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Published: 2024-04-22 05:21:05 +0000 UTC; Views: 1285; Favourites: 4; Downloads: 0
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Description
FALLOUT WASTELAND GULPERS
Fallout Prime series - The Ghoul, MAX & Lucy VS the Gulper
The Ghoul, Lucy, Max VS The Gulper Full Fight - Fallout TV Series (youtube.com)
Gulpers are mutated versions of Giant Salamanders.
In the FALLOUT Prime TV series, they differ dramatically from the game.
In the Prime universe they are mutated by Vault experiments, and human women can even give birth to them, which afterward devour her like Pirahna.
They also grow very large but look far more like giant Axolotls with huge external feathery gills and scores of human-looking fingers lining the inside of their mouths.
“Mutated from a species of salamander, the Gulper continues to grow throughout its life. The largest are also the oldest and deadliest...”
— Loading screen hint
Gulpers are creatures in the Fallout 4 add-on Far Harbor.
Biology--
Gulpers are mutated salamanders that roam the Island.
They continue to grow throughout their lives and can reach sizes several times larger than a man.
Gulpers prefer to live in areas with fresh water.
Gameplay attributes--
Having movement patterns similar to deathclaws, when engaged in combat, they will rush towards the player character, trying to dodge bullets if shot, and will attack with their paws and large mouth, or even do a slide attack where they hit the player character with their snout.
Just like deathclaws, they can toss cars, though the gulper tosses them with their head or tail rather than their hand.
Gulpers can also be seen hanging upside down on tree branches with their tails, dropping down to ambush the player character when they come near.
The Wasteland Whisperer perk can be used to pacify them.
Gulpers are also able to slowly regenerate health.
When first arriving at Far Harbor, the player character must help the harbormen defend against a horde of gulpers, radroaches and anglers.
They also will battle nearby mirelurks.
Gulpers drop gulper innards upon death, and typically have many randomized junk items within their inventories.
Variants--
Gulper newt--
The smallest and weakest variant of gulper, the gulper newt is less common than the young gulper, despite being weaker.
Young gulper--
These gulpers have a lighter coloration, less Damage Resistance, less health and less attack power than their elders.
Additionally, their light coloration makes young gulpers much easier to spot while hidden than older variants, as it usually clashes with their surroundings.
Gulper--
The base variant of the gulper. Being an adult, it has a darker coloration and greater size than younger variants of the species and is much more fast and powerful.
Additionally, it has a much larger health pool than its younger brethren, and is much better camouflaged, making it significantly better at ambushing the player from the trees.
Gulper xx02793B --
More powerful than a base gulper, this variant has absorbed massive amounts of radiation, causing it to glow green and allowing it to deal radiation damage to foes.
Gulper devourer --
The strongest variant of gulper. Gulper devourers are enormous creatures, roughly on par with deathclaws in terms of size.
Being highly aggressive, they will often charge at the player character, dealing knockback on impact before following up with melee attacks.
While posing a considerable threat, they do have a weakness: their soft underbellies, another similarity to the deathclaw.
Gulper devourers level with the player character and are therefore immune to the Wasteland Whisperer perk.
Notes--
Gulpers tend to have a wide assortment of items in their inventories, such as rat poison, silver bowls or even deathclaw hands.
Gulpers resemble the geckos found in Fallout 2 and Fallout: New Vegas, albeit lacking the frills on their neck and with slimy, warty looking skin as opposed to reptilian scales.