HOME | DD

Published: 2016-03-20 04:36:36 +0000 UTC; Views: 2388; Favourites: 48; Downloads: 104
Redirect to original
Description
Color key, and rank structure for the PsiComp faction and sub-entities.Related content
Comments: 15
Septimus-Oraka [2016-08-29 20:44:07 +0000 UTC]
With some modifications, symbol number 4 would be an interesting glyph/planetary symbol/flag for the antagonists of a sci-fi setting that I am (trying to) creating (they are Space Nazi like villains).
👍: 0 ⏩: 1
Daemoria In reply to Septimus-Oraka [2016-08-30 20:37:58 +0000 UTC]
Axbet is actually one of the main antagonists, albeit one that has been subverted. I am happy that you managed to pick that out just from examining my scribbles up above! I really like hearing about people's interpretations of my images.
It's much more 'filling' than people just going "woww" "coolio" etc. (Kids still say coolio these days, shuddup >:I )
👍: 0 ⏩: 0
Colourbrand [2016-06-26 14:37:15 +0000 UTC]
This is deep and very futuristic!!
This is stunning design work
👍: 0 ⏩: 0
DBrentOGara [2016-05-21 14:09:26 +0000 UTC]
Ah, this will be more useful than I had first supposed! Lovely work.
👍: 0 ⏩: 1
Daemoria In reply to DBrentOGara [2016-05-21 14:23:27 +0000 UTC]
It's good to have an image source that you can just color pick from. Keeps consistency across images.
(If you want to double check your green material for Arvek's dress, here is a good place to source it.)
👍: 0 ⏩: 1
DBrentOGara In reply to Daemoria [2016-05-21 15:17:46 +0000 UTC]
Yes, I'm going to have to double-check all my colors!
👍: 0 ⏩: 0
RemorseC0de [2016-03-20 06:12:40 +0000 UTC]
I really do love the varrying contrast of all the symbols especially three and four, but I must say I love axbet's symbol the most as it was the first thing my eye's were magnetized to when I saw this. (I'm a sucker for that dark yet colorful color scheme)
Also out of curiosity, was the language you used for Sherodan's xymbol something you made up or was it one of the Vasconic languages (particularly "Bosque"? Only thing a half assed google search gave me)
👍: 0 ⏩: 1
Daemoria In reply to RemorseC0de [2016-03-20 07:44:27 +0000 UTC]
Thanks! The symbols themselves actually don't have a set color scheme, when they're projected in holograms the color is adapted into something that fits the rest of the scene. Axbet's symbol in particular is generally going to be a fullbright glow, using the bloodred/magenta color on the chart. Like so. < 👍: 0 ⏩: 1
The language itself is entirely fabricated, but Sherôdan is one of the few words that I've used multiple times, and have given it meaning. In 'Sigil', the word is used to mean 'Ever-shining' followed by another word. Sherôdan Yinda, therefore translates to 'Ever-shining Seeker'. The written language follows a couple conventions (monospaced font styling and iconic symbols), but since the history of the setting spans thousands of years, it doesn't look the same throughout the entire setting.
Sherôdan is pronounced
RemorseC0de In reply to Daemoria [2016-03-21 03:01:38 +0000 UTC]
All three of those Axbet pictures are pretty tits, but that black and white Axbet with the armor(?) is Fucking awesome. 👍: 0 ⏩: 1
I meant the
Daemoria In reply to RemorseC0de [2016-03-21 13:00:06 +0000 UTC]
Pretty tits, and pretty tits. Yes. :}
Aha! Yea... alot of data from that setting is corrupted. Almost but not quite like a Program running on a harddrive that is on its last legs of life. Strange, eh?
👍: 0 ⏩: 1
RemorseC0de In reply to Daemoria [2016-03-22 07:42:53 +0000 UTC]
The simulated reality theory ? I image If that was the case you would have some dark twist on it. Maybe the term "The Bright Future" is just there to make us think otherwise <.<
I'm watching you now for your tricks
👍: 0 ⏩: 1
Daemoria In reply to RemorseC0de [2016-03-22 14:15:35 +0000 UTC]
Maybe, maybe not. Of course everything is almost spoilered in my timeline.
Doh ho ho ho ho! You'll never catch me in the act, I'm too suave for that!
👍: 0 ⏩: 0
Ryivhnn [2016-03-20 05:15:31 +0000 UTC]
I'm sure this all becomes second nature eventually XD
👍: 0 ⏩: 1
Daemoria In reply to Ryivhnn [2016-03-20 05:21:04 +0000 UTC]
For the most part I've memorized all the information present here. The specific reference proves immeasurably helpful to other people who might want to try their hand at creating art or stories for the setting, while remaining consistent with an established look.
Specifically though, I keep this guide open when I'm working on colors. Color picking from a flat unlit or neutrally lit scene is much easier than hunting down a specific *.PSD file amongst hundreds or thousands of files, and disabling all the lighting layers to get the intended color.
👍: 0 ⏩: 1
Ryivhnn In reply to Daemoria [2016-03-20 06:28:42 +0000 UTC]
I was speaking from a character pov XD Figured you'd have it nailed by now and for some reason it completely did not occur to me that you would be using it as a colour palette
👍: 0 ⏩: 0