HOME | DD

DillanMurillo — Met

#3d #met #blender #capcom #enemy #megaman #megamanrockman #model #render
Published: 2015-03-15 01:18:48 +0000 UTC; Views: 1213; Favourites: 34; Downloads: 14
Redirect to original
Description Hey guys. Remembered that made a render for it and wanted to do one too. I agree, they're cute c:

Capcom(C)
Related content
Comments: 13

Yarcaz [2015-03-20 17:02:50 +0000 UTC]

NICE!!

👍: 0 ⏩: 1

DillanMurillo In reply to Yarcaz [2015-03-21 00:16:37 +0000 UTC]

Many thanks

👍: 0 ⏩: 1

Yarcaz In reply to DillanMurillo [2015-04-01 22:36:04 +0000 UTC]

Your Welcome!

👍: 0 ⏩: 0

TomothyS [2015-03-15 02:19:52 +0000 UTC]

Aw, looks cute. c: Do you render ambient occlusion?

👍: 0 ⏩: 1

DillanMurillo In reply to TomothyS [2015-03-15 02:30:02 +0000 UTC]

Thanks. I do

👍: 0 ⏩: 1

TomothyS In reply to DillanMurillo [2015-03-15 05:20:34 +0000 UTC]

Oh awesome, I couldn't tell with this one. c:

👍: 0 ⏩: 1

DillanMurillo In reply to TomothyS [2015-03-15 06:21:33 +0000 UTC]

Hehe yeah, I use it lightly

👍: 0 ⏩: 1

TomothyS In reply to DillanMurillo [2015-03-15 18:34:45 +0000 UTC]

To avoid confusion, are you talking about the Ambient Occlusion setting in the World tab?

👍: 0 ⏩: 1

DillanMurillo In reply to TomothyS [2015-03-15 20:31:36 +0000 UTC]

Indeed. The one with the slider

👍: 0 ⏩: 1

TomothyS In reply to DillanMurillo [2015-03-15 21:47:52 +0000 UTC]

Oh, I was talking about rendering the model with an ambient occlusion shader and then applying it in Photoshop.

👍: 0 ⏩: 1

DillanMurillo In reply to TomothyS [2015-03-15 23:25:40 +0000 UTC]

I've used that a few times for some renders but this one was just using a world node

👍: 0 ⏩: 1

TomothyS In reply to DillanMurillo [2015-03-16 00:09:12 +0000 UTC]

Ah, I see.

👍: 0 ⏩: 1

DillanMurillo In reply to TomothyS [2015-03-16 01:55:23 +0000 UTC]

im glad you can

👍: 0 ⏩: 0