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Published: 2012-09-10 04:38:47 +0000 UTC; Views: 458; Favourites: 8; Downloads: 9
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Description
Also Snazz actually showing his eye(s?) for once.Trying new shadows and stuff, nothing to see here.
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Comments: 16
ata64 [2012-10-26 21:38:58 +0000 UTC]
Nice lighting. Loved the eye effect. Also, I didn't know that you can move each eyepiece individually for the Deus Specs. That's cool!
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DigitalSyntax In reply to ata64 [2012-10-26 22:53:52 +0000 UTC]
Thanks.
It was a photoshop trick.
Render it once with the specs on, once with the specs off.
Cut them both in half and put'em back together, and viola.
Though, it would be nice if the Deus Ex Specs could do that on their own.
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elfmoon2 [2012-10-18 19:53:43 +0000 UTC]
Me:we all have our dark side snazzy yours is a red eye and mine is dark magic
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DigitalSyntax In reply to CrystalGemGirl14 [2012-09-12 23:47:28 +0000 UTC]
Good. He hides his eyes with his glasses due to the fact that everyone automatically assumes he's "evil" because they're red.
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CrystalGemGirl14 In reply to DigitalSyntax [2012-09-13 00:01:00 +0000 UTC]
I didn't want to jump to conclusions. I try not to judge people by how they look.
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DigitalSyntax In reply to CrystalGemGirl14 [2012-09-13 00:16:07 +0000 UTC]
That's quite alright. That's why he wears his glasses most of the time, is so some people don't jump to said conclusions.
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CrystalGemGirl14 In reply to DigitalSyntax [2012-09-13 00:17:09 +0000 UTC]
Can't say I blame him... Nice guys are SO hard to find these days...
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REDBLUTEAM [2012-09-11 01:17:28 +0000 UTC]
how did you make this scout look awesome with the whole lighting?
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DigitalSyntax In reply to REDBLUTEAM [2012-09-11 01:46:44 +0000 UTC]
Well, what I did was pose the scout in a map without any light source at all, and created/adjusted one on my own using SFM.
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REDBLUTEAM In reply to DigitalSyntax [2012-09-11 02:03:16 +0000 UTC]
Oh, good job though.
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