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Published: 2012-12-14 08:05:43 +0000 UTC; Views: 1005; Favourites: 19; Downloads: 6
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and I are trying to figure how to go about the future of DI. Kicking up a lot of dust and all that mess. And in the mix of things, I figured I take the initiative to tweak and streamline(?) some of the character designs.So while not final, these are kind of how I wanna go about the designs of the characters when if we finally get things rolling.
Nate, Izzy, and Clair (c) ~CJ-Fox and DT-Fox
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Comments: 13
askredpikmin-jeremy [2013-08-19 22:57:31 +0000 UTC]
reply to this if you want them to be in a video game.
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linkk1999 In reply to DT-Fox [2013-05-21 23:16:11 +0000 UTC]
i want to see these guys in a cartoon and a video game.
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DT-Fox In reply to NS-Games [2012-12-14 08:23:46 +0000 UTC]
I knew that'd be one of the first things pointed out. V:
But yeah, she's always been one of those pants-less characters in her world where it's noticed but not made the biggest deal of. But as far as me committing to the design or not, it's always been such a back and forth 'conflict'.
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NS-Games In reply to DT-Fox [2012-12-14 15:17:19 +0000 UTC]
Well see, it's your character here. Just because the person you were working with had an objection to it doesn't mean you had to make a change in the first place. Although it is good that you were taking his suggestions into account.
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JosephineLithius In reply to NS-Games [2012-12-14 08:20:25 +0000 UTC]
How bad is it that that's the exact first thing I noticed, too?
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NS-Games In reply to JosephineLithius [2012-12-14 15:15:16 +0000 UTC]
If I noticed it that quick, probably not so bad.
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