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egresh — Cubism

Published: 2009-01-23 19:05:23 +0000 UTC; Views: 6882; Favourites: 124; Downloads: 0
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Description Temporary leaving balls and coming to a cube shapes. In rainbow colors, however.

Cinema 4D, advanced render.
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Comments: 31

befree2209 [2016-07-31 13:29:38 +0000 UTC]

Whoa.

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LordOtherGuest [2016-07-30 08:11:19 +0000 UTC]

Wow

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FortyTwoPower [2015-03-10 15:04:05 +0000 UTC]

Fantastic!

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LordOtherGuest In reply to FortyTwoPower [2016-07-30 08:11:46 +0000 UTC]

I know you.. you are befree2209's friend. but seriously i miss you ;-;

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ejardkethot [2013-09-30 16:39:35 +0000 UTC]

nice!!!

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evasketch [2012-06-21 16:21:40 +0000 UTC]

simply nice!

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i-heartart2 [2012-06-04 18:33:55 +0000 UTC]

love it! I love the lines and the colors...so bright : o)

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Turquoisecake [2010-11-22 13:48:11 +0000 UTC]

Amazing!

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blackbear21 [2009-05-12 20:36:30 +0000 UTC]

its so kewl!!! its like an 3-D illusion

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00alisa00 [2009-01-27 14:55:59 +0000 UTC]

This work is wonderful!

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egresh In reply to 00alisa00 [2009-01-27 15:25:18 +0000 UTC]

Thank you!

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DarkOnister [2009-01-26 11:30:02 +0000 UTC]

Looks good, the reflections and lighting works.

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egresh In reply to DarkOnister [2009-01-26 14:03:29 +0000 UTC]

Thanks. Some new method used...

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fifthabove [2009-01-24 01:09:26 +0000 UTC]

that's mad. they could go on forever if they're scaled down continuously.

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egresh In reply to fifthabove [2009-01-24 14:44:54 +0000 UTC]

That's right. But I think, these few cubes are quite enough . You know, too much colors...

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fifthabove In reply to egresh [2009-01-28 13:02:04 +0000 UTC]

lol yeah thats true. alternatively, you could use the same colours by selecting them all and scaling them together, then repeat the process for well.. forever! kinda like placing 2 mirrors opposite each other so the reflection goes on forever. or facing a camera at the tv it's streaming to. trippy huh.

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egresh In reply to fifthabove [2009-01-28 15:24:04 +0000 UTC]

Yeah, that's also a solution. But I think that it'll much more extend rendering time. Becouse even if the last visible cube is 1mmX1mm, it's still there and program has to deal with it. And glass is one of the most complicated materials to render (at least in C4D)

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fifthabove In reply to egresh [2009-01-29 00:31:55 +0000 UTC]

haha yeah i know. it's cool in theory at least

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egresh In reply to fifthabove [2009-01-29 14:35:43 +0000 UTC]

Right. Theory is cool

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mikagome007 [2009-01-24 00:35:19 +0000 UTC]

looks like real!

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egresh In reply to mikagome007 [2009-01-24 14:46:34 +0000 UTC]

I've tried some new lighting technique

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mikagome007 In reply to egresh [2009-01-24 14:53:59 +0000 UTC]

that's great!
^^

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egresh In reply to mikagome007 [2009-01-24 15:01:22 +0000 UTC]

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Ghost-Typhon [2009-01-23 22:02:09 +0000 UTC]

Yay for rainbows!

Really liking this

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egresh In reply to Ghost-Typhon [2009-01-24 14:51:58 +0000 UTC]

Thank you

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danielkrull [2009-01-23 19:34:21 +0000 UTC]

great!

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egresh In reply to danielkrull [2009-01-24 14:52:10 +0000 UTC]

Thanks!

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DaveyWavey [2009-01-23 19:08:23 +0000 UTC]

That's cool. Nice works there. You do have talent.

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egresh In reply to DaveyWavey [2009-01-24 14:54:40 +0000 UTC]

Thanks, man!

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bingles [2009-01-23 19:06:57 +0000 UTC]

TALENT: you has it

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egresh In reply to bingles [2009-01-24 14:55:20 +0000 UTC]

Thank you

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