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Published: 2006-12-03 22:04:49 +0000 UTC; Views: 65036; Favourites: 688; Downloads: 6243
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Description
My first try of HDR render via mental ray...*Edit: Woow, my first DD!! Thanx sooooo much everyone!!!
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Comments: 144
ryurikku [2007-10-14 20:03:30 +0000 UTC]
Works beautifully with the default Windows XP theme.
:/ I got tired of silver, pft. It makes Office 2007 default color theme match a little better. :]
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Sepelrastas [2007-07-10 16:07:13 +0000 UTC]
This is cool! Love the colours and the reflections... Even though it's been a while, congrats on the DD
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oibyrd [2007-03-29 00:11:22 +0000 UTC]
just a quick note to let you know this dev of yours is featured in my recent journal entry --> [link]
Sandi
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darkmatter257 In reply to oibyrd [2007-03-30 12:49:24 +0000 UTC]
Thank you a lot!!! It means a lot to me!!!
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generic-eric [2006-12-30 05:51:41 +0000 UTC]
Very nicely done! I love the depth perception in this picture. Wish I knew the details for this piece.
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KiNdOfSmile [2006-12-19 08:02:36 +0000 UTC]
I love the reflection on the ground--looks like the sky of another world ^^
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darkmatter257 In reply to BigZapfer [2006-12-19 17:48:42 +0000 UTC]
Thanx...hmmm...it's a quick one...about hour
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andrissca [2006-12-13 18:05:54 +0000 UTC]
Wow!!!
I cannot believe it!!!
Its a render!!!
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HRFlick [2006-12-11 18:49:50 +0000 UTC]
Stari moj, svaka Δast! Znam da malo kasnim, al znaΕ‘, faks i te idiotarije. KaΕΎem ti ja, sad joΕ‘ samo da dobijeΕ‘ svoju ulicu i di bi ti bio kraj...
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FuumaShruiken [2006-12-09 09:35:53 +0000 UTC]
wow... really amazing. so detailed... love the reflections of light and the metal balls themselves
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edggar123 [2006-12-08 16:00:27 +0000 UTC]
Incredible. I love the light effects on that spheres.
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SkipShadowglass [2006-12-06 20:43:42 +0000 UTC]
Stvarno dobro izgleda, Δestitam na DD-u!
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darkmatter257 In reply to Silvarith [2006-12-07 15:27:23 +0000 UTC]
Doesn't it?? Blue is the best color! Thank you
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phantompanic [2006-12-06 08:13:21 +0000 UTC]
I like it... It looks as though you didn't convert your HDR map correctly. I say this because the hdr swirls around at the top of the spheres. I use spherical hdri's and don't run into that prob anymore with them but I have seen identical results myself. I am not sure how hdr's are used in 3DS as I use C4D but I would feel safe to assume the procedures are more likely to be the same. Did you apply the hdr to a sky/sphere or did you apply the hdr as a texture to the sphere in the environment channel? Heck, maybe you already know this and thats what you wanted... Anyways It's looking good... Keep it up!
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darkmatter257 In reply to phantompanic [2006-12-07 15:31:44 +0000 UTC]
no, no no...I used spherical map, used it as enviroment and set on "spherical", not plane... I don't use (or like) metod like setting map to material-texture. I've done everything right, but the answer is simple-map is like that map has that swirl, and that's the reason I put it in this work. Thank you anway
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Predator9555 [2006-12-06 07:14:39 +0000 UTC]
wow this rocks!! this is going on as my new wallpaper!! theres no way this is your first render, its amazing!
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darkmatter257 In reply to Predator9555 [2006-12-07 15:33:55 +0000 UTC]
but it's tru, first hdri render thanx a lot!
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RachelAngel [2006-12-06 05:45:20 +0000 UTC]
Oh, wow. That is too neat.
Did you say this is mercury?
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omgitstehjesus [2006-12-06 04:14:53 +0000 UTC]
gotta love it mate! looks freakin amazing!
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darkmatter257 In reply to omgitstehjesus [2006-12-07 15:35:05 +0000 UTC]
Thak you so much! I'm glad you like it
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tonare In reply to starsoul5 [2006-12-06 02:44:23 +0000 UTC]
HDR=high dynamic range
It has a ton more information in the image, which makes a great realistic lighting when used in a illumination channel in a material. Very good for reflections..
BTW: nice work.
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starsoul5 In reply to tonare [2006-12-06 20:40:55 +0000 UTC]
Wow that sounds so cool...where do you get it?
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mcdiz [2006-12-06 02:13:23 +0000 UTC]
Very nice work, I wish I could do stuff like that.
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roguedeveloper [2006-12-06 01:53:36 +0000 UTC]
Great work, HDR lighting is amazing.
How long did the render take?
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darkmatter257 In reply to roguedeveloper [2006-12-07 15:38:35 +0000 UTC]
Thanx, about 2-3h
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