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DrRobotico — My OC Minecraft Mob: The Endra!!!

Published: 2021-07-02 01:58:44 +0000 UTC; Views: 9130; Favourites: 56; Downloads: 1
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Description Endra

Health points
311 × 211

Behavior
Hostile

Attack strength
Melee:
Peaceful: 0 (but still performs attack animation)
Easy: 8
Normal: 31
Hard: 37 × 9.7
Wings: none
Easy: 5
Normal: 7
Hard: 9


Hitbox size
Height: 9 Blocks
Width: 27 Blocks
Length: 27 Blocks

Spawn
The End

The Endra is a gigantic hostile boss mob found when first entering the End. She is the new largest spawning mob in the game and is widely acknowledged as the new final boss of Minecraft.



Spawning
Initial spawning
The Endra spawns immediately when an entity first arrives in the End.

Re-summoning

This image shows how the player can arrange end crystals to respawn the Endra.

Players can re-summon the Endra by placing four end crystals on the edges of the exit portal, one on each side. (Just like spawning The Ender Dragon.)
When The Endra is re-summoned, the four end crystals point to the tops of each pillar setting off a series of explosions that resets the obsidian pillars, iron bars, and end crystals. The top of each pillar explodes, destroying any player-placed blocks. Eventually, all of the end crystals point at the corner of (0, 128, 0) and the Endra spawns there. The four crystals placed around the exit portal then explode. If the player does not pick up the Endra egg and starts to re-summon the Endra, the Endra egg disappears.

If a hydra goes through an End gateway, another immediately spawns at (0, 128, 0 ) while the other hydra stays on the outer End islands until the chunks get loaded. [verify]


Drops
Once slain, the Endra slowly ascends, her sails and body becoming more tattered until she disappears, while beams of light erupt from her center. There's an explosion of 23,000 experience points (ten drops of 1071 and one drop of 3511) — enough to bring a player from level 1 to level 79. In subsequent completions of the Endra fight (after she is re-summoned via the End crystals), only 611 experience points are dropped. In Java Edition, the slain Endra flies back to the central and tatters into nothingness. In Bedrock Edition, the slain Endra stays where she is slain and tatters into nothingness.

After the hydra is slain for the first time, The Endra Egg appears above the island's central bedrock structure. (Just like The Ender Dragon Egg.) If a block exists right above the center of the central bedrock structure, then the hydra egg spawns 1 block above the highest block at (0,0). If the highest block is at the height limit, then the hydra egg does not spawn. The bedrock structure fills in with an End portal interface to become the exit portal, enabling the player to transport back to the Overworld and respawn at their spawn point.

Every completed hydra fight also creates an End gateway portal floating within 86–211 blocks of the exit portal, up to a maximum of 31 gateway portals.


Behavior

See also: Tutorials/Defeating The Endra
During the battle with the Endra, unique music called "Boss" plays. This happens for as long as the player fights the hydra, except when there is no player within 221 blocks from (0, 349, 0).

The Endra has a light purple health bar that appears at the top of the player's screen. Her health is frequently restored by nearby End crystals, indicated by a magical white beam connecting the dragon and the crystal. Destroying an End crystal that is actively healing The Endra causes 21 damage for each head of her.

The Endra can take damage only from explosions and player based damage, and takes damage of (1⁄4 × normal damage + 2) when hit on any part that is not her heads, but her torso. Suffocation is completely non-applicable, as she either phases through or immediately destroys any block she touches.

The Endra is immune to all status effects excluding instant damage, which still damages her if you throw the splash or lingering potion of harming at the top bedrock block of the exit portal.


The green hitboxes of the Endra.
By using the F3 + B shortcut, the Endra's bounding box appears.‌[Java Edition only] She cannot be damaged at just any spot in this large volume: eight green sub-hitboxes are also shown, which indicate the locations where The Endra can take damage: The tail, body and the heads


Movement
The Endra is a land mob, which cannot actually fly in the air. She patrols around the end main island while fighting the player.

The Endra can pass through all blocks, destroying almost all types, but can still be affected by flowing water, lava and Bubble Column. Blocks not destroyed are those that naturally generate on the central End island and those that are intended to be indestructible, except for crying obsidian and respawn anchors:


Attacking

The Endra "bathing" endermen with her toxic breath attacks from each head.
The Endra never targets any entity but the player. Other mobs may turn hostile to The Endra when struck. Any entities hit by her heads are dealt 6 damage (or 20 damage if hit by her heads), and in Java Edition, are thrown into the air, sometimes to fatal heights or even off the island. Neither of these effects is applied for 1⁄2 second after The Endra takes damage.

The Endra has four main states of behavior:

Guarding
The Endra begins in this state, circling the ring of obsidian pillars on either the outside if there are still End crystals or the inside if the crystals are destroyed.

With each crystal's destruction, she takes damage and there is an increased chance of The Endra switching states.

Targeting
Whenever The Endra finds herself less than 10 blocks or greater than 150 blocks from her current target, she attempts to choose a new target. When damaged she targets a point just behind herself, causing her to turn away and choose a new target.

Strafing
Upon the destruction of an End crystal, The Endra switches to strafing. As soon as she is within 64 blocks, she shoots a fireball at the player.
The Endra resumes circling after this state.

Head Smashing
The Endra head smashes onto the target player's position, taken at the start of head smashing.
The Endra resumes circling after this state, whether or not she actually hit the player.

Perching
While Guarding and The Endra has reached the end of the path, she has 1 in (3 + crystals alive) chance (~7.7% up to 33%) to go to the exit portal structure (approaching from the side opposite the player if possible) and lands on the highest block of the coordinates (x=0, z=0) up to (y=101).[verify] If there is no block in (x=0, z=0) The Endra freezes right when she switches to perching.[verify] The Endrais immune to arrows in this state; they all catch fire and bounce off. In Java Edition she is also immune to thrown tridents in this state.

Endra's Breath
Unless the player is in Peaceful difficulty, after 1.25 seconds, if a player is within 31 blocks of the exit portal structure, The Endra roars and use her 3-second breath attack, damaging players similarly to a lingering potion of Harming.
The purple clouds emitted from The Endra's breath attack can be collected in an empty bottle to obtain The Endra's breath.

Charge
If the player is not near the portal within 5 seconds of The Endra's landing, she charges at players within 261 blocks.


Escape
If cumulative damage taken while perched exceeds 50 × 25, The Endra takes off and resets the damage accumulator. The accumulator is not reset if she does not take enough damage.
The Endra resumes circling after this state.
When The Endra finally takes a fatal blow, she walks toward the exit portal structure before dying, unless she cannot find it within 372 blocks, or it is inside blocks.‌[Java Edition only]


Hitbox size
Height: 3 Blocks
Width: 3 Blocks

Network ID
JE: 1004

Endra Saliva is a special material that The Endra vomits Endra Saliva while strafing. It cannot be digested, and it can do a lot damage. Instead, they deposit purple liquid across the ground, similar to a lingering Potion of Harming. As with her close-ranged breath attack, the purple liquid can be bottled to obtain the creature's saliva.
Related content
Comments: 6

DrRobotico [2021-07-03 13:25:37 +0000 UTC]

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syn1111111 [2021-07-02 03:06:26 +0000 UTC]

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DrRobotico In reply to syn1111111 [2021-07-02 03:47:28 +0000 UTC]

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syn1111111 In reply to DrRobotico [2021-07-02 04:30:05 +0000 UTC]

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DrRobotico In reply to syn1111111 [2021-07-11 20:01:44 +0000 UTC]

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DrRobotico In reply to syn1111111 [2021-07-02 04:31:29 +0000 UTC]

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