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creepcrab β€” Scourges collar model WIP

Published: 2013-02-23 19:12:30 +0000 UTC; Views: 3292; Favourites: 62; Downloads: 38
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Description Im almost done. I also need help. anyone knows how to convert made models into feral heart items?
Great thank you to For coding this thingie into the game blue-rakuen.deviantart.com/art… Thank you!~
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Comments: 77

Shadow9962 [2013-02-26 03:43:13 +0000 UTC]

I can help If you need It.

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creepcrab In reply to Shadow9962 [2013-02-26 19:29:39 +0000 UTC]

you can? i mean. with texturing or coding it in? id really appreciate help in both ^^

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wolfje565 [2013-02-24 19:54:56 +0000 UTC]

Hahaha I hope you will get it on FH on day

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creepcrab In reply to wolfje565 [2013-02-25 08:06:16 +0000 UTC]

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wolfje565 In reply to ??? [2013-02-24 17:14:44 +0000 UTC]

omG that is so awsome <3 i love it xx

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creepcrab In reply to wolfje565 [2013-02-24 17:18:24 +0000 UTC]

im glad to hear that. i actually improved the model a bit and now im struggling with coding and texturing. and i have no idea how to do that XD

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Marzi66 In reply to ??? [2013-02-24 16:36:19 +0000 UTC]

Do you have Autodesk Maya? Could you do this in that program aswell?

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creepcrab In reply to Marzi66 [2013-02-24 16:37:18 +0000 UTC]

no i dont have Autodesk Maya... Is there any difference anyway?

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Marzi66 In reply to creepcrab [2013-02-24 17:15:25 +0000 UTC]

I don't know, but Maya is used for animation too.

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creepcrab In reply to Marzi66 [2013-02-24 17:17:46 +0000 UTC]

dunno.

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AquaChocobo [2013-02-24 14:24:30 +0000 UTC]

If you could on thta programme (I'm not sure what it is) Export it was a .Mesh ... If you can't do that, then you could either ask someone on the forums, or here to convert them. I use to use AC3D with a .mesh extension, but before that, I use to make my models elsewhere and save them as .Object

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creepcrab In reply to AquaChocobo [2013-02-24 14:33:48 +0000 UTC]

ill check that AC3D programme. thanks.

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jdog2009 In reply to ??? [2013-02-24 08:21:54 +0000 UTC]

What is the full name of the program you use to make this? I'm thinking of getting it for doing some myself ^^ great item btw too.

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creepcrab In reply to jdog2009 [2013-02-24 14:23:47 +0000 UTC]

Its Autodesk 3ds Max 2010

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Angellover357 [2013-02-24 01:20:22 +0000 UTC]

Amazing Work

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creepcrab In reply to Angellover357 [2013-02-24 14:24:35 +0000 UTC]

thank you ^u^

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Angellover357 In reply to creepcrab [2013-02-24 15:48:40 +0000 UTC]

Your most welcome ^^

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creepcrab In reply to Angellover357 [2013-02-24 16:07:20 +0000 UTC]

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ThePandaHatXD [2013-02-24 00:38:17 +0000 UTC]

I can help . Just put the mesh in your items folder and code it in. ^_^ You can find out how to do it in fhp member made tutorials section on the main feralheartsite.

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creepcrab In reply to ThePandaHatXD [2013-02-24 14:24:23 +0000 UTC]

no i just mean that the model saves as .max file when i save it. i need a way to change -.max into -.mesh

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randomness1o1 In reply to creepcrab [2013-04-01 23:03:44 +0000 UTC]

IDK if you can but when saving go 'Save as' and at the top or the bottom it should show what the name is and you just erase .max and turn it into .mesh Hope it help! Amazing mesh!! Is it a private mesh? Eh I woulden't blame you if it was XD It is so awsome! Great job! You have quite a mesh making skill ^^

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creepcrab In reply to randomness1o1 [2013-04-02 14:30:29 +0000 UTC]

I allready turned it into a mesh though. i guess ill get to texturing today and i need to watch some tutorials with item coding it /will/ be public item when im done ^u^

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randomness1o1 In reply to creepcrab [2013-04-21 03:32:35 +0000 UTC]

Oh awsome! XD lol I wish you luck! XD

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creepcrab In reply to randomness1o1 [2013-04-22 08:12:59 +0000 UTC]

i gave up on it >.> The programme i used for modelling it stopped working and i cant find any other one that works with the saved file. And i just cant make another one >.<

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charcharwolf2 [2013-02-24 00:21:54 +0000 UTC]

Awesome. Justfreaking awesome.

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creepcrab In reply to charcharwolf2 [2013-02-24 14:24:29 +0000 UTC]

thanks o3o

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