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#colorscheme #daks #mapping #anbennar
Published: 2023-11-19 22:09:58 +0000 UTC; Views: 858; Favourites: 3; Downloads: 8
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Hey folks, here's a color scheme for Anbennar.I know, it won't be useful that long since the update is tomorrow, but that was a deadline for posting for me anyway.
Don't think I'd have had the courage to get started on the DAK'S 16 if I hadn't posted the 15 in time.
Regardless, enjoy !
> Common Features
Outlines : Adventurers tend to get outlines, and so do megastates. Why ?
Well, to put it simply, the devs tend to reuse colors for megastates, such as Castanor and Anbennar both being pure white, or Black Castanor and the Black Demesne both being very black. Not only do they need to be differentiated, but they can be made meaningful. The bicolor outline of the Jadd Empire prefigures the Deioderan, for instance.
Adventurers, too, is because they tend to reuse their color for their formable. Their outline is thus meant to reflect their origin, most often by grabbing the color of the primary culture of their origin culture; with the loss of the outline thus reflecting their assimilation into their surroundings.
For non-Rianvisa Aelnar, they keep the Venail outline, because the Rianvisa was incredibly traumatic.
> Some countries aren't there !
Well, yeah, I can't be sure I ran through all of the tags, and to be honest I'm not going to drop the seven acolytes of the Black Demesne into this.
> But you put all those Aelnars !
They have different focus trees, and they are playable. Well. Not a couple of them, but that's up to the mods.
> It's not really complete !
No, but I was kinda short on time. You can use SUCK (Skallagrim's Unexpurgated Color Key) to make up the bits that are missing. DAK'S for Update 16 will be more complete.