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Published: 2003-06-21 22:51:18 +0000 UTC; Views: 6385; Favourites: 40; Downloads: 663
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Description
Abstract piece, trying to make something new, AKA using 3d in ways besides exploding polygons or repetitious deforms.Related content
Comments: 11
gavinwm [2003-09-19 00:30:42 +0000 UTC]
Thats awesome. I did the whole exploding thing for along time. Im so board of it now im trying vector stuff. Im not 2 good at the mo but im getting there
Anyway awesome image.
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djmonkeyboy [2003-06-22 00:57:34 +0000 UTC]
Ya guess i was bein a lil safe with the ol blue/grey. I try and get funky with next one.
Hehe quite some critique skillz ya got there Phrog, thanx for the props.
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sigmax [2003-06-22 00:15:11 +0000 UTC]
Very cool. It has a sort of grafitti style going on with it. Very nice design.
The colors are sort've blah, though...I think it would've been nicer if you had playedthe yellowish tone off the blue more.
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senorphrog [2003-06-22 00:12:37 +0000 UTC]
You know...Usually I don't add abstract pieces like this to favourites, or use them on the desktop. Generally, it's just more of the same...I can never really get into it, unless it's really unique, expressive, and well stylized. But this piece is just too awesome to pass up. There's something about the design of it, the soft touch, the almost foam-rubber-like appearance of the slats, the incredibly intricate bending and motion, the seamlessly random, translucent flow of everything...it's relaxingly cool, and fairly easy on the eyes, assuming you have the right setup and don't mind the white. Furthermore, the whole design is really, purely art, and I like that--People could argue that it looks like an Imperial Star Destroyer, or a heap of fused and melted power tools, but when it comes right down to it, it's nothing more than cool--and that's all we could ask for. I'm glad you mentioned how you made it, too, because know I'm certain it's your own work...which sets me at ease more. It's got my . Hopefully it can pick up a few others along the way
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asylumseaker [2003-06-21 23:46:16 +0000 UTC]
this really is the shit. keep it up man, and +fav.
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skank [2003-06-21 23:42:24 +0000 UTC]
hey dude, this is sweet stuff
great to see someone doing new things w/ 3D
you should post this at [link]
theyd love it over there
good work man!
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djmonkeyboy [2003-06-21 23:36:41 +0000 UTC]
3d elements are from maya, but no cell shading and most hard/flat stuff is vector from illustrator. Arranged in PS, glad ya likes
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mrshift [2003-06-21 23:24:13 +0000 UTC]
how'd you do that? loving the softened corners, and the well-defined 2D work makes it stand out.. is there some cel-shading going on somewhere too?
solid stuff, and to cap it off it's at my screen rez too!
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