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Published: 2012-12-30 23:07:43 +0000 UTC; Views: 10355; Favourites: 205; Downloads: 179
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Description
Darion in his times in Naggaroth, long time ago.He is a Druchii - a Dark Elf from the Warhammer Fantasy world (which belongs to Games Workshop). The beast he is riding is called a nauglir (Cold One), a dinosaur-like reptile.
To read his (somewhat Malus-Darkblade-inspired, violent, full of fighting and killing, Cult of Pleasure themed, with numerous hints - and not only hints, but since it is M16+, it is a bit toned down - at bdsm, drug and alcohol overuse, non-con slavery, torture, and not-only-heterosexual behaviour) story, click [link] ... and then continue to the next chapters. There are 19 of them till now, and it will be more.
Darion, (originally he was called Makareth, as anybody who had read my fan-fiction works about him might know - but Darion is an abbreviation of his true name that was given to him even before he was born: Dharoriour, "born of dark magic", or "blood of dark magic"), is my RPG character (and I am also thinking about painting my Highborn on Cold One, one of the heroes in my army, like him... Or maybe like another character of the story... But my army is unpainted for the most part anyway since playing is more fun than painting...). By now, he pretends that he is a High Elf, travels the Old World with a bunch of crazy Slaanesh cultists, drinks lots of wine and spirits to forget the fact that he has to spend most of his time with lowly animals - humans - and kills beastmen, undead, orcs and human villagers alike, as long as he is paid for it... And dreams of learning to cast spells. But at some point in his life he had earned a title of a noble and had been a Cold One Knight. Well, for a rather short time. He is an unlucky fellow.
He is not depicted in full Cold One Knight attire here - the helmet is missing as well as the shield and the lance; on the picture, he is just traveling, not going to war. Why did he draw his sword then? Because he likes to look at it (he just recently got this sword at this point of the story), and is bored by the journey. This character is generally bored if he doesn't get to either fight, drink alcoholic beverages, or force himself on Asur slave girls (he hasn't been a Cold One Knight for a time long enough to lose alll skin sensitivity yet - they do after some time, because of the nauglir poison they have to coat their skin in to prevent being eaten by the reptiles... poor creatures, these Cold One Knights lol).
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Comments: 69
DarionDamage In reply to ??? [2012-12-31 11:55:45 +0000 UTC]
Terrains you'd rather stay clear of? Do you mean Naggaroth, or Warhammer, or cold mountain terrains? Or Dark Elves?
Thank you
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ttobserve In reply to DarionDamage [2013-01-01 01:25:58 +0000 UTC]
Given a choice, I tend to avoid terrains fraught with warring and feuding.
Have you ever noticed how prevalent the A-B-A pattern is, in music?
[A note pattern: frequency “A”, then B, then A immediately.]
Try this at home:
try to compose a tune that does not contain ABA!
You will (or, may) find that your melodies tend to get longer,
less clichéd, potentially more interesting.
In literature, I find an absence of belligerence akin to eliminating ABA from melody;
not that it lengthens the story, but it does provide a challenge to a
(muggle-averse) author; an exploration that in my case I find energizing,
ofttimes sexually stimulating.
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DarionDamage In reply to ttobserve [2013-01-01 02:42:56 +0000 UTC]
I meant repetition of course >.> Spelling mistakes
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ttobserve In reply to DarionDamage [2013-01-01 14:23:14 +0000 UTC]
The day may yet come, when DA software engineers
grant us the privilege of editing our comments;
—at least, for a few minutes after posting them.
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DarionDamage In reply to ttobserve [2013-01-01 02:39:35 +0000 UTC]
Ah, I see
But on the other side, there are lots of scenarios without wars and feuds - just look at the many children's books, or at romance novels. Among these, you will find conflict that never grows into wars and feuds. But you will still find conflicts. Is it writing without conflicts that intrigues you? Or with conflicts, but without weapons, military or killing people?
I am no musician - though I can play the guitar and the piano in a very rudimentary, left-over-from-childhood manner, I do not think that much about musical composition patterns. But are not all patterns composed of repitition? Isn't it the very principle of pattern?
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ttobserve In reply to DarionDamage [2013-01-01 17:13:51 +0000 UTC]
When my kids were preschoolers, we used to watch My Little Pony.
It would start out all nice and mellow, but, inevitably, some bad guy
would have to be confronted and defeated.
After too many repetitions of that pattern, I got fed up.
A case of violence that I actually enjoyed was Terminator,
which I perceived, not as a case of people hating each other,
but of people banding together to solve a serious problem.
Then there was The Matrix, with all its philosophical baggage.
In the second installment, the most memorable scene, for me,
was the dance, down in the human holdout of Zion.
Film critics rarely dig such nuances, but to me,
that dance reminded me of a song that I once heard in a cab,
and which nobody I’ve asked has ever heard [have you??]:
it had a refrain of all-female voices with tambourines, chanting,
…and there’s nothing we can do but sing and dance…
Whoa!
In what kind of situation might such a statement come true!?
Rogue neutron star coming towards us?
Conflict in romance? Yeah. “Muggle” literature.
The most cardinal demand on any author is to keep feeding the reader’s interest.
My own writings, at the line-by-line level,
tend to have regular rhythm and frequent alliteration
perturbed by a sprinkling of irregularities
(such as, apposition of formal and informal terms).
My motto is: don’t let the reader fall asleep!
Alas, many readers don’t dig that style at all, but,
you do! And so does my son, and that’ll be enough for me.
ABA, on a larger scale is fine; we instinctively expect it.
Try writing a one-page essay or vignette,
in such a way that the last sentence echoes the opening sentence,
and you’ll se that the reader will automatically take that as “THE END”!
In regard to content, what we (authors) have to do, necessarily, I think,
is appeal to the reader’s instinctive drives.
Fear and anger are much exploited, of course,
and evidently some people live in a chronic state of Angst
that needs to be soothed.
As example of evidence, just consider our centuries-old infatuation with vampires:
fear and overcoming of fear; erotica; hope for long life and good health!
Ah, yes; erotica. You believe (as evidenced by your roleplay/cosplay),
and so do I, in supernormal stimuli and hyperreality.
Billions of high-fashion dollars, annually,
are devoted to supernormally stimulating our sense of eros, so, yes:
eros is an inexhaustible source of interest, which you do, in fact, exploit,
to good advantage.
Then there’s plain curiosity and the sense of marvel,
exploited brilliantly by Lewis Carroll.
One of the reasons that Alice “works”, if you think about it,
is that the situations and events, no matter how whimsical, still hang together;
product of the fact, I’m sure, that the author was also a teacher of mathematical logic.
Ah, yes; Pegicornitaurs and flying ponies;
I better pause before you fall asleep!
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DarionDamage In reply to ttobserve [2013-01-01 18:10:35 +0000 UTC]
I wouldn't fall asleep when reading your explanations - they are usually rather interesting. Though sometimes I do get the impression that I don't understand all of it. Nice use of ABA with the ponies You illustrated the "the end"-phenomenon so well with it.
As for violence in stories - it always depends on the story and the type of violence for me. Warhammer just cannot be imagined without violence, for example - it is based on a strategy game that is all about war (like chess... just more expensive). For me, it is also a challenge to write or make-up a story in such a world. in which the character survives, because just being a good/the best fighter is never sufficient to survive; the fighting becomes only a frame. It is an inversion of the typical "muggle" storyline.
Typical muggle literature, movie, etc.: 1. everything is fine; 2. antagonist appears, see him say he'll take over the world; 3. hero challenges antagonist; 4. everything is fine and the hero gets the girl.
In Warhammer, it is rather like this: 1. everything is horrible and grim dark and fighting is everywhere. 2. something/someone "good" - worth to be followed, saved, owned or loved appears. 3. hero(or anti-hero) follows the lure of the "good". 4. hero either learns the good thing was an illusion or loses the good thing after obtaining/rescuing/whatever it, and everything is as horrible as it was before.
This way, the fighting is not the main conflict theme anymore. I think that it is kind of interesting.
Alice in Wonderland.. A theme that got famous lately, once again; but there, again, we find violence, fight for power and red queens. Alice works on more than one level. It is, basically, just another monomyth, with a little girl as the "hero". But it also echoes the human love for the bizarre, for the inebriation of the otherworld. And the cliché of childhood innocence makes it even more appealing for adult readers.
About erotica - I find it highly alarming that we are allowed to write or draw the bloodiest and inhuman scenes of torture or of brutal battle, and it will be seen as perfectly acceptable, and often considered "art", or "serious" literature/movie/etc.; but if we write or draw erotica of similarly explicit nature, it will be cast aside as "porn". This is something I really don't understand. I mean, I got suspended for a drawn scene of a blowjob once (and believe me, NOTHING was visible on the pic, no genital depiction at all, it was just the IMPLICATION of such activity in the picture that got me the problems); but I can draw someone being gutted or getting his throat cut through, and - it's a-ok. And I am not only speaking about dA, similar policy is used everywhere.
But instinctive drives - yes, that's it. Libido, aggression, need for affirmation, curiosity - and the need to flee from reality. This latter is rather important for me. No matter if a world is peaceful or violent - it should better be not the one I have to spend a lot of my precious time in unwillingly. But it still has to be similar enough to be understood...
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ttobserve In reply to DarionDamage [2013-01-01 21:04:51 +0000 UTC]
I find it highly alarming that we are allowed to write or draw the bloodiest and inhuman scenes of torture or of brutal battle,
and it will be seen as perfectly acceptable, and often considered “art”, or “serious” literature/movie/etc.;
but if we write or draw erotica of similarly explicit nature, it will be cast aside…
Right!
Or, flat out forbidden, as you attest.
And that, oddly enough, is as true in China and Japan as it is in the USA.
Less so in Samoa , according to Margaret Meade!
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ttobserve In reply to DarionDamage [2013-01-01 20:48:40 +0000 UTC]
Interesting, your 1-2-3-4: makes me curious about Warhammer,
except, I have a brand in my side, inflicted by World of Warcraft,
that flares up in the vicinity of such games; thus I shun them, nowadays.
(It’s a long story, involving my real and only son, Eugene.)
…the need to flee from reality is rather important for me…Agreed.
In my case [yours, too?] there is an additional motivation,
based on my awareness of the fact that we must die,
and that we really don’t know where we’re going to.
My best guess[See footnote]
is that we wake up in a different body in a different world
—a world that probably has just as much dark side
as the one we live in, now—
but, do worlds with less dark side exist?
I can’t answer that, but I can at least address the question:
Are such worlds possible?
Or, at least, conceivable?
So, that’s what I’m “really” doing with Pegicornitaurs and Mayam-Bä an’ stuff.
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DarionDamage In reply to ttobserve [2013-01-01 21:03:57 +0000 UTC]
I am absolutely sure that such worlds are possible. Absolutely.
Warhammer, by the way: I do not play the WAR online game. It is different to the original Warhammer canon world, and I also do not play MMORPGs in the style of WoW anymore (I used to love Guildwars, which was mostly great for PvP, but stopped playing it a couple of years ago), prefer to stick to games like Diablo III or Dawn of War and such. My love for Warhammer is based on the tabletop game (I've got an army of Dark Elves), and on the pen & paper RPG. WoW is something that triggers addiction patterns, and cannot use more addictions that I already have (cigarettes...).
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ttobserve In reply to DarionDamage [2013-01-01 20:46:24 +0000 UTC]
[Footnote]
Some people insist that there’s “nothing” after death,
but I ask them: nothing, for how long?
Haven’t heard an answer yet, but consider this:
as long as you’re unconscious, time goes by at infinite speed.
(A second, or a billion years, it’s all the same to you.)
So, if time itself is eternal (and I can’t imagine it being otherwise)
and you advance at infinite speed, then—?
My guess (the only one I can make sense of), is that
if you lose consciousness because you’re dead,
then the next thing you experience is the next slowdown,
wherever and whenever that happens to be.
It sounds reasonable, if you consider the fact
that you’ve been dead before, haven’t you?
The year before you were born into your current body,
for example?
That year, millions of other sentients were born,
and you had no notice of that,
and some of those bodies are actively alive right now,
but you have no direct experience of what any of those bodies are feeling.
There is only one particular body whose perceptions you are aware of, right now.
Thus, when your current body is no longer able to process information
to illuminate your consciousness,
aren’t you back to the state in which you were, before you were born?
I have this nagging uncertainty, due to the fact that
quantum phenomena can be so counter-intuitive, and that
mathematicians claim there are infinitely many infinities,
successively more and more infinite!
(Although, I do suspect that such claims are not so much Truths
as they are gaming results, consequence of laying down some rules and playing a game.)
Organized religions that talk about reincarnation, also talk about
cause and effect from one incarnation to the next; but that,
I strongly suspect, is basically propaganda to persuade people to behave.
However, if it’s a toss, then there is universal justice over the long run:
you rarely get the privileges of top predator,
and much more often live a lowly life
(“punishment” for your sins as a top predator).
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DarionDamage In reply to ttobserve [2013-01-01 21:18:04 +0000 UTC]
I don't know if there is reincarnation or a different world after death. But I am amused by the atheist assumption that there is nothing but the laws of nature, because most of them are not even aware how these laws function.
And even more of them mistake science for an absolute truth. Which is silly, considering science means trying to prove things by excluding certain options. I have seen quite some science in my life - I have probably never told you before, but I have studied something else before I studied law, successfully, with a degree and all, and it was neuropsychology. I have added my little bit to science (it was my way to become immortal, hehe), to the understanding of the human brain, through research that I have done. And I know damn well how science works. Something is only assumed as functioning until it is proved otherwise. Science is questioning the current assumptions to suggest new ones that fit/function/work better.
And no scientist has even been able to prove that there is NO soul, NO gods, NO afterlife - they can only speak about the brain, and its decay after death. Science also cannot explain the REASON why the world, the universe, etc. exist. What was before the BIG BANG? Why did the BIG BANG occur? Where did the SINGULARITY come from? Why does teh universe expand? Etc etc etc. We have no answer to the why. Early religions (which we now think outdated) considered lightning, rain, sun elements of godlike interference with our lives; and we are now in the same situation with the laws of physics, the string theory, the quarks, the big bang.
So why not just BELIEVE? At least, it gives you an answer; an answer maybe not proven by articles or scientific literature, but given to you by your intuition. It doesn't matter what you believe in - as long as you do, it becomes a self-fulfilling prophecy (think of our love for patterns). And so I believe. I believe that there are other worlds, because I want them to exist.
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ttobserve In reply to DarionDamage [2013-01-01 20:42:14 +0000 UTC]
...Nice use of ABA with the ponies. You illustrated the “the end”-phenomenon so well with it...Wow! You actually caught that! How could I not love you?
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