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eighty5ive — Underground Lab - WWii Series

Published: 2003-02-18 02:39:56 +0000 UTC; Views: 796; Favourites: 1; Downloads: 12
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Description Some work from last year's high school CAD class...

German Secret Lab:
Concept design was done by someone else, 3d interpretation and additional elements were done by me. All modeling, texturing, lighting, rendering was completed by myself. Standard 3dsMax Scanline Renderer.
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Comments: 6

TheCoconutGuy [2006-08-21 10:45:04 +0000 UTC]

I am developing a non-commercial pen & paper roleplaying game, working title "the world of jules verne", in a world (some may call it "steampunk") full of technological wonders, somewhat like in the game arcanum (but without the magic). Right now, I am searching for artwork which I could use for the game, and this would be perfect. do you mind if I use it? Even if you do, please tell me!! Thanks a million, coco
(I will cut out the nazi flag, though... )

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eighty5ive [2003-02-19 04:15:26 +0000 UTC]

c345 --> glad u liked it and good eye, there are lamps up there : )

kev --> there are actually an array of overhead lamps as well, kinda hard to see from this camera angle... if u look to the top left of the render u can see one of them. thx for the suggestions anyways maybe the overhead lights shuld be decreased a bit? ur rite it does seem to overpower the main light source from behind the fan and outside...

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c345 [2003-02-18 08:07:29 +0000 UTC]

well, this is my third comment because im dumb or da ignores this "->".
i wanted to say that the light on floor is caused by the lamps on top i think

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c345 [2003-02-18 08:05:20 +0000 UTC]

sry for double comment:
"Just one thing, if it's underground, where'd all that light come from?"

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c345 [2003-02-18 08:03:29 +0000 UTC]

great modelling and this lightning

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kev [2003-02-18 08:02:09 +0000 UTC]

WOW, that rocks!

I luv the lighting in this, beautiful.

Just one thing, if it's underground, where'd all that light come from?

It appears that all the light is coming from behind the fan but the shadows aren't right for this.

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