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Published: 2012-08-22 19:53:11 +0000 UTC; Views: 1841; Favourites: 15; Downloads: 35
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Description
Modeled with Wings3D, rendered with Blender Cycles.Took my PC a whopping 16 hours to complete 10,000 passes... Still could use some cleaning up, but it probably would have taken another 5 hours to clean out the noise.
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Comments: 14
golem1 [2012-08-23 11:23:34 +0000 UTC]
Very nice model, nicely rendered, but 16 hours? Seems excessive.
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dremond1982 In reply to golem1 [2012-08-23 19:35:55 +0000 UTC]
High-rez (1080p) + extreme pearlescent material + multiple subsurf mods = high number of Cycles passes to remove noise. Plus I have an ATI card which isn't supported by Blender so this was done using the cpu. There was a large amount of noise and there is still quite a bit there if you look at the full version.
👍: 0 ⏩: 1
golem1 In reply to dremond1982 [2012-08-24 00:37:04 +0000 UTC]
Ah, I see. High resolution, difficult material, high polygon count would make for lots of computation. Would it be worthwhile to experiment with those variables to see how much they could change without making a noticeable difference in the final result? To me, the interest of the piece comes from the complex overall geometry, the material contributes little, but that's just me...
👍: 0 ⏩: 0
BTsnaps In reply to dremond1982 [2012-08-24 18:42:13 +0000 UTC]
You are more than welcome! It is absolutely a beautiful thing~
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