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Published: 2010-10-05 20:43:21 +0000 UTC; Views: 950; Favourites: 15; Downloads: 12
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Description
Eh, this was just a doodle I did at school and colored.I felt like messing with poses again and figured I REALLY needed to draw Aggy in more fighting poses since I hardly even drew her actually fighting at all, and she's supposed to be an undead ninja brawler! :0 With her fightin' skills, she can take down anyone larger than her and then feast on their remains!
Oh, and this is what happens when I play too much pokemon too.
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Comments: 102
Fireydude12 [2010-10-16 04:33:30 +0000 UTC]
:thought-bubble-plz: Heh.. Looks like Drakithu owes me some dough for this bet..
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Drakithu In reply to Fireydude12 [2010-10-16 16:17:44 +0000 UTC]
Drakithu: *thought bubble* Derp.
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Fireydude12 In reply to Drakithu [2010-10-17 01:07:37 +0000 UTC]
*With Kohna and Agatha*
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Drakithu In reply to Fireydude12 [2010-10-18 12:16:06 +0000 UTC]
Agatha: *does a flurry of punches* I'm sick of you putting me down because I'm just a girl!
Kohna: *blocks them with his arms* You ain't older than me! You can't possibly stronger than me!
Agatha: *swoops low and drop kicks* For God's sake, I'm over 100 years old!
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Drakithu In reply to JonathanDFox [2010-10-13 00:53:28 +0000 UTC]
Actually, Close Combat is both punches and kicks, as seen on the Pokemon anime
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Hansoui [2010-10-07 16:31:07 +0000 UTC]
Awesome^^ But a nut shot could've been more...ya' know...painful
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Drakithu In reply to Hansoui [2010-10-13 02:55:45 +0000 UTC]
Now that would be a critical hit!
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s0s2 [2010-10-06 21:53:21 +0000 UTC]
Awesome poses and color!!
GO AGGY GO GO!! 8D
You're the best fighter and I'm proud that I'm your student... though I might not survive that.... TuT
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Drakithu In reply to s0s2 [2010-10-13 00:54:53 +0000 UTC]
Thank you! ^^
Agatha: *lands on the ground* Thanks, it takes years of practice and the proper motivation!
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teen-artlover [2010-10-06 20:36:46 +0000 UTC]
i bet Agatha's happy not to be the victim of a meme for once
XD haha, i agree with
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Dragon-Warrior-3000 [2010-10-06 15:19:14 +0000 UTC]
You're a Pokemon fan? Cool! Maybe you some more of Agatha doing "attacks".
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Drakithu In reply to Dragon-Warrior-3000 [2010-10-13 00:55:46 +0000 UTC]
Hehe yup!
Actually, I imagined what pokemon types she would count as and what moveset she can learn.
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Dragon-Warrior-3000 In reply to Drakithu [2010-10-13 19:41:27 +0000 UTC]
Dark-Fighting, as she doesn't quite fit into the Ghost typing criteria.
As for moves, as of Gen. V:
(Dark)
Assurance - If the target has already taken some damage in the same turn, this attack's power is doubled.
Beat Up - Does more damage the more PokΓ©mon are in the user's party.
Bite - Has a 10% chance of causing the opponent to flinch.
Crunch - Has a 20% chance of lowering target's Sp. Defense.
Faint Attack - Never misses.
Fling - Throws held item; power and effects depend on held item.
Knock Off - Prevents the target from using its held item.
Payback - Power doubles if used after opponent attacks.
Punishment - Power increases the more the target has powered up with stat changes.
Pursuit - Deals double damage if target is switching out of battle.
Trickery - Damage increases when the target has a high Attack stat.
Sucker Punch - Attacks first. Fails if target is not preparing an attack.
Thief - Steals target's held item if user has no held item.
Claw Sharpen - Raises the user's Attack and Accuracy one stage each.
Nasty Plot - Sharply raises the user's Special Attack.
Switcheroo - The user trades held items with the target.
Taunt - The target can only use attack moves for two to four turns.
Torment - The target can't use the same move twice in a row.
(Fighting)
Arm Thrust - Hits two to five times in a row.
Brick Break - Breaks any barrier such as Light Screen and Reflect.
Close Combat - Lowers the user's Defense and Special Defense.
Counter - Returns Physical attack damage for double.
Cross Chop - Has a high critical hit ratio.
Double Kick - Hits twice.
DynamicPunch - Confuses the target.
Focus Punch - It will fail if the user is hit before it is used.
Hammer Arm - Lowers the user's Speed.
Hi Jump Kick - If it misses, the user is hurt instead.
Jump Kick - If it misses, the user is hurt instead.
Karate Chop - Has a high critical hit ratio.
Low Kick - Inflicts greater damage on heavier foes.
Mach Punch - Always attacks first.
Revenge - Inflicts double the damage if the user has been hurt by the foe in the same turn.
Reversal - More powerful the less HP the user has.
Rock Smash - In battle: Has a 50% chance to lower the target's Defense. Outside of battle: Can smash cracked boulders.
Rolling Kick - Has a 30% chance of causing the opponent to flinch.
Seismic Toss - Inflicts damage equal to the user's level.
Sky Uppercut - Capable of hitting opponents while they are using Fly.
Submission - User receives 25% recoil damage.
Triple Kick - Hits three times. Gains power with each hit.
Vital Throw - The user attacks last. In return, this move is guaranteed not to miss.
Wake-Up Slap - Doubles in power when the target is asleep, but then awakens that target.
Detect - User evades all attacks. Chance of failing rises if it is used in succession.
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Drakithu In reply to Dragon-Warrior-3000 [2010-10-13 19:47:19 +0000 UTC]
Yep, she's a Dark/ Fighting type and you forgot Night Slash as a Dark move.
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Dragon-Warrior-3000 In reply to Drakithu [2010-10-13 19:49:59 +0000 UTC]
Alright.
UPDATE!
Night Slash - Has a high critical hit ratio.
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Drakithu In reply to The-VehicleDestroyer [2010-10-13 00:56:03 +0000 UTC]
It's super effective!
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The-VehicleDestroyer In reply to Drakithu [2010-10-13 01:14:53 +0000 UTC]
wild KOHNA has fainted.
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Drakithu In reply to The-VehicleDestroyer [2010-10-14 16:55:53 +0000 UTC]
3447 exp gained!
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The-VehicleDestroyer In reply to Drakithu [2010-10-14 23:00:31 +0000 UTC]
Your AGATHA has leveled up! AGATHA is now level 9001.
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hananadragon [2010-10-06 00:09:28 +0000 UTC]
Agatha reminds me of a shiny Meditite.... Even though they don't look anything alike.
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Drakithu In reply to Dream-Catcher76 [2010-10-06 00:38:34 +0000 UTC]
lol never underestimate tiny people!
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wman43 [2010-10-05 23:02:26 +0000 UTC]
Good Job Agatha! Now I'll throw a pokeball! (throws an empty soda can that bounces off of Kohna) aww...
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Drakithu In reply to wman43 [2010-10-06 03:52:12 +0000 UTC]
Agatha: Try to catch me and I'm coming for you next!
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wman43 In reply to Drakithu [2010-10-06 11:20:26 +0000 UTC]
(still throwing cans at Kohna) Sorry, what? I didn't catch that.
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DragonforceDingo In reply to Drakithu [2010-10-06 01:24:40 +0000 UTC]
Dingo: I support this message!
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Shady-Knight [2010-10-05 20:59:49 +0000 UTC]
Sad that Kohn's a Bulky - Physical EV trained, and with the Defense drop from Close Combat, he can potentially OHKO her with a Dynamic Punch if he took the No Guard ability, which makes all attacks from both sides 100% accurate. Yes, I watched enough online battles to know that.
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Drakithu In reply to Shady-Knight [2010-10-05 22:23:52 +0000 UTC]
But there's one thing you should remember:
He has a base speed of 55 while she has a base speed of 130!
Especially he lacks priority moves too.
Yeah, I play some of those online battles xD
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Shady-Knight In reply to Drakithu [2010-10-05 22:41:07 +0000 UTC]
I assume he's banded as well to max out his attack.
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Drakithu In reply to Shady-Knight [2010-10-05 22:58:39 +0000 UTC]
yeah, but she's running bright powder and the majority of Kohna's strongest moves are low accuracy too.
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Shady-Knight In reply to Drakithu [2010-10-05 23:19:50 +0000 UTC]
Hence why No Guard is an awesome ability. It makes Dynamic Punch so much more useful since it's no longer 50% accuracy, but you can't miss him anymore, which also sucks.
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Drakithu In reply to Shady-Knight [2010-10-05 23:44:56 +0000 UTC]
But his ability is Rock Head, so he can make use of Head Smash.
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Shady-Knight In reply to Drakithu [2010-10-06 00:23:01 +0000 UTC]
Oh, well he'll just have to be lucky.
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Drakithu In reply to Shady-Knight [2010-10-06 02:34:16 +0000 UTC]
Exactly, meanwhile, Aggy can keep using Close Combat and use Mach Punch to finish him off.
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Shady-Knight In reply to Drakithu [2010-10-06 11:54:30 +0000 UTC]
He needs to revise his move set.
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Drakithu In reply to Shady-Knight [2010-10-06 12:54:28 +0000 UTC]
Well, he's running Head Smash, Earthquake, Cross Chop, and Curse. It has really good coverage while he can increase his stats but thanks to her Bright Powder, it makes hard for him to hit her with Cross Chop. Plus Aggy has Close Combat, Mach Punch, Aerial Ace, and Night Slash to wither him down enough.
Oh, and Aggy would count as Dark/Fighting while Kohna counts as Rock/Ground.
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Shady-Knight In reply to Drakithu [2010-10-06 13:11:43 +0000 UTC]
Rock Ground... a horrible typing.
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Drakithu In reply to Shady-Knight [2010-10-06 13:21:46 +0000 UTC]
Yeah, but he's bulky enough to take some hits except for water and grass moves.
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