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Published: 2014-09-03 06:42:24 +0000 UTC; Views: 1181; Favourites: 9; Downloads: 5
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Description
Handpainted texture... I have Long way to go... practice makes perfect i guess...Comment and critiques welcomed.
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Comments: 3
Catpop [2014-09-04 03:07:58 +0000 UTC]
Cool character design! If I had to say one critique, it would be to have more tonal variation in your texture. At the moment there isn't enough change between your darkest and lightest values. By having more varied values your textures will look more vibrant and less washed out. If you take this image into Photoshop or something like that and apply a greyscale filter over it maybe you can see what I mean.
For further reading I'd recommend looking at this Character Art Guide made by the artists at Valve, for Dota 2. It talks about values and choosing a pleasing colour palette and how to make a great looking character overall. It's helped me a lot and it's always nice to have something to refer back to when working on a character to help you know whether or not you're on the right track.
media.steampowered.com/apps/do…
Hope this helps ^^
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Deoce In reply to Catpop [2014-09-08 10:24:16 +0000 UTC]
Ah yes already got similar critique about the values. Somehow when i put longer range of dark and light values it felt wrong... dunno...
I guess it's time to go back to the basics and practice values and colors before trying another new character.
Thanks a lot for the comment it really helps and sorry for taking long to replay.
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Catpop In reply to Deoce [2014-09-08 17:03:18 +0000 UTC]
Hey no problem ^^ glad to be of service
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