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Published: 2015-11-29 21:58:49 +0000 UTC; Views: 1337; Favourites: 18; Downloads: 0
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Description
asked me to create a few ponies for his presentation. Here's the Background Six talkingDecided to give them all blinking and mini animations because otherwise they'd look rather dull
I've used Double Rainboom assets and I have to admit they're so NOT what I'm used to. The structure, the mouth types.. It's good if you want something animated, but I'm glad I've got my massive 360-multiple-framed puppets. Complexity is only a problem if you haven't created the puppet yourself it seems
If you want any of the characters, send me a note and I will send you the png sequence
Based on 's assets
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Comments: 4
maximussolini [2015-11-30 17:14:18 +0000 UTC]
I used Double Rainboom puppet ONCE. And I'm not gonna do that EVER again. They have a few small things made different than mine, but these differences are driving me crazy D8
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DracoBlair In reply to maximussolini [2015-11-30 21:17:06 +0000 UTC]
oh heck yes, the embedded eyes are killing me when I need to create separate timelines. Got used to a different layout of body + head, without any phantom limbs in between, no need for more. They do have a few unusual faces though. That I do like. Well, the cycles were welcomed enthusiastically, so it was kinda worth it?
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maximussolini In reply to DracoBlair [2015-11-30 22:12:11 +0000 UTC]
For me, having legs on separate layers is really annoying. I prefer to keep them on the same layer, to make everything more clear. Also, hate that lines of the legs are made are made as shapes, not a line. Bending them, takes more time because of that.
They're very well made 8)
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Mokey1980s [2015-11-30 02:49:56 +0000 UTC]
I had no idea the puppets were actually different in terms of animation, I learn something new each time I come here
Also love the job you did on these ponies, despite a foreign puppet template you're not used to.
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