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deckart85 — Socialistic Xenophopia

#alien #aliens #cosmonaut #egg #facehugger #hrgiger #isolation #ripley #space #station #sulaco #xenomorph #sewastopol
Published: 2017-12-17 18:12:47 +0000 UTC; Views: 8763; Favourites: 36; Downloads: 47
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Description It's time to take some serious measures, it's time the experts of the U.P.P. (Union of Progressive Peoples) take over and blow the nest of Xenos out of space.

Found the idea of an old script version for Alien 3 with a communist faction quite interesting and very fitting for the dark Alien universe.

Thanks a lot for these fabulous freebies:
- Alien - Giger like by Swidhelm (sharecg.com)
- Face Hugger 2007 by Codeman (sharecg.com)
- Alien Egg (final version) by HGFreeInHell (sharecg.com)
- AlienSlime by jenay (renderosity.com)
- Cosmonaut helmet by colacola (www.colacola.se/expo_cosmonaut… )
- First Order Stormtrooper Armor (M4) by rduda (www.vanishingpoint.biz/freeite… )
- First Order Flame Trooper Armour for M4 by rduda (www.vanishingpoint.biz/freeite… )
- Free Item: First Order Stormtrooper Armor (V4) (www.vanishingpoint.biz/freeite… )
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Comments: 6

666markofthebeast666 [2017-12-29 23:15:21 +0000 UTC]

Love this!

👍: 0 ⏩: 2

deckart85 In reply to 666markofthebeast666 [2017-12-31 08:40:03 +0000 UTC]

Thanks. Have a swell new year

👍: 0 ⏩: 1

666markofthebeast666 In reply to deckart85 [2018-01-11 22:37:54 +0000 UTC]

Did you find that First Order Stormtrooper Armor to be rather a pain to work with? It's lovely, but the fact that it doesn't conform...

👍: 0 ⏩: 1

deckart85 In reply to 666markofthebeast666 [2018-01-12 20:03:14 +0000 UTC]

Suprisingly not. Sure it is missing all morph targets and needs a bit work. But then it is an armor and so I find it more realistic if the "wearer" has to squeeze into it and adapt to the hard pieces rather than having an armor which should be very stiff but follows each movement, bending limbs and the strangest bodyshapes. So it affects also how to pose the figure and then I find that more realistic too.

Also to use it on a figure was not taking too much time. Just change the scale of x, y and z  to the best fitting for the figure in use and also the translation and rotation coordinates on the body a bit. Could be done within a few minutes and with bit trial and error here and there. When the pieces finally fit then they follow each move of the body parts very well. But as mentioned just take in mind the armor should be unbending and so the "user" cannot make each move as a martial arts star or perfect dancer. Letting it stand a bit uncomfortable or walk and dance like Phil Collins is the key imho

👍: 0 ⏩: 1

666markofthebeast666 In reply to deckart85 [2018-01-12 21:24:26 +0000 UTC]

Interesting. I think I’m just whining a bit as I want all armour to be form-fitting which does make working with this suit a proper pain.

👍: 0 ⏩: 0

Yuna-Mere In reply to 666markofthebeast666 [2017-12-31 02:25:44 +0000 UTC]

same here!

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