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Published: 2011-05-19 23:05:05 +0000 UTC; Views: 2714; Favourites: 40; Downloads: 0
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Description
Mordekaiser from League of legendsRelated content
Comments: 14
SurreptitiousSophism [2011-05-21 19:21:09 +0000 UTC]
This really looks great! I'm trying to become a digital painter myself, but mostly have problems conveying depth and effect [like you did along the curves/'bends' in Mordekaiser's armor], do you have any suggestions?
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Darkjet9 In reply to SurreptitiousSophism [2011-05-22 04:34:13 +0000 UTC]
Thank you! In terms of creating depth, I find that heavy contrast in some areas and a smooth gradual flow from highlights to shadows can create just about everything your looking for. I usually start will all flat, basic (mid-tone) colors and fill in all of the areas of a character or object and then begin to use highlights and shades of the base color to create that depth. Then (if using a program like photoshop) use the smudge to smooth and all of that stuff. Hope this helps a little. If you have any more questions let me know.
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niewazsie [2011-05-20 09:52:34 +0000 UTC]
He looks kinda like armored Tryndamere, dunno why oO
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rodasaow In reply to kuraz08 [2011-05-20 00:55:03 +0000 UTC]
yeah, he looks skinnier, and his armor looks a bit more organic, but nonetheless, super awesome
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Darkjet9 In reply to rodasaow [2011-05-20 01:22:50 +0000 UTC]
yep, i wanted little less bulk and a slightly more realistic structure
thank you as well
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