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Deimos-Remus — DOOM: Former Humans

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Published: 2017-03-29 03:30:59 +0000 UTC; Views: 35334; Favourites: 804; Downloads: 0
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Description

UAC Log Archive 00E1-M8: Phobos Anomaly

After the first field tests of teleportation between Mars' two moons proved to be successful, an extra-dimensional tear occurred, forming a gateway on the surface of Phobos. Though the gateway seemed to show no signs of activity at first, strange occurrences began to arise on the Phobos base after its appearance. On-site personnel started to show signs of strange sicknesses and an uptick in violent behavior within hours of its arrival. A request to UAC Mars Central Command for increased security and Military assistance was granted. With the gateway being categorized as an anomaly, it was unknown where its source point was located. UAC Mars Central Command quickly reacted to the situation, focusing their research solely on the origins of the gateway and its unexplainable properties. 

Communication with Deimos was met with difficulty, eventually culminating in complete radio silence mere days after the gateway was formed. Within a week, all personnel on Phobos were stricken with death or had undergone bizarre physical mutation. The security officers and marines sent to Phobos were not heard from again. 

UAC Demonic Entity Log: 001-Former Humans (UAC)

UAC research personnel were the first to perish from the gateway's radiation, followed quickly by the marines sent to aid them. Radiation made much of the crew lose their hair, though oddly, others hair changed color. The unnatural properties of the radiation led the bodies of the dead to rise again, acting as a hive-mind seemingly fueled by bloodlust.  Any survivors were reportedly killed by those deemed to be undead. Commonly, noses were seen to be clawed off or completely decayed, with some security personnel showing signs of advanced decomposition, though unnaturally able to move and fight.  Though the bodies continued to decay and brain activity appeared low, these abominations seemed to hold a collective memory of past life, able to use weaponry and equipment just as before. 

Though the request of Military reinforcement was initially appreciated, a large portion of security personnel were oft-equipped with weapons of unnecessarily lethal capabilities, a number of them seen with heavy firearms such as UAC-issue rotary-cannons and double-barreled shotguns. These weapons, in the hands of the undead, made the eradication of the Phobos base a quick feat. Concerns worsened when new completely inhuman lifeforms began to infiltrate the base. 

Related content
Comments: 60

supercalico950 [2023-05-31 23:18:40 +0000 UTC]

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EmmetEarwax [2021-03-10 00:53:37 +0000 UTC]

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Rawflesh0615A [2020-12-06 14:42:08 +0000 UTC]

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87GABRIEL [2020-04-20 01:19:59 +0000 UTC]

Two DOOM movies and they still can't get the Zombies right.

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KillsAlone [2020-01-14 06:33:20 +0000 UTC]

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AmrasFelagund [2019-04-03 03:16:38 +0000 UTC]

...I didn't know that you'd put this stuff up on DeviantArt as well! Looks like I'm going on a big -ing spree!

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Remakat [2019-03-06 06:16:23 +0000 UTC]

That detail is utterly perfect! I especially love the Sergeant's vest! And the lil' UAC patch he has.

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2000daggers [2018-10-13 18:35:30 +0000 UTC]

gunna be adding all o these to muh favorites thats for danm sure.

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Deimos-Remus In reply to 2000daggers [2018-10-20 22:36:13 +0000 UTC]

Thanks a ton!  

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Pyrosome [2018-03-22 05:52:21 +0000 UTC]

BRAINS

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guncraze [2017-11-21 05:45:09 +0000 UTC]

Out of curiosity, did you use any particular firearm as reference piece for the assault rifle?

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Deimos-Remus In reply to guncraze [2017-11-21 20:04:05 +0000 UTC]

Not that I remember anyway... I think I may have been looking at standard assault rifles for the general shape, but heavily modified and added my own details. I did add (from the suggestion of a friend) a bullpup magazine, which is placed behind the trigger-cage instead of in front. 

👍: 1 ⏩: 1

guncraze In reply to Deimos-Remus [2017-11-21 23:38:57 +0000 UTC]

Nice!  IMO, bullpups don't get enough love.  They really are handy firearms that take away some unnecessary bulk from standard weapons like an AR-15.

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avenger09 [2017-06-29 10:03:18 +0000 UTC]

I love the retro style you use. Too many concepts these days try to look like paintings, which is ok but it makes it hard for people to pick up on the detail's for how mushed together they look.

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Deimos-Remus In reply to avenger09 [2017-07-11 03:22:53 +0000 UTC]

Oh yeah, I think the same way. It's not that modern concept artists aren't good at what they do, but a lot of them veer more toward very finished and polished painting, rather than opting for more variety in the actual designs. I'd rather see a ton of drawings than a few really nice paintings, but that's just me. 

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avenger09 In reply to Deimos-Remus [2017-07-11 10:10:48 +0000 UTC]

I agree.

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JamesE82 [2017-05-01 23:00:44 +0000 UTC]

Sweet memories... of, you know, decaying flesh and splattering blood, but you know what I mean.

Thanks for making me nostalgic with this striking artwork!   Gotta love these guys, as they reward you for killing them with gifts of ammo.  Also, they like to be grouped around barrels:

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avenger09 In reply to JamesE82 [2017-06-28 08:12:39 +0000 UTC]

Hidden by Commenter

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JamesE82 In reply to avenger09 [2017-06-28 22:20:41 +0000 UTC]

Think you commented to me on accident; Deimos-Remus is the artist behind this great picture.

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avenger09 In reply to JamesE82 [2017-06-29 10:03:10 +0000 UTC]

Whoops.

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Deimos-Remus In reply to JamesE82 [2017-05-08 19:43:02 +0000 UTC]

Hell yeah.

Thanks a ton, glad you like it! 

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Pootisman90 In reply to Deimos-Remus [2017-06-07 14:03:54 +0000 UTC]

Thought the former humans were just possessed? The red of their armor was... well, red armor. The chain gun commando´s bloody mouth was probably an inner injury.

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Kudos707 [2017-04-24 04:13:13 +0000 UTC]

"I am Heavy Weapons Zombie...and THIS, is my--"*arm falls off* "Oh."

👍: 3 ⏩: 1

Deimos-Remus In reply to Kudos707 [2017-05-08 19:48:33 +0000 UTC]

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TedShatner10 [2017-04-07 18:15:29 +0000 UTC]

I like the variation in gear and equipment (mixing up US Government's Marine Corp infantrymen with 
contractors from UAC's private army).

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Deimos-Remus In reply to TedShatner10 [2017-04-13 04:30:29 +0000 UTC]

Yeah! Wanted to make the UAC come across as a very overcompensating force when it comes to military presence, using both employed soldiers and mercenaries for the same kinds of tasks, no matter how 'mundane'. 

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TedShatner10 In reply to Deimos-Remus [2017-04-24 18:17:01 +0000 UTC]

But unfortunately as implied in the relatively recent Doom game from last year, UAC's heavy levels of security systems and small armies (with even a cadre of elite specialists in armoured suits) was not enough to keep Hell at bay...

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OperaGhost21 [2017-04-03 19:29:46 +0000 UTC]

I am so excited to see the rest of the DOOM series! These three are a great start, and the simple backgrounds look really cool.

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Deimos-Remus In reply to OperaGhost21 [2017-04-06 19:12:33 +0000 UTC]

Thanks dude! Looking forward to showing the rest!

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quiroz2 [2017-03-30 00:06:14 +0000 UTC]

Awesome

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Deimos-Remus In reply to quiroz2 [2017-04-02 18:22:12 +0000 UTC]

Thanks!

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silentzorah [2017-03-29 22:17:28 +0000 UTC]

Gotta love these guys.  Except in Plutonia.  I'm looking at you, Commando.

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Deimos-Remus In reply to silentzorah [2017-04-02 18:20:03 +0000 UTC]

Oh man, I know. The commando can be a real cheap enemy at times, especially when you're playing in a harder difficulty! 

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Skaramine [2017-03-29 21:39:07 +0000 UTC]

This brings back good memories.

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Deimos-Remus In reply to Skaramine [2017-04-02 18:19:06 +0000 UTC]

Glad to hear!

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Hunter-64 [2017-03-29 20:56:58 +0000 UTC]

Awwwwww yeah, I was just listening to Andrew Hushult's doom remixes. Also working on doom stuff.

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Deimos-Remus In reply to Hunter-64 [2017-04-02 18:17:47 +0000 UTC]



The Doom OST is so good. 

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AgentNibblesV [2017-03-29 20:38:20 +0000 UTC]

Before clicking on this I immediately thought that these guys (mostly the guy with the Gatling Gun) remind me of the easiest enemies in the original Doom games. Absolutely amazing work.

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Deimos-Remus In reply to AgentNibblesV [2017-04-02 18:17:19 +0000 UTC]

Glad to see I captured them then!

Thanks!

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PhoenixAlaris In reply to AgentNibblesV [2017-03-29 21:09:19 +0000 UTC]

They might seem easy, but a large enough horde of them can tun you into Swiss cheese if you aren't prepared

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AgentNibblesV In reply to PhoenixAlaris [2017-04-02 22:59:30 +0000 UTC]

Not really, even on Nightmare difficulty they were easy to beat. Their shots are hard to dodge compared to every enemy in the game because bullets travel fast but if you peek corners you can kill them pretty easily.

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Boarguts [2017-03-29 18:29:23 +0000 UTC]

Great write up! I love all of this so hard! Cant' wait for more!!!

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Deimos-Remus In reply to Boarguts [2017-04-02 18:17:02 +0000 UTC]

Thanks a ton dude!

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Krazymanstudios [2017-03-29 17:04:24 +0000 UTC]

Love these. Doom is probably one of my favourite video games.

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Deimos-Remus In reply to Krazymanstudios [2017-04-02 18:16:53 +0000 UTC]

Thanks! 

Same. It's really one of the first major games to usher in good level design mechanics, but aside from that...the premise is just so perfect for a game and boasts some of the most iconic game characters and enemies ever created!

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HMGunslinger [2017-03-29 16:55:13 +0000 UTC]

It begins...

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Deimos-Remus In reply to HMGunslinger [2017-04-02 18:15:34 +0000 UTC]

Yep! Looking forward to revealing the others!

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LewdBacon [2017-03-29 15:19:16 +0000 UTC]

Absolutely badass designs. Looking forward for the to rest of the demon crew!

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Deimos-Remus In reply to LewdBacon [2017-04-02 18:14:14 +0000 UTC]

Thanks so much! If all goes well today, will probably be able to finish the Imp!

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OhMyGoshItJosh [2017-03-29 12:05:24 +0000 UTC]

That dude with the minigin looks killer!! Nice job.

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