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datmax — RA2 MOD - New Side Technology (idea from RA3)

#alert #mod #ra2 #red
Published: 2014-09-15 08:57:47 +0000 UTC; Views: 1830; Favourites: 12; Downloads: 14
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Comments: 10

derekplus [2021-12-26 12:39:50 +0000 UTC]

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grroznyi85 [2016-01-22 00:19:58 +0000 UTC]

Soviet barracks where download?

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datmax In reply to grroznyi85 [2016-01-22 04:43:19 +0000 UTC]

Nothing to download. I made it from other buildings, have that building only, not buildup.

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conscript900 [2014-09-15 20:56:05 +0000 UTC]

I like this idea but damn i liked the statue for the soviet barracks

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datmax In reply to conscript900 [2014-09-16 02:33:38 +0000 UTC]

I have image only, not buildup  

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conscript900 In reply to datmax [2014-09-16 03:59:37 +0000 UTC]

its fine just saying. maybe recmend adding the statue on top lvl 2?

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Stealthflanker [2014-09-15 17:51:27 +0000 UTC]

Well this is interesting. I did try to adopt some RA3 feature but it ends up quite weird :3

I make "amphibious MCV" which can deploy on water, works but then it can't deploy on land Guess i have to make entirely new construction yard section in my rules.ini file.

Hmm i guess you're also make some serious work in AI ini so that it can make use of your feature.

Nice work

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datmax In reply to Stealthflanker [2014-09-16 02:32:33 +0000 UTC]

AI don't work with my new side. Only for multi-players
I try to fix it, but fail  

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Sovietfuturistic [2014-09-15 10:41:59 +0000 UTC]

So buildings going to work like in Red alert 3 for japanese?

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datmax In reply to Sovietfuturistic [2014-09-15 13:43:37 +0000 UTC]

Yes, my buildings work like Japan in RA3.

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