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dabridge β€” Pokedex page

Published: 2011-11-22 01:43:57 +0000 UTC; Views: 2198; Favourites: 15; Downloads: 17
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Description This is me getting off my ass and doing something
well, actually, not really. believe it or not I've been working bit by bit every day. It's just hard to see the progress when it's like, one line I add everyday. Today I had time to add several.

Ghost will not have a Pokedex page, or probably won't.

almost there to a beta, whoo! too bad I'm still starved in time, or else this would be ready in a few days
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Comments: 18

HumanSmoke12 [2014-07-02 23:34:34 +0000 UTC]

Ghost's should say "Hey REIDD! Im getting lonely! can i please kill ya now?"

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shadowneros [2013-01-25 11:24:08 +0000 UTC]

SO. MUCH.

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sonicthehedgehog345 [2012-07-02 00:04:20 +0000 UTC]

hey, dabridge! i need your help with something!

have you ever heard of megaman? well, i want to create a game called "Megaman meets the Dog Star Patrol."
it's basically going to be a crossover between Megaman and Krypto The Superdog... and Mario and Sonic and The Legend Of zelda and Ghosts & Goblins, and so many more... CONTACT ME AS SOON AS POSSIBLE!

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Cake-008 [2012-06-11 20:15:39 +0000 UTC]

He should but it should be like Mission no. where all the info is ????

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GuardianIllusion [2012-01-14 23:13:20 +0000 UTC]

Just found out that you're actually trying to make this game. Add me to the list of patient watchers! I wanna play this!

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CayCory [2011-12-07 23:43:04 +0000 UTC]

Can you please make this game available for Mac OS X?

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dabridge In reply to CayCory [2011-12-08 06:12:57 +0000 UTC]

no can do buddy, it's not up to me sorry

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MASTER260 In reply to dabridge [2011-12-15 22:09:04 +0000 UTC]

Not up to you? Who else can it be up to? (Not that you should, OSX sucks.)

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dabridge In reply to MASTER260 [2011-12-16 07:02:13 +0000 UTC]

look at the screenshot, I'm using a program to make this game
the program is only compatible with windows
what the program is compatible with is not up to me

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CayCory In reply to dabridge [2011-12-08 13:18:58 +0000 UTC]

OK. Oh, and Curse does not work on ghost types right?

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bitybaby45 [2011-11-25 17:18:23 +0000 UTC]

wooooooow!

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Tenicity [2011-11-22 17:28:06 +0000 UTC]

Can't wait to play.
It's like an actual published PokΓ©mon game. Good job on it! (and being very patient! d
That looks like seriously hard work, if it were me I'd give up after a day. xD

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dabridge In reply to Tenicity [2011-11-22 17:37:05 +0000 UTC]

there's no way i"m giving up, seeing how many awesome fans this game has thanks!

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OutsideFate [2011-11-22 10:57:51 +0000 UTC]

I can't wait to play the beta! You did a really great job on Lost Silver so I would ABSOLUTELY ADORE a second creepypasta-game from you :3

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lildragonbabe [2011-11-22 07:51:47 +0000 UTC]

I can't wait for the beta! I really enjoyed Lost Silver, so I know that whatever you do with this game will be even more spectacular!

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Alonguy [2011-11-22 01:56:41 +0000 UTC]

LOL you even replicated the lag on the Gameboy? No wonder Lost Silver feels like a ROM hack.. you pay close attention to little details! Maybe that's why I can never replicate game engines successfully. DX

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dabridge In reply to Alonguy [2011-11-22 04:21:19 +0000 UTC]

yeah it's a lot of work, but from the looks of it it's worth it. people think it's a ROM hack xD details can make or break a game, it's something I've noticed in game development these 6 years I've been at it, so I'm not going to let something so simple break mine you're a game developer?

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Alonguy In reply to dabridge [2011-11-22 04:38:55 +0000 UTC]

Yeah. Been working on it since I was 11. Now I'm 18. I started out as a ROM hacker, then moved on to Game Maker, thought it was too difficult for a n00b like I was, so I moved on to RPG Maker 2003. And I started using Multimedia Fusion 2 when I was 13, moving up to using the Torque Game Engine when I was about 15. (Stepped up from 2D to 3D). I worked with that, and started learning C++ in 2009. I started with Wii Homebrew apps, and moved on to use the Irrlicht Graphic Library to code my own game engines. My first Irrlicht game -
[link]
Made it like, a week after I started playing with Irrlicht and REAL C++ programming. (Well, Wii dev IS real.. but it's hard. XD)
My most recently recorded game engine, however, is Alonguy Engine 6. (Even though recently I restarted the whole thing and changed the name to "AlonEngine".)
[link]
(Sorry if I'm horribly redundant in my explanation. I didn't prepare any lines, and I was happy with how well the level imports were working.)

For a while, I stopped coding and started focusing on 3D art and animation, and writing my game's story.(and got me a few watchers on dA), but now I'm back.

I love your work. Seriously, I never imagined ANY Pokemon CreepyPasta being made real, but you did it. And I love Lost Silver. Actually, I remade the hallway from the first part in 3D. If you'd like to see it, I can post a few pictures...

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