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Published: 2011-02-05 15:49:58 +0000 UTC; Views: 1144; Favourites: 20; Downloads: 115
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Description
Mandelbulb 1.6.9.1 and Photoshop CS5 (for minor touch-up and resize)Thanks to all for your support on previous images and hopefully those to come!!!
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Comments: 21
jucarbi [2011-02-06 01:22:57 +0000 UTC]
Impressive true raw fractal. (I am unimpressed by those who put images as backgrounds then claim the submission as a raw fractal. Surely this is fractal manip. Or am I wrong?)
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dainbramage1 In reply to jucarbi [2011-02-06 01:32:26 +0000 UTC]
Thank you!!!
Other than a slight color enhancement in PS (autolevels and vibrancy) and resizing, this is straight from Mandebulb 3d. Keep in mind that MB3d has a lot of it's own postprocessing features - shading, ambient, depth of field, etc., can all be manipulated within MB3d.
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fastrfreddy [2011-02-05 16:21:12 +0000 UTC]
*I'm curious...is the clarity you achieve time after time thanks to PS entirely or is there a trick with resolution/size that I haven't figure out yet? Mine seem to lose quite a bit of their crispness upon submission.
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dainbramage1 In reply to fastrfreddy [2011-02-05 16:51:17 +0000 UTC]
Well, I think it's a combination of things that I usually play around with. The iteration count, sometimes adding an additional formula like mengerifs as the last formula with a high iteration count will make a difference. It's usually not something that happens right away, I just have to do a lot of fiddling with the values of the formulas. I also sometimes add a dof value of 5 or more to smooth out the final render. When you use the reciprocalX, using and odd iteration value will give you one look and an even value will give you another so try both to see which seems smoother. Also in the newly released version 1.6.9.1 there is a stepwidth limiter function added on the calculations tab. I've found that using a value of -1 or -2 does wonders for smoothing images where you use the recripocalX formula. But be warned, it will slow down your renders so you may not want to set these values until the final rendering stage. Also try turning julia mode on and off to see what that does or adjust the values.
I hope this helps. Sometimes I've just gotten lucky and other times it has just been a lot of trial and error.
Good luck.
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fastrfreddy In reply to dainbramage1 [2011-02-05 17:14:34 +0000 UTC]
I really appreciate your great feedback, thank you.
I have been tweaking the iterations and Julia a lot, and that works most times...it sounds like we both "fiddle" with settings quite a bit...the best way to learn of course! I will keep these other tips in mind and just keep on working at it.
Oh, and I was unaware of the update...awesome-sauce!!!
Thanks again Brent, cheers!
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dainbramage1 In reply to fastrfreddy [2011-02-05 16:07:02 +0000 UTC]
Thanks Fred, and for the fav!!!
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MarkJayBee [2011-02-05 15:56:27 +0000 UTC]
Excellent image Brent! Love the contrast between the
curviness and rigidity!
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