming younger. They de-age until the age of about two years old and then age at an accelerated rate until they hit about 85. This process continues until Antigone consciously shuts it down. Everyone is then returned to their starting age.

Appeal creates a gas out of the sweat and oils on Antigone's skin. The gas' aroma causes Antigone's rivals to become amorous of her, to the point of violence against eachother if the dose is too strong. However, Antigone's enhanced sense of smell makes it nauseating to her, and she cannot use it for long.

Wills O' Wisp makes a small patch of cloud appear that lead Antigone to useful places and objects. Since the wisps are easy to miss, she has to keep a close eye on them, and becomes easily lost.

Glutton for Punishment only activates 5% of the time, even when the circumstances are right. It activates on its own; Antigone cannot activate it. When Antigone takes a large amount of damage, almost to the point that she can take no more, the earth opens up beneath her and her opponent, swallowing them both. While in the earth, her damage is healed and given to her opponent. However, both parties run the risk of being suffocated or crushed by the earth if Antigone doesn't end the process early.

Doppleganger is one of the more difficult powers to master. The bell forms a mirrored twin, meaning that they are exactly opposites in appearance. The twin is not Antigone. She knows what Antigone knows and nothing else, but will react differently than Antigone. The longer the doppleganger remains, the more likely it is that it will recognize that its existence is as Antigone wills it, and may try to kill her. It doesn't want to die any more than Antigone, and acts accordingly.

Happy Housewife is one of those powers that should never see a battlefield. It was specifically designed to help with household chores. With it, Antigone is able to telekinetically move objects and tell them where to go and what to do. However, objects must be broom weight or lighter, so large rocks, logs, and most swords would be out of her weight class.

Weaknesses:
Antigone's first experience in the five realms has made her wary to the point where she suffers from as state of constant paranoia. It diminished somewhat after she returned home, but she is constantly looking over her shoulder, making it difficult to focus.
She has very few social skills, and people and places that are unfamiliar terrify her as a general rule. This, coupled with a severe lack of speed (only made up for by her superior senses) can completely incapacitate her at times.
She cannot use multiple powers simultaneously.
She only has one arm. Her right (originally her dominant arm) was bitten off by Jason when she summoned him for the first time.
If she is too emotionally charged, she will be taken over by a condition called 'blind rage'. She will be completely unable to see and while she may have good hearing... it's not so good to keep her from being defeated.

People seem to think these are useful, so I'll add a section:

Stats: (Scale of 1-10, with 3-4 being the normal human range, and 5 being an Olympic level. 7-8 are superhuman, about the same level as that of someone like Captain America. 10 is the highest level possible, considered Godlike. (energy projection where 3-4 is average mage, 5 is above average, 7 is exceptional, and 10 is omnipotent))
Strength: 4 (Girl packs a punch, but she it's nothing special.)
Balance: 3 (A little wobbly sometimes because of uneven weight distribution between her left and right.)
Skill: 3 (Does what's necessary, but it's not fantastic.)
Speed: 3-5 (Underwhelming, under most circumstances. A dodge, however, has had enough snush to give her whiplash.)
Intelligence: 4 (Book smart, but naieve.)
Endurance: 4 (Comes from living in a humid area. She can walk forever, but running any distance? Forget it.)
Pain Tolerance: 3 (She avoids pain, if she can.)
Energy projection: 4 (Yes, she has 32 bells, but she can only use one at a time.)


Antigone and Jason are mine. Please, if you are going to use them, let me know.

For the %Conquer-The-5-Realms , she will be on Averick, the Jungle Realm.

Score
Wins: 6 Losses: 3
Related content
Comments: 4

Skaramine [2013-04-29 03:44:19 +0000 UTC]

Now this is quite the interesting and cool power concept! I love her name, and Jason's just cool.

👍: 0 ⏩: 1

crazyshiro In reply to Skaramine [2013-04-29 13:50:13 +0000 UTC]

I'm glad you appreciate her! She's grown quite a bit since I created her.

👍: 0 ⏩: 0

manaista [2013-01-14 21:45:00 +0000 UTC]

Very cool character concept

👍: 0 ⏩: 1

crazyshiro In reply to manaista [2013-01-15 02:29:40 +0000 UTC]

Thank you! She's been around for a while now, but she keeps changing, so it's exciting to work with her!

👍: 0 ⏩: 0