HOME | DD

deathblob — waterfallfractal_v1

Published: 2012-07-14 22:21:03 +0000 UTC; Views: 195; Favourites: 5; Downloads: 2
Redirect to original
Description A version of Sierpinski triangle wrapped around a version of this: [link] one of my main current inspirations. Should be able to scale it up, not sure about adding more detail by color, still looking into that.
Related content
Comments: 3

deathblob [2012-07-15 02:03:03 +0000 UTC]

arg, I was editing one sentence and forgot to erase part of it, so I said the same thing twice.

👍: 0 ⏩: 0

uxyd [2012-07-14 23:50:31 +0000 UTC]

This is really cool. Somehow it reminds me of sprite based map on a Gameboy screen.

👍: 0 ⏩: 1

deathblob In reply to uxyd [2012-07-15 02:01:49 +0000 UTC]

Thanks. Yeah it does kinda look like something on the early gameboy's with limited color palates.

As I often do, I started with a formula I've worked with before, yours, then added on my own bits and thew in my own bits to make something new. The blue bits are values of z above a value I set, after I do a Modulo operation to get all values of z inside a given number range. I'm currently trying to scale it up to 4000x4000 and add a third color, but i'm running into small errors on both fronts that are messing it up, i'm sure I just misplaced some small variable

👍: 0 ⏩: 0