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Published: 2013-01-16 01:46:22 +0000 UTC; Views: 2634; Favourites: 133; Downloads: 76
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Description
I had this image in my head of Samus with her suit kind of disintegrating. Next think I know I had this.Prints available on Society6
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Comments: 29
ToxicTigerEX [2013-07-26 18:18:28 +0000 UTC]
Wow that's really cool needs too be the next games cover <3
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DanielHooker In reply to ToxicTigerEX [2013-10-29 19:09:45 +0000 UTC]
Haha, if we ever get another one
( (
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georgemiser [2013-05-02 07:21:13 +0000 UTC]
Very dramatic. You're style is definitely something to admire in this one. love the half armour look on samus too.
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orangeglasses2 [2013-01-21 08:41:22 +0000 UTC]
and the flames we carry on.
-Dragonforce
Fantastic. Every detail and crevice is great.
Not trying to be mean here, but it looks kind of washed out. It might just be the lighting.
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DanielHooker In reply to orangeglasses2 [2013-01-21 14:13:46 +0000 UTC]
Sall good, that was intentional. Most of my colored work feels over-saturated, and cartoonier than I would like. This one was too, till I toned it down to try to make it feel a little more natural. I dunno if it was successful or not, but I'm pleased with how it came out. Thanks for the input!
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hort-wort [2013-01-17 04:43:58 +0000 UTC]
Nice! I could easily imagine you redoing this in a few years just to see how your style changes, it'd be a great candidate because it's a really cool pose.
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DanielHooker In reply to hort-wort [2013-01-20 15:44:18 +0000 UTC]
Yeah, I love seeing when artists redo older pieces, its a great way to see how you improve! And a reminder that every artist is a work in progress!
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GamerGoddessDin [2013-01-17 04:38:27 +0000 UTC]
The visor of the current suit model doesn't come off like a helmet, instead it is dematerialized from it's active position or retracted into the neck/ shoulder area of the torso of the suit depending on the situation. The dematerialization of the suit is done symmetrically, more or less, as well.
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DanielHooker In reply to AshQuee [2013-01-20 15:52:27 +0000 UTC]
Thanks! Im pretty self-conscious about my coloring. I know I have a lot to learn, but I appreciate your kind words. I was really pleased with how this came out!
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AshQuee In reply to DanielHooker [2013-01-20 19:03:32 +0000 UTC]
Well i definately shows! Its beautiful
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UseTheBrakes In reply to DanielHooker [2013-01-21 03:11:12 +0000 UTC]
No prob! Now to have a proper 2D Metroid. I heard Nintendo say Other M is like that, but I heard it really wasn't...
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DanielHooker In reply to UseTheBrakes [2013-01-21 04:40:05 +0000 UTC]
I got 3 mins into Other M, and had to turn it off, never turned it back on. I agree, we need a new quality 2D Metroid. It's clear theres a market for it, but I dont think its the numbers they would want for a game like that.
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UseTheBrakes In reply to DanielHooker [2013-01-22 02:59:59 +0000 UTC]
I mean, I dunno what this secret Retro project is, but if they made a Super Metroid style game, I'd be hooked! And I loved the Prime series too, but right now, we need another Metroidvaia, because I don't know when the last time one came out was...Shadow Complex? There had to be another.
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DanielHooker In reply to UseTheBrakes [2013-01-23 00:58:28 +0000 UTC]
Yeah, I can't think of one since Shadow Complex... cept maybe Harmony of Dissonance, which was cool, but too small. I think theres a Lords of Shadow sequel thats supposed to be KINDA like one, but personally I prefer the sprite based ones. I feel like that genre is up to the indie market now.
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UseTheBrakes In reply to DanielHooker [2013-01-23 01:01:24 +0000 UTC]
Mirror of Fate? Yeah, I don't know if that's true Metroidvania style. Hell Yeah, Wrath of the Dead Rabbit was said to be one, but it strayed. However, I hear there's a luchador themed Metroidvania in the works called Guacamelee.
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DanielHooker In reply to UseTheBrakes [2013-01-24 05:16:29 +0000 UTC]
I forgot all about Guacamelee, I hope its good! I'm excited to see if the Ouya and its indie console market will increase the number of Metvanes we see.
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UseTheBrakes In reply to DanielHooker [2013-01-24 21:17:15 +0000 UTC]
I honestly haven't been paying attention to that...
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