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DesdemonaDeBlake — 7 Tips for Writing Post-Apocalyptic Fiction
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Published: 2015-06-04 14:38:24 +0000 UTC; Views: 86087; Favourites: 379; Downloads: 0
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7 Tips for Writing Post-Apocalyptic Fiction

Anybody Can Write a Novel 2.0

Chapter 2 “Genres” – Section 9 “Apocalypse”

 

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"It's the end of the world as we know it and I feel fine."
R.E.M.

 

In recent history, there has been a surge of interest in stories surrounding the post-apocalyptic world and it makes sense. Not only does the genre play off our fears of societal destruction but it also creates some spectacular and brutal worlds where we see the depths of human resolve and emotions. However, movies and books in the genre (not all, but most) have begun to all share the same flavor. This can be disappointing when there are so many fresh ways in which one could approach this genre. Today we’re going to look at some ideas for how you can give your post-apocalyptic story its own flavor.

 

Tip 1: There are many different types of Apocalypse.

Zombies, nuclear war, sentient robots, prophesied religious events, extraterrestrials, floods, disease, famine, killer plants, and killer animals are but a few of the many ways that a Post-Apocalyptic world could be created. You can take these for what they are, blend them together, or come up with something completely new. The possibilities are limitless. I recommend thinking carefully about all the ways you could conceive of destroying the Earth that have not been popularly featured in stories and using those as a catalyst for your world.

 

Tip 2: Create a logical connection between the type/strength/timeline of apocalypse and the type of world it creates.

Think about what happens when you burn a fire very hot and very quickly. The fire extinguishes itself rather rapidly; it misses a lot of the fuel that it could have found if it had burned slower and gives plant-life an opportunity for quick recovery in enriched soil. You can create an abnormally large-scale disaster, like a weaponized plague that hits everywhere at once. But this must be carefully considered. Most realistic apocalypse scenarios must burn slow at first and build up, like a fire. And after the disaster hits, the survivors will most realistically thrive with an abundance of resources due to decreased populations. So, you should tailor your disaster to specifically fit the type of world you want to create.

 

Tip 3: The flavor of your world should be determined by the types of people who survived the apocalypse.

When watching post-apocalyptic movies, I often wonder why bikers who were into sadomasochism were most the population to survive, instead of librarians, veterans, country people, police, and other people with more resources, knowledge, and training to survive under rural conditions. There will be bullies who rise and take things by force, but they will only last until they run out of people to murder and ransack. Additionally, I cannot imagine that good people pushed to their limits to survive will not be as easy victims for biker gangs as what movies portray. The world will be shaped by the people who inhabit it, and the inhabitants will be comprised of those who were able to survive. So, make sure there is logic in what type of people will most likely survive your apocalypse and flavor the world you are trying to create.

 

Tip 4: Mix up the type of heroes/antiheroes in your story.

Not every hero in a post-apocalyptic world has to be the Gunslinger, from Stephen King's “Dark Tower” series. Don't get me wrong, I think Roland is an excellent character, but the strong, silent, gruff, cowboy protagonist has become a tired cliché in this genre. Try creating unlikely heroes that can be more likely to give us a type of story that we've never seen before. We know what a rough cowboy can do in the wilderness; the interesting story is how an elderly grandmother in a wheelchair managed to survive.

 

Tip 5: Keep your characters consistent with the time period that they are originally from.

Another cliché and failure of logic that I've noticed, is that post-apocalyptic worlds often become a remake of the wild west, complete with saloons, sheriffs, and cowboy hats. If your world is shattered in 2015, humans will not start back at the stone age and slowly try to get through the historical periods again. They will either try to recreate 2015, immediately or else create something entirely new. And if the first generation dies, they will leave that dream with their children. So, make sure that the type of world that your survivors create, makes sense based on the origins of those characters.

 

Tip 6: There will be smart and literate people after the apocalypse.

Unless you have a specific apocalypse that goes after smart people, there will be intelligent people who will try to recreate a modernized world. If they don't have the expertise to do something, they will look through old books until they find that knowledge. Humans, especially under pressure, are extremely resourceful. And smart people are not necessarily any weaker than anyone else—contrary to what our culture that reinforces societal roles and attributes to people, may want us to believe. Even old rednecks living out in the country often have engineering degrees or can piece together an engine or windmill from scraps. So, either address that problem if you want a barbaric wasteland or prepare for a humanity that will quickly recreate the world better than what it was before.

 

Tip 7: Know that your post-apocalyptic story is an embodiment of how you perceive human nature.

Any story you create in this genre will tell more about your personal view of human nature than almost anything else you can write. The post-apocalypse removes societal pressures and pushes humans to the extremes of desperation, forcing you to reveal what you think is at the core of human nature. This can also mean that you have influence on how your readers view human nature. If you think that smart and compassionate humans who would work together are ultimately weak and unfit to survive against people who behave like animals, then it will come out in your story. If you think that deep down there is no nobility to humans, then you will create a world of only savagery. So, keep in mind your vulnerability as well as your level of potential influence when working within this genre.

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Comments: 89

WhiteDragonPictures In reply to ??? [2015-06-08 17:25:36 +0000 UTC]

I'm... to be honest not sure... It was by James Patterson. he didn't describe much as far as scenery, but he at the same time put things in a way that made me stop and think, and built up a lot of suspense. it was gross sometimes, had more strong language than I cared for, but at the same time I wanted to keep reading. whether that was my over active curiosity of his writing, I'm not sure. It was interesting, I can say with all honesty that it's not my favorite book but it certainly gets one to think. I was just curious if you looked at it, I finished it only recently.

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DesdemonaDeBlake In reply to WhiteDragonPictures [2015-06-08 20:19:48 +0000 UTC]

Cool. I haven't read it, but I want to at least look into it now. 

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WhiteDragonPictures In reply to DesdemonaDeBlake [2015-06-08 21:23:56 +0000 UTC]

hope you like it then.

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Realmwright [2015-06-06 14:03:53 +0000 UTC]

You nailed it with #4. Just being fast on the draw is not enough to keep you alive. Yeah, sure, in a shootout maybe, but you also need to have the wherewithal and know how to survive in many different scenarios.
Another Stephen King character this brings to mind is Harold Lauder from the Stand. Time and again Larry Underwood sees the resourcefulness of this guy and Larry has in mind someone totally different than what Harold really is.

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DesdemonaDeBlake In reply to Realmwright [2015-06-08 12:01:46 +0000 UTC]

Definitely. And the characters from The Stand (although I'm still not sure how I feel about the Walking Dude--being just an embodiment of darkness), were excellent--both the heroes and antagonists. You could tell that they were really fighting to find who they were in this new world. 

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I-am-PrOxY In reply to ??? [2015-06-05 13:51:08 +0000 UTC]

Thanks this has helped me with developing my story line for my series of comics I'm going to do.

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DesdemonaDeBlake In reply to I-am-PrOxY [2015-06-05 14:26:32 +0000 UTC]

Cool! No problem

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angel31fire In reply to ??? [2015-06-05 13:20:05 +0000 UTC]

Thanks for the tips. I've been thinking about doing a story that happens in a post-apocalyptic world. After reading the tips, as specially the 5th and 6th ones, I've found out that I was right, the world won't go back to the dark ages and there will still be smart and resourceful people around to help humanity rebuilt itself. But, I'm still wondering how long it will take for civilisation to rebuilt itself. My story happens after the apocalyptic event that took place and I want civilisation to be running again. Not exactly like before, but close to it. The thing is, I don't know how many hundreds of years after the Event I should place my story so that it could be logical and reasonable. Should it be 50, 100 or 500 years ? I don't know, cause I don't know how long it could take for people to rebuilt cities, governments and so on.

Also, for my story, I was thinking of a demonic invasion Apocalypse. In the world that I'm thinking to create, suprenatural creatures exist. Witches, Vampires, Werewolves and Demons always existed and lived among Humans. Demons are creatures who where created by Witches who where expérimenting with Dark Magic. Unfortunately, their experiments went out of control and the demons they created went loose and destroyed the world. But, thanks to good Witches, the demons where stopped and Earth was saved...at the price of millions of lives though.

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DesdemonaDeBlake In reply to angel31fire [2015-06-05 14:26:08 +0000 UTC]

No problem To answer your first question, it simple depends on how bad your Apocalypse was, how many people it killed, and how many resources it destroyed. I recommend just creating a brief timeline to map out a reasonable amount of time (eg chaos- 1 year, struggling for food - 3 years, hero/villain begins forming a city- 5 yrs, etc...)

Ah, so this is a magical Apocalypse. Sounds like a good premise. And it allows for you to keep magic. I recommend reading "The Dark Tower" and watching "Adventure Time" to see how they dealt with a similar genre to yours, and what made them strong. 

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angel31fire In reply to DesdemonaDeBlake [2015-06-05 17:15:10 +0000 UTC]

Thanks for the recommendations, I will definitly look into them. The Apocalypse in my story will be big, all major cities in the world will be destroyed. In the post-apocalypse time my characters will live in, they can see the ruins of Washington, New York, Los Angeles, Chicago and so on. The demon invasion forced people to leave the cities and stay on the move. In my world, new cities and settlements will be built.

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DesdemonaDeBlake In reply to angel31fire [2015-06-08 11:49:09 +0000 UTC]

Cool Well, best of  luck on it!

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DiscJockeyCandy In reply to ??? [2015-06-05 10:42:30 +0000 UTC]

Good tips for me since I just started writing a nuclear aftermath fan fiction.

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DesdemonaDeBlake In reply to DiscJockeyCandy [2015-06-05 14:21:14 +0000 UTC]

Awesome Glad to hear!

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Hachi-Fusami In reply to ??? [2015-06-05 05:55:13 +0000 UTC]

These are some great tips. I've been addicted to playing Fallout 3 for the last couple of days, so after reading your list I can definitely say thinking about and implementing those things really enhances the story and world. Variety goes a long way, not to mention keeps things interesting.

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DesdemonaDeBlake In reply to Hachi-Fusami [2015-06-05 14:21:01 +0000 UTC]

Definitely. And I love it when Fallout manages to break out from the wasteland, like with the tree-people and in the virtual reality. Best parts of the game, in my opinion. 

Thanks!

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TheCraftySnail In reply to Hachi-Fusami [2015-06-05 14:05:49 +0000 UTC]

FALLOUT 4.

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Hachi-Fusami In reply to TheCraftySnail [2015-06-05 19:05:01 +0000 UTC]

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DesdemonaDeBlake In reply to TheCraftySnail [2015-06-05 16:03:49 +0000 UTC]

I am so stoked for this. Hope it comes out for pc quickly.

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TacticalCorgi In reply to ??? [2015-06-05 00:43:42 +0000 UTC]

Wow. You got a lot of advice articles here. Imma have to follow you so I can keep tabs on em'.

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DesdemonaDeBlake In reply to TacticalCorgi [2015-06-05 03:48:17 +0000 UTC]

Shweet! Glad to have you as a reader!

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TheDevilReborn [2015-06-05 00:18:43 +0000 UTC]

Just what I need for my survive horror. Thank again. :}

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DesdemonaDeBlake In reply to TheDevilReborn [2015-06-05 03:47:45 +0000 UTC]

Awesome! And you're very welcome

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TheDevilReborn In reply to DesdemonaDeBlake [2015-06-05 20:16:51 +0000 UTC]

Thank you. :}

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Flammendo In reply to ??? [2015-06-04 23:39:04 +0000 UTC]

Funny thing... I just read that and realized I am currently thinking about writing a post apocalyptic fiction... or let's say parts of it are post apocalyptic.

While humans do not survive the apocalypse - the race this story is about does. They coexist with humans without their knowledge... humans do not know about them - but they were observing from beginning till end. And by watching humans they found out that this is nothing they strive for. And still they nearly come to the point were they have an equivalent war.

But probably... that isn't the whole truth... probably it's a post apocalyptic story from the beginning. Though there is just a sole survivor back then. And her mind is like a kid's. Probably that is also why that one survived. Because it was the youngest of a very rare race... I never thought about the why before...

Well thank you anyways... you gave me a lot of thoughts.

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DesdemonaDeBlake In reply to Flammendo [2015-06-05 03:47:19 +0000 UTC]

Always glad to hear And getting people to think critically about their stories in my main objective, so I'm very happy to hear when I succeed. 

Looks like you have a plan for a very creative story. It'll just require quite a bit of planning and precision. 

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Flammendo In reply to DesdemonaDeBlake [2015-06-05 09:08:29 +0000 UTC]

I doubt that it is pretty creative ;D
It's taking up themes that have existed for thousands of years and belong to our oldest stories. That is why I didn't realize it is a post apocalyptic story... because THE apocalypse is written down in there.

I wonder if I should ask you for help at some points... because I have problems with the beginning.

I know for example that my characters have faults. And their faults are deep. But its hard to say like: Look at my perfect creatures in the beginning... it won't stay that way though. I personally hate perfect characters the most.

Secondly I need to create one or two new worlds. And with worlds I do not mean mountains and lakes. I need to fix an entire new understanding of what a living environment can be like.
Might sound strange. But imagine the world is an aquarium and you are a fish. Explain the fish now, that there is life in the dry and germs in his water. He cannot see it - he cannot think about what it might be like to be stuck to the ground either. (At least as long as there is no crab or snail in the aquarium )
But the funny thing is, that fish might be able to imagine flying.

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DesdemonaDeBlake In reply to Flammendo [2015-06-05 14:11:40 +0000 UTC]

For your first problem: No matter what you are trying to portray your characters as, show us through an even. Given them a small challenge or problem to solve, and have them do it in the way that reveals their personalities to the extent that you want. 

I've had the second problem, and you can solve it in many ways. Two of the ones I've discovered is to have a narrator who knows that he/she is talking to a human audience, or to have a Point of View character who is humans. I have articles on both topics (narration and POV characters) in my gallery, if you want to check them out. 

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Flammendo In reply to DesdemonaDeBlake [2015-06-05 22:25:00 +0000 UTC]

I had thought about that too... but since humans die out at 75% of the story - to make it a narrator who talks to humans might seem a little... misplaced ;D
Not totally absurd since there are characters that are clairvoyants, but they are all mentally sick because they know what will happen...
Day and night the future is haunting them, showing them images how their beloved die...

Hmm... probably you are right with the thought about giving them a problem to solve. I just don't want to spoil their names... the moment I tell the real names of everybody anybody who reads the story will know who fights on whose side.
I gotta think about this...

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DesdemonaDeBlake In reply to Flammendo [2015-06-08 11:51:42 +0000 UTC]

Well another thing you can do is give the narrator the knowledge that he is talking to humans in the past or future. Just a thought, lol. 

Hmm... would nicknames work? Mission names? Code names?

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PoesDaughter In reply to ??? [2015-06-04 21:05:00 +0000 UTC]

Thanks for the tips. The dystopian novel I'm working on is also post-apocalyptic, so thank you for pointing out some cliches to avoid. I wasn't going old timey wild west with mine, but my protagonist might have been too much the lonesome cowboy archetype. Your advice gave me things to think about with her. 

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DesdemonaDeBlake In reply to PoesDaughter [2015-06-05 03:44:50 +0000 UTC]

No problem! Always glad for your feedback. 
Glad to head that the article inspired some thought. 

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PoesDaughter In reply to DesdemonaDeBlake [2015-06-05 14:26:23 +0000 UTC]

Most def!

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SyWrecks In reply to ??? [2015-06-04 18:25:58 +0000 UTC]

I really like this one, makes me want to write a post apocalyptic story Thanks for the tips!

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DesdemonaDeBlake In reply to SyWrecks [2015-06-04 19:08:34 +0000 UTC]

Go for it!  

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HobbyWriter [2015-06-04 17:53:13 +0000 UTC]

I think a sort of apocalypse is unevitable, at least from this point onwards. 
   Einstein said, "I don't know how a third world war will be, but I know that the fourth and fifth will be fought using sticks and stones," and in the last few centuries, history has repated itself in a cycle of destruction and recreation.

And what you said about the people inhabiting the story: 
    Humans are resourceful when caught in a bind, but when faced with an apocalypse, most calmness vanishes completely. I think that could be a good way for how people died off. Anxiety and distress created chaos. 

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DesdemonaDeBlake In reply to HobbyWriter [2015-06-04 18:20:38 +0000 UTC]

Personally, I'm not a big believer in apocalypse on a grand scale--simply judging by my perception of history and how (albeit way too slowly) humans to tend to grow and become better and more responsible beings. Apocalypse on a small and local level, maybe. (Keep in mind, I'm not saying that you're wrong, I just have a different perspective on what might happen in the future.)

That is an extremely valid point--especially given how we see humans reacting to natural disasters. But I think some of the smart and good people would see that coming, and lay low until things settled (maybe a few months to a year). So I could see a time-frame in which chaos would rule--just not very long, and especially not permanently. 

Thank you for the feedback. I'll consider your notes for the next draft of this article. 

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HobbyWriter In reply to DesdemonaDeBlake [2015-06-05 07:17:47 +0000 UTC]

If something is gonna destroy us, it will be us in some way. 
   But destruction and recreation is unavoidable. When a society crumbles, a more advanced one will grow and take its place.

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DesdemonaDeBlake In reply to HobbyWriter [2015-06-05 14:07:53 +0000 UTC]

Those points I'm in much more agreement on. 

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