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Published: 2015-02-25 03:58:54 +0000 UTC; Views: 9389; Favourites: 142; Downloads: 297
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Description
So long story short, I developed a super methodical way of creating gussets based off of knowing the distances between points and the desired width at each point, but for a while I had been doing it manually. Well no more! I hacked up a quick little utility out of Javascript which will let you input the aforementioned information into the web UI, and then your browser will draw out a linear approximation of what the gusset should look like. From there you can draw a nice curve around the points to get your desired gusset. The resulting gusset should not need any size adjustment; the exterior length of the gusset should correspond exactly with the length of the pattern piece to which you are adding the gusset.You can view the utility on my temporary website ; however, that page is likely to not remain there forever, so it's also available for download as a ZIP file here so that you can download it and run it on your computer locally.
If there are any bugs, please let me know. You'll need an HTML5 compliant browser for this to work.
Confused what this is about?Β Read the Gussets section of my Geometric Patterning Tutorial.
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Comments: 50
Fan-Tan-Chan [2021-02-19 21:40:20 +0000 UTC]
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petears [2019-12-20 07:19:05 +0000 UTC]
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GV-55 [2019-03-02 16:22:07 +0000 UTC]
this looks really helpful 0w0
but... oof, im really begginer at this, i cant understand the measures and geometrid stuffs so basically this is really difficult for me, althought i really really want to know how to use this, because it looks really useful and moreΒ precise than make it on a sheet QwQ
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Chief-HonkHonk [2017-03-21 00:34:25 +0000 UTC]
could this even be used to help make belly patterns? (ex. a four legged gusset)
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3vilpyro [2015-11-17 02:31:33 +0000 UTC]
This is awesome! Can I ask what the units are? pixels? Any way to convert to mm or inches?
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Diffeomorphism In reply to 3vilpyro [2015-11-17 04:09:52 +0000 UTC]
It's in pixels, but you can definitely convert it to any length that you want! I wrote about a guide about it here:Β diffeomorphism.deviantart.com/β¦
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Naoki-Wolf [2015-03-04 15:57:35 +0000 UTC]
Gussets for me are the HARDEST part of trying to draft a pattern (that and I'm a total newbie so I guess I just haven't gotten the hang of it either). Will be trying this out, though! Looks really useful!
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Diffeomorphism In reply to Naoki-Wolf [2015-03-04 20:47:30 +0000 UTC]
Good luck! If you need any help feel free to ask. I think once you get a firm grasp of the gusset-making process it becomes almost routine.Β
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CelestialNinfia [2015-03-04 04:07:37 +0000 UTC]
You're so technical with all of this and it's amazing! For me it's a hit and miss but usually I just trace the cut out face profiles on paper and then use that length for the gusset and kind of shape it. and hope for the best xD
But this is great! good for you!
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Diffeomorphism In reply to CelestialNinfia [2015-03-04 20:49:24 +0000 UTC]
Well it's not super technical to be honest I mean all of this really boils down to my one principle that your edge lengths have to match; pretty much all the patterning advice I give is derived from that. Maybe the math is a tiny bit technical, but eh, it really only takes an understanding of elementary geometry.Β
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garrenn [2015-02-28 23:39:42 +0000 UTC]
I've never been able to understand the geometry of plushie making. I always just know how big I need something to be from looking at it. Understanding shapes has always been something that comes to me naturally. Typically to come up with the size of what something needs to be, I'll just look at the proportions of whatever it is I'm making.
With a lot of pokemon dolls I've made for instance, I can look at certain body parts to dictate how big or round something needs to be. Like for a random instance a cubone. Now, I have to factor in the fact that the skull has a curve to it, buy from eye socket to eye socket, it's pretty close to the length of the arms. It's just a really tiny instance, but it kind of shows you how I've compensated for my brain's lack of geometrical understanding on paper.
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Diffeomorphism In reply to garrenn [2015-03-01 05:20:26 +0000 UTC]
Sounds to me like you've internalized a lot of the stuff that geometric pattern making is about. To me, it's all about measuring distances and angles accurately, and whether you say "it's 2 inches between the eyes" or "it's about an arm's length apart" doesn't really matter (although I prefer the former statement for its precision). Naturally intuition and guesswork is a part of every project; I just do my best to cut down on the latter and figure out exactly what constitutes the former.
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garrenn In reply to Diffeomorphism [2015-03-01 07:00:20 +0000 UTC]
Hah! Yeah I can see why the first might be considered preferable. I have trouble understanding the math behind the patterns. I started off using free patterns I found off a site called clothdollconnection. I used that site for a long time before I began to modify some of the patterns for other things. After a while I started to get a little bolder in making the patterns. Many were terrible before and I would go through so many heads before making one that was the correct size... Then after a while I was just sort of able to do it. It's not always perfect of course, but I've gotten a pretty goo grasp of it. I've gotten to where it's pretty easy to look a 2 dimensional picture of something... think of what it would look like in three dimensions... and then drawing out each piece as a two dimensional shape based on the proportions of other body parts. Things like getting the roundness of a shape has more of less become second nature to me even though I wouldn't be able to explain it.
It's why I'm not a super good teacher when it comes to making patterns. I remember talking to a wood carver at a festival and he explained that he just carves away everything that doesn't look like what he's trying to make. For many people this wouldn't make much sense, but it's second nature to people who just learn to wing it
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Shira-Yuri [2015-02-28 14:33:24 +0000 UTC]
What an extremely helpful tool! Only, I'm a tiny bit confused about how it works.. What unit of measurement does this use? Pixels? Inches? Millimeters? I assume I'll have to scale it myself when printing it on paper?
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Diffeomorphism In reply to Shira-Yuri [2015-02-28 16:31:15 +0000 UTC]
It works in pixels right now. Usually when I work on patterns on my computer I work on a scale of 1 inch = 100 pixels; I dunno if you read my Scaling Tutorial but it basically shows how using a 100 pixel scale I can print a pattern out to the exact size desired. So basically, you'd make your measurements in inches, multiply the corresponding values by 100 to plug into the utility, and then print them out.
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Shira-Yuri In reply to Diffeomorphism [2015-03-01 15:13:55 +0000 UTC]
Thank you very much for answering! That clears up my confusion.
Maybe with this tool I'll dare to try my hand at plushie making again, after the complete failure that was my first time.
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Diffeomorphism In reply to Shira-Yuri [2015-03-01 21:44:12 +0000 UTC]
Good luck! Honestly if you're really looking to start out plush making I wouldn't worry tooΒ much about the math details at first. Of course a mathematical/geometric understanding helps and you should use any available tools such as this one if you feel it's useful. At the same time, I think your first plushies should be more about gaining an understanding of how patterns work; from there you can start incorporating more advanced techniques with a full understanding of how they help out. Perhaps you do already understand this stuff though and I'm just being presumptuous
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Shira-Yuri In reply to Diffeomorphism [2015-03-05 13:43:02 +0000 UTC]
I have decent experience as a clothing seamstress with both following a pattern and drafting one. I can make plushies from a pattern, but it's making alterations and drafting my own that stumps me. The whole thinking in 3d doesn't come naturally to me, so tools like this are a real blessing.
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WhimsyWitchStudios [2015-02-26 16:09:04 +0000 UTC]
A very helpful, useful program- awesome!
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Plush-Drops [2015-02-26 09:14:51 +0000 UTC]
Wow this is really helpful
Why didn't I ever think of this considering I've learnt Javascript. I guess It's me trying to make life harder for myself XD
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Diffeomorphism In reply to Plush-Drops [2015-02-26 18:02:14 +0000 UTC]
I mean to be fair you could write something up like this in any language. I actually wanted to write it up in Python originally but then I remembered that I'm mostly used to web UIs and that HTML5 has a perfectly good way to draw images (canvas), so hey, why not?
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Plush-Drops In reply to Diffeomorphism [2015-02-27 00:00:08 +0000 UTC]
Yeah that's true that you can write it in any language and you did a really good job with it
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superkitten1990 [2015-02-26 03:56:34 +0000 UTC]
Wow, that's actually really brilliant! I've never been able to make gussets for plushies as I've never been able to determine how they'll look without wasting a ton of paper. Now I can just play around with this for a while and then trace it over to paper when I'm satisfied! Thank you so much!
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Diffeomorphism In reply to superkitten1990 [2015-02-26 05:25:24 +0000 UTC]
No problem, hope you'll find it useful!
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Diffeomorphism In reply to DavidCurser [2015-02-25 17:08:34 +0000 UTC]
This is basically a tool you use to make gussets for plushies, which are basically long strips of fabric you use to widen a plushie's features. There's a section on gussets on my Geometric patterning tutorial (linked in the description) which goes over the basic concepts.
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DavidCurser In reply to Diffeomorphism [2015-02-25 17:15:06 +0000 UTC]
so its a fabric board to stiff out the plushy. why do you need a computer to do the math for you?
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Diffeomorphism In reply to DavidCurser [2015-02-25 17:35:25 +0000 UTC]
It's not that the math is anything complicated (although it does involve square roots so I can't do it by hand), I just had a mathematical process which I used which I had been repeating by hand which I figured would be nice to automate. It especially comes in handy when I make a gusset, realize some features of it are wrong, and need to draw a new one; instead of having to go through the process all over again (which takes maybe 5 minutes or so), I can just punch in numbers and get a new design instantly.
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DavidCurser In reply to Diffeomorphism [2015-02-25 21:26:29 +0000 UTC]
I totally don't get it, but good thing it works for you.
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Diffeomorphism In reply to DavidCurser [2015-02-25 22:49:44 +0000 UTC]
Haha that's fine; everyone has their own ways of doing things! I'm just a math nerd so of course I'd try to make my plush-making process as procedural as possible.
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DavidCurser In reply to Diffeomorphism [2015-02-26 00:02:28 +0000 UTC]
well, if you were german you could do it even more efficiently if you were chinese you wouldn't get paid.
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Diffeomorphism In reply to DavidCurser [2015-02-26 00:39:21 +0000 UTC]
Um, what the hell are you talking about? This is about making plushies patterns efficiently, not about the labor and how my ethnicity factors into how efficient I am at it and how much I deserve to be paid. For the record, I'm Chinese, so yeah, I guess I don't deserve to be paid for this. Thanks.
I know you probably meant no offense with your comment, but seriously, watch your words. Long story short, this is a personal tool I use which I offered up for free to my followers as a resource which they are free to use if they find it helpful and that they are free to ignore otherwise. Given that you don't appear to make plush and somehow found this despite not following me, I'm not really sure why this conversation had to go as far as it did.
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d215lab In reply to Diffeomorphism [2015-02-26 07:57:34 +0000 UTC]
Wow,you are Chinese,so can weΒ communicating in Chinese?
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Diffeomorphism In reply to d215lab [2015-02-26 18:34:59 +0000 UTC]
Actually no, I'm ashamed to admit but I don't know how to speak Chinese It's strange, I know.
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DavidCurser In reply to Diffeomorphism [2015-02-26 01:28:28 +0000 UTC]
wow, you got no humor at all. and I can't answer your questions, I can barely answer my own.
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Pyritie In reply to DavidCurser [2015-02-25 21:48:12 +0000 UTC]
basically it means the computer figures it out for you and you don't have to guess and waste time and fabric
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DavidCurser In reply to Pyritie [2015-02-25 22:28:11 +0000 UTC]
I'm not familiar with the process. It sounds like simple stuffing to me, so I wouldn't know where I would need an exact pattern - thing like this.
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Pyritie In reply to DavidCurser [2015-02-26 08:33:48 +0000 UTC]
The point of a gusset is to make a part wider, basically
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AppleDew In reply to DavidCurser [2015-02-26 01:38:15 +0000 UTC]
I think you're a bit confused.
The gusset isn't stuffing at all! It's actually part of most non-flat plushie patterns, giving it more of a 3D look.Β ^^
My Goodra plush pattern has 2 gussets, the belly and the head. Without them, it'd just get a flat piece of fabric. (Or just a pillow with a weird shape if you decided to stuff it.)
'
My pony patterns also have 2 gussets (one for the head and belly/chest), serving the same purpose, but completely different pattern design.
The use of the application is to adjust and generate how wide and long a plush artist was wanting to make said gusset. I hope that answers your question~ ^^
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Shattered-Earth In reply to DavidCurser [2015-02-26 01:08:20 +0000 UTC]
Have you ever made a plushie or do you just like injecting your thoughtless comments everywhere?
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DavidCurser In reply to Shattered-Earth [2015-02-26 01:26:46 +0000 UTC]
I simply wanted to know what this thing is and what the software would be for.
If you got concerns about the subject or by-passers asking questions I suggest you get lost.
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Diffeomorphism In reply to methuselah-alchemist [2015-02-25 05:54:12 +0000 UTC]
Thanks!
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CindersDesigns [2015-02-25 05:03:42 +0000 UTC]
...that is bloody brilliant. THANK YOU. I cannot wait to try this, gussets are a pain in the tail!
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Diffeomorphism In reply to CindersDesigns [2015-02-25 05:54:07 +0000 UTC]
No problem, hope you find it useful! I just got tired of doing the exact same process by hand, so I figured why not write something up that could do it for me.
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thewrabbithole [2015-02-25 05:02:59 +0000 UTC]
O______________O you're too powerful alex
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Diffeomorphism In reply to thewrabbithole [2015-02-25 05:52:08 +0000 UTC]
Oh, but the power of basic programming is at the hands of everyone who seeks it
Haha but yeah, I just like to automate whatever processes I can. I'd do all my plushies in the embroidery hoop if it was possible, haha.
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