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Published: 2016-11-23 20:53:11 +0000 UTC; Views: 2020; Favourites: 31; Downloads: 0
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Tried out a Portal 2 scenebuild in SFM! 38 lights, why do I do this.Related content
Comments: 12
SmipaOfficial [2023-04-04 15:35:28 +0000 UTC]
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DrGenocideSFM In reply to MikeReyiz [2017-06-24 23:43:35 +0000 UTC]
Yup. Each collum is it's own model, so I just had to copy/paste and rotate many times the same amount, forgot the actual values might've been 10 or so idk really. Same for the mesh behind, the back plates was just one large prop though o/
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MikeReyiz In reply to DrGenocideSFM [2017-06-25 00:12:59 +0000 UTC]
wow... thatshould be hard! anyways, awesome job!!
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GreenlinkFNaF [2016-12-14 14:26:18 +0000 UTC]
YES YES YES YES YES!
I love the lighting and how you almost perfectly recreated GLaDOS's chamber!~
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gold94chica [2016-11-24 03:13:11 +0000 UTC]
that's really incredible, I love how you did the scenebuild! Β Amazing
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DrGenocideSFM In reply to gold94chica [2016-11-24 07:12:54 +0000 UTC]
Thanks! ^^ Hoping to do more scenebuild kinda stuff sometime, just gotta easily find the right props ewe'
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MorintDeLaFooox [2016-11-23 21:06:26 +0000 UTC]
Wow, looks like a screenshot from the game! Nice! c:
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DrGenocideSFM In reply to MorintDeLaFooox [2016-11-23 22:10:15 +0000 UTC]
Thanks! ^^
Was rather troublesome getting this together, namely the floor ewe' So I smacked an oversized tile there Theeeeen the issue of lights, had to use around 14 for the walls, 6 for the floor and 8 for the backdrop! The rest of them went around GLaDOS and just above and below to make 38 in total! \o/
Then SFM died the first 4K render attempt .w. Thankfully it finally survived!
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