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dark-beam — LoResIFS, updated

Published: 2016-10-03 10:38:19 +0000 UTC; Views: 1519; Favourites: 32; Downloads: 22
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Description Now it looks a lot better also for very low resolution values and better general appearance. Note that it is not really what it looks; the "pixels" are smothed and not rough like it might seem. This guarantees a perfect look for reflections.
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Comments: 15

C-JR [2016-10-03 16:35:04 +0000 UTC]

sta.sh/0ggntfw5v60  

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Undead-Academy [2016-10-03 12:57:48 +0000 UTC]

awesome dear Luca

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dark-beam In reply to Undead-Academy [2016-10-03 13:43:19 +0000 UTC]

Thanks and it is very easy to do all the other solids too Patty which ones should I do first?

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Undead-Academy In reply to dark-beam [2016-10-04 13:22:04 +0000 UTC]

most welcomed dear luca , how about the heart ? Heh heh , or the cube ?

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dark-beam In reply to Undead-Academy [2016-10-04 13:54:58 +0000 UTC]

lol I was sure you chose that

Actually the cube would stay the same because the pixels are aligned with its faces

I made a torus today and it looks fantastic. Added the option to rotate the pixels and it is an awesome effect ... appliable also on cubes (the misalignment would make evident the pixelation!)

Also it is expexted a cylinder...

Need to work some details btw

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Undead-Academy In reply to dark-beam [2016-10-05 13:01:03 +0000 UTC]

aw you know me all too well oh wonderful new toys to play with , I so have to find the time to catch up on everything

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dark-beam In reply to Undead-Academy [2016-10-05 13:07:01 +0000 UTC]

It is released now Patty Now I need to do the cylinder and... Aexion posted another thing on forums on this topic &... idk what it is aahhhh

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Undead-Academy In reply to dark-beam [2016-10-06 13:06:56 +0000 UTC]

Oh how awesome is that , sounds like the MB3D is really evolving

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AI-Visions [2016-10-03 12:04:31 +0000 UTC]

Thank you for the new formula!!!

  

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dark-beam In reply to AI-Visions [2016-10-03 13:44:19 +0000 UTC]

Did you use the yesterday version or the current? At low resolutions the results are drastically different

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AI-Visions In reply to dark-beam [2016-10-03 13:45:39 +0000 UTC]

I used the old one. I'll update.   

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dark-beam In reply to AI-Visions [2016-10-03 14:36:26 +0000 UTC]

the new one has less meltdown effects and more symmetric

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AI-Visions In reply to dark-beam [2016-10-03 14:38:45 +0000 UTC]

I like the old one better!   

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dark-beam In reply to AI-Visions [2016-10-03 15:09:44 +0000 UTC]

lol I need to add a compatibility mode then I discovered the old mode by accident btw

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AI-Visions In reply to dark-beam [2016-10-03 15:50:05 +0000 UTC]

Cool!

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