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DaWaterRat — LIE Tutorial

Published: 2015-08-05 02:49:20 +0000 UTC; Views: 247; Favourites: 6; Downloads: 14
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Description So some people on the Daz Artists group over at Facebook expressed some difficulties in working with LIE, so I threw together (yes, threw) this simple intro tutorial.  My first attempt at one.  Yay.  Hopefully I won't confuse anyone further (or talk down to anyone.)   It's just a basic intro to the Layered Image Editor, so it doesn't cover masks or needing to adjust how the layers blend (or even rotating layers.)
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Comments: 5

powergirlsofstrength [2017-04-29 20:32:41 +0000 UTC]

hi ty very  much   now if i use a iray leather shader on that would it replace the logo 
thats what happens to me  

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DaWaterRat In reply to powergirlsofstrength [2017-04-29 20:41:55 +0000 UTC]

Right, okay.

So, you have a few options -
1) Use Ctrl+Click (assuming PC, I don't know the equivalent on MACs) to not replace textures when applying the shader (you will then need to adjust tiling) *after* using the Tutorial.  This will apply the logo to the *original* texture but use the settings from the Leather shader (though not the texture/bump/normal maps)
2) Apply the leather shader *First* and then use the Decal/Geoshell method which my tutorial does not cover
3) Apply the leather shader, then use the Shader baker to make that into a texture map, and then apply the logo to that.  (also not covered here)


By Ctrl+Click, I mean that when you go to apply the shader, you press CTRL on your keyboard *while* clicking on the shader.  This will bring up a popup window where you can tell DS to Ignore Maps.

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powergirlsofstrength In reply to DaWaterRat [2017-04-30 02:19:00 +0000 UTC]

ty so so very much

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cedarwolf [2015-08-05 16:05:33 +0000 UTC]

Thank you.  Just downloaded it and can't wait to take the time to work through it.

👍: 0 ⏩: 1

DaWaterRat In reply to cedarwolf [2015-08-05 18:34:31 +0000 UTC]

You're welcome.  Please let me know if anything's confusing.  As I said, this is my first tutorial.

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