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Lesson 3 – BackstoryAh, Backstory. This one should be easier.*
When writing a story, unless you're being weird unique and only plan to sell the work as a piece of Literary Fiction, you have a basic scheme of time: past, present, and future. There are many ways of blending these things—say the hero is recounting his rise to greatness, in which we are grounded in the future, but the story is in the present (so to speak). Examples: Gladiator, the anime Baccano (as far as I can tell—it was kind of confusing), and a number of novels written in First Person. Most of the time you'll find works where the present is the focus, but where the past was massively important. Take the novel The Hunger Games for example. The rise of the totalitarian government is important, as well as all of Katniss's life experiences that prepare her to compete in the sadistic ritual of the games. The story is brilliant, and I have little to say about the concept that cannot be described as "gushing" about it. I loved the story. I did not love how the writer chose to bring that story out on the page. Suzanne Collins, just like Stephenie Meyer, has made more money than I have, so as always don't take anything I'm about to say as bashing. I just need examples for the things that I teach, and the very popular YA novel The Hunger Games gives me a lot of freedom to speak.
I'm in a family of writers. In one project my mother was working on—a police procedural where a pedophile is murdered by one of his victims (well, maybe writing that theme is a family trait…)—she started off with this info dump about the deep, deep meaning of the character's name, and his life experiences, and the hardships that had prevented him and the love of his life from being together, and all his motivation for being a police officer, and blah, and blah, and blah. I love my mother. That is the very reason why I gave her Rule One.
Rule One: No info dumps.
It read like Literary Fiction, where instead of focusing on things like plot development and action, the writer focuses on making the very best sentences they can. They put all their craft to work in making a beautiful tapestry of words.
Excuse me, but if this is a police procedural, I want a corpse within the first ten pages or I'll just go spend my money on crappy CSI DVDs (well, no, I personally won't—there's too many flaws with the show, but they at least keep the body count quota up). Mom has since learned that, and the story has changed, along with the craft that she uses to tell it.
The thing about info dumps is this: No one wants to read them. Really. The story might be amazingly interesting, but it's almost like the reading homework from history class: I will drag my eyeballs over the page until I can go back to something interesting and worthwhile.
Now, this doesn't mean don't write info dumps! This is a very helpful tool in first writing a character. For me this is a vital part in recording the premise of a potential novel. I write down everything that comes to me, and that's no lie (perhaps an exaggeration, but not a lie). But like any other good plot element, it is best trickled in. If I whack you in the head with THE BRICK OF CONFLICT on the first page, pulling out all the stops—I mean, violence, perversion, angst, financial troubles, crapsack world, all love is unrequited, everyone has wounds and we're squirting lemon juice indiscriminately—you will put the book down because it's Just Too Much. Same goes for Backstory. I've put books down before because the first chapter was apparently nothing but backstory—and this was a mystery novel. There was a dead guy in the first ten pages, because that death and subsequent inheritance was the premise for the main character even being in the setting of the story, and I was on a several hours long road trip. I liked the character, I think—it was kind of hard to get to know the character when I was stuck in the character's past for pages and pages on end. But however cool the story was, it seemed like the writer was reluctant to tell me the story—they wanted to tell me this other story from the character's past, first. But I want the story I picked up the book for, not the other story! I wanna! And I wanna now! (I'm exaggerating here, but you have to make these assumptions. In your writing you have a cruelly small window of opportunity to get your reader, and if you waste that time on backstory, you miss out on your reader.)
The Hunger Games only barely manages to claw its way out of Backstory Hell Purgatory by merit of good conflict; that book is freaking full of flashbacks that keep the reader on a kind of merry-go-round of "Sad Remembrance" and "My, Grandma, What A Large Body Count You Have." This novel is an example of where things could be done better. (Not that I expect Suzanne Collins to change a single thing with the writing style that made her famous and, I assume, wealthy.) There's Mood Whiplash, Setting Whiplash—I was constantly being drawn out of the story by being drawn into the backstory, which were really two separate stories.
That's something you need to keep in mind: Your Backstory Is Not Your Story. Unless you're simultaneously writing the story and the prequel, which is not advisable. You're backstory is a time before, or during, the trials which give your Gritty Detective his wounds from the past that make him the cynic he is today. Your backstory is the time when everything was butterflies and ponies for the little princess before she had to learn what the word "regicide" meant.
So. Know your two stories—Backstory and Present-Story—and know that they are two separate things. Like two great tastes that taste great together, these can be mixed very well. There is an anime which I have glanced at but not watched called Gankutsuou which is the anime translation of The Count of Monte Cristo. I freaking loved The Count of Monte Cristo. One of the main elements of the story line of the anime is that they take the whole story of the Count's revenge from the point of view of another character. Maybe that doesn't seem worthy of italics to you, but the story of Edmond Dantés revenge is a very personal one, and to take that and translate it through the view of his semi-protégé/whatever else Albert de Morcerf, it's a big deal. But because Albert only knew the Edmond Dantés after his self-reinvention into the revenge-obsessed Count, the backstory must be trickled in a bit at a time. Since I haven't seen the show all the way through, I can't outright say "They did it well, without any info dumps," but this is a case where an info dump could both meet suspension of disbelief and be interesting.
Yep, I've already broken Rule One. Let's move right along to: Rule Two.
Rule Two: Info dumps are acceptable if you retain tension.
Think about a Big Reveal. Think about the twist ending of a tense short story. Think about the villain explaining how he got to where he is today, and what he's going to do now that he's here. This is usually a big, long speech—and we're waiting with bated breath to see how it's going to turn out. With the anime of The Count of Monte Cristo, I'm sure they at least once had a place where there's an epic long speech about why the Count is screwing with people's lives, and I'm sure they pull it off well. Have you read "The Tell-Tale Heart" by Edgar Allen Poe? That story, in a way, is nothing but an info-dump, but also the antithesis of an info-dump. It's all the primary character telling the story of how he came here today—where "here" is, or where the character was before the events in the story is left out (Poe loved the fact that a short story leaves the reader with more questions than answers). It's all the story of how this heinous act was committed, and it's tense from beginning to end (I highly recommend that if you read it, read it out loud). At the end of Agatha Christie's Ten Little Indians, rereleased as And Then There Were None, the epilogue is nothing but an info dump explaining just freaking how those fantastic murders were accomplished. It gave us resolution, stoking the tense factor all the time!
An example of an epilogue info-dump that stole tension would be the infamous Harry Potter and the Deathly Hallows epilogue.** It outlined who married whom, made sure that we know about all the happy endings and normality that everyone achieved after all their incredible adventures at Hogwarts. Yippee. It suffered from fan backlash because people still wanted to imagine things, like who ended up with whom, and what other wacky adventures they might have. Nope! Word of God*~ says no, thank you! Rowling stole that tension away from us—as, admittedly, was her right/privilege—and we didn't like it!
So, if there's anything to take away from this lesson, I'll summarize it below, possibly making the entire body of work above this line essentially useless:
1. Don't start off your work with a huge info-dump about your character's past.
2. Don't interrupt your story with a huge info-dump about your character's past.
3. You can have an info-dump about your character's past if you are:
-Not interrupting the story
-If you keep the tension up while you're giving the info-dump
-If the info-dump gives some needful or interesting information
4. If you can break the rules and still make a lot of money, go for the money. (It's just easier to make money if you abide by the rules first, and then break them.)
Every character is the sum of his past experiences and his own personality. Backstory can be a vital part of any character—just try not to give us a Stimulus Bill's worth of information about that backstory all at once, okay?
* I should note that the other day I had a simply wonderful lesson by Mark Mynheir, and a lot of this essay is going to derive from that (everywhere you see terms like "trickling backstory in" is from him). He also had the disclaimer "I don't have an original bone in my body, and everything in this lesson that's not specifically from my books came from somewhere else." That said, I try to give credit where it's due, but please take what I'm about to say as general knowledge or lightly researched information, not original thoughts of my own.
** J. K. Rowling has made more money than I have, so do not mistake what I'm saying for bashing—I'm just recording the overall reaction.
*~ When the creator of a series comes out with an official statement about the work, and some detail is made canon.
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Comments: 18
marcoasalazarm [2015-08-31 03:19:56 +0000 UTC]
Well, funny thing. Michael Crichton wrote his character backstories like info dumps. Then again, he wrote a lot of stuff like info dumps and he got a truckful of money with that, so I guess there's some times where it works (seriously depends on whether the way you write the rest of the story assists or interferes with the way you decide to present the backstory).
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Nuei [2011-11-07 09:02:17 +0000 UTC]
Very interesting. Everyday of my life these last five years thinking of the development of my story I've only focused on how to draw the story and not how to tell the story, so I ended up reluctant in starting it, because it seemed slow and boring (even for me) the way I had it. I've recently reestructured it to a more fast paced rythm, the show first, create anxiety and tell when opportunity comes, but reading this made me think there are still a lot of irrelevant backstory (non-character related even!) that will break the action's rythm.
It's weird that I never thought of this with nothing else but instinct, I never even thought there should be guidelines for storytelling, but thank you a lot for sharing this information with everyone, you are one kind and rare person, those kind of people who actually does tutorials for TEACHING and not exhibiting or getting favs!
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ElaineRose In reply to Nuei [2012-01-03 16:10:55 +0000 UTC]
Hey. Sorry it's taken so long to get around to this comment. One, thank you so much for your wonderful comment and the information therein.
(Forgive potential redundancy, because I have no real memory of what I put in the lesson anymore.) Anywho, I once had a story that I essentially plotted to death. I had the characters, and I wanted to know everything about them from life to motivation before I began writing them, because I didn't want them to surprise me and I thought that if I knew everything, I'd be able to control the story better. This was a mistake. Because I spent so much time plotting everything, I lost my characters' voice, and when I did attempt to write the story, it was forced, awkward, and false. So I left it alone for a few years, and attempted it again this past NaNoWriMo, leaving all the plotting aside, and just going with what I had in my head. A few things surprised me--like the fact that my heroine had no backbone and the deutertagonist/antagonist didn't actually love her. These surprises were actually boons: she had to grow as a character and develop a backbone, and he had to fall in love with her during the story (and it really is a crutch to say "So-and-so did this... um... because he was in love. That's all. Just love."). Other stories have been trouble because I had no idea where to begin it. There are always the ideas of "Begin at the beginning" or "Begin where it's most interesting," but those are never that simple and never that easy when you have no idea where to begin your story.
As far as having a whole bunch of material that's not essential to the plot, consider what I think of as the J.K. Rowling approach: Have all those bunches of exciting and wonderful things, but only let on those which are relevant to the plot. She has dozens of drawings and hundreds of pages of supplementary material to the Harry Potter series that wasn't in the books. Why weren't they in the books? Because they didn't need to be. Does the fact that she couldn't use them directly in the books mean that she said "Well, that was a big waste of time" and delete the document? By no means.
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Nuei In reply to ElaineRose [2012-01-03 17:51:17 +0000 UTC]
And yet you keep telling me very important information thank you very much for the reply, even if it wasn't right away!
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velocity07 [2011-11-03 12:28:38 +0000 UTC]
I've never read The Count of Monte Cristo, but I totally agree with you on the Harry Potter epilogue. It totally sucked the fun out of my imagination.
I'm curious, if you've read it, how do you feel about To Kill A Mockingbird? There's really not much of a succinct story there; it's basically just a series of "the main character does this, the main character does that" up until the second half, where it simply meanders along until the ending. It contains lots of distracting backstory and tells (rather than shows) majority of the time. Yet people love it.
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ElaineRose In reply to velocity07 [2011-11-03 14:07:10 +0000 UTC]
I have not read it, so I cannot give it a fair critique. I view critiquing novels, particularly "classics" or "controversial works" with great seriousness, mainly because of the book Lolita. There is a vast myriad of dissent coming from that work, and justly so. Opinions range everywhere from an actual love story, to the corruption of a man by a minx, to the sordid memoirs of a pedophile who deserves a death he did not get in the book. When I was younger and first wanted to know what these "Lolita" style pieces on devArt were about, Wikipedia informed me more than I wanted to know. The slightly naive teen that I was, growing up with wonderful and protective parents, was aghast at the book and that people actually condoned and defended it. A year or so later when I found it on a list of the 100 Best Books of the English Language, I felt wronged. And then, as my wonderful parents had always taught me to know my own mind, I decided it was inappropriate to form opinions (much less dogmatic ones) without having actually taken the effort to read any portion myself. So I took my e-reader to Barnes & Noble and used the nifty read-in-store feature, so I could read the book without buying it. One, it earned its commendations for being well written. Two, the sources that said it was not in fact pornography were correct. Three, it still had no lack of sensual content, though I did not read far enough in to see whether it was true that the sensual content essentially dropped off after the first act of the storyline. I have learned valuable lessons from this, and it would be dishonest of me to disregard any part of this and give a formal critique on something which I have not researched.
(Sorry for the gigantic and largely off-topic response.)
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velocity07 In reply to ElaineRose [2011-11-06 01:00:11 +0000 UTC]
I have not read Lolita, but have been meaning to for years. I love controversial novels (probably because I love controversial matters), and the classics often interest me because I wonder what it is about them that has enabled them to "stand the test of time." I thought I would love To Kill A Mockingbird; when I opened it, I expected to be blown away. I read it all the way through with that expectation. But, alas, I ended up disappointed. At first I thought there was something wrong with me. I would tell people I loved the book even though I strongly disliked it. I was afraid of being pin-pointed and bashed (oh, how people are condemned for a simple difference in taste!), afraid of setting myself up to be ignorant and strange. Now, thank God, I'm able to speak my mind. To Kill A Mockingbird didn't work for me, and I'm no worse off for that fact. In fact, I too have learned a valuable lesson: the only thing that truly makes a book good or bad is its reader's opinion.
(No problem. Thanks for the insight!)
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ElaineRose In reply to velocity07 [2011-11-06 15:23:27 +0000 UTC]
It's important to know when to say "I liked it" and "I didn't like it"--it shows a distinction in taste. Like, I liked Super 8 and I think it was a good movie. I liked Green Lantern because I like Green Lantern, not because that was a good movie. I have recently come to find out that although I put the effort into developing a taste in opera (one, because I think if you're going to be an avid fan of Phantom of the Opera, you should try to like one of the most basic subjects of the novel, and two, for having a pretentious taste or two on my palette), I just don't like Wagner. I've been to a fair number of the Metropolitan Opera's simul-casts of The Ring Cycle, and the more of Wagner I see the more I dislike. Thirty seconds opera-time are about ten minutes audience time in a number of cases, or so it seems when an opera is five hours long and honestly does not need to be. There is precious little action in Siegfried, and a lot of talking (singing). Oh, but an opera buff not liking the master that is Wagner? With his own category of Wagnerian Opera, made up of Wagnerian Epics? Yep. Takes too long to say too little. Same with Romeo and Juliet--it's about kids reacting with melodrama to dramatic situations. I'm so sick of people treating it like it is a romantic epic--many of their problems they never bring to the people who might have power to fix them. No, they just speak in grandiose terms of a love that didn't last as long as a good cell phone battery. Smh.
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velocity07 In reply to ElaineRose [2011-11-17 14:18:15 +0000 UTC]
I've since learned that, yes, but admittedly I have a tendency to subconsciously mold my opinions to resemble those of others. Not a good habit, I know, but fairly typical. Lately I've been trying to squash that habit through various Internet interactions (including DA) and I've been pretty successful. I've never seen Super 8 or Green Lantern, but a movie I strongly dislike that everyone else seems to love is The Departed; I couldn't even tell you why I dislike that movie so much, other than to say it nearly bored me to tears up until the ending. Another example of a popular movie that I dislike is Goodfellas, in which the characters were too annoying for me to sympathize with (even though the acting was superb). Generally speaking I like movies about gangs, but those two just didn't do it for me. I completely agree with you about Romeo and Juliet--not so much because they dealt with their problems poorly as because I don't believe they were truly in love, just hormone-ridden and infatuated with each other. Furthermore, I think the play itself is more about how a tragic event (such as the deaths of two teenagers) could do something amazing (like put an end to a long-lasting feud) than it is about an abiding love.
P.S. Sorry for the incredibly late response. I haven't been on DA much recently.
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ordinaryundone [2011-11-02 07:24:04 +0000 UTC]
Love it. Really great information that is completely spot-on. Backstory is tough, and this provides a great resource for writers unsure how to deal with it!
Oh, about Gankutsuou...it rocks. I'm a total Count of Monte Cristo fanatic, and I found it extremely satisfying as well as visually appealing. It also keeps many of the details of the unabridged version, which in and of itself is just awesome.
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ElaineRose In reply to ordinaryundone [2011-11-02 20:07:59 +0000 UTC]
It is definitely one of the hardest-working adaptations the novel has ever gotten.
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ElaineRose In reply to SiNgInGxSoLaC3xXD [2011-11-02 20:07:12 +0000 UTC]
Are you talking about Gankutsuou or the novel?
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narniamushroom02 [2011-02-11 00:24:45 +0000 UTC]
The Count of Monte Cristo anime sounds stinkin cool; I'll have to look it up. The anime Romeo x Juliet seems to balance the backstory and flashbacks well I think. The anime has a different but very interesting turn on the story of Romeo and Juliet (or Julieto as they say it in Japanese).
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ElaineRose In reply to narniamushroom02 [2011-02-11 01:56:50 +0000 UTC]
Have you heard of Unmoving Plaid? It's what happens in animation when they want a detailed pattern, like plaid or checkerboard, but they don't want to animate it or the folds. Think "I wanted to use this really cool stock texture, even though I'm not going to really warp the pattern around the 3D surfaces" in digital art.
The entire anime is like that. Clothing, hair, background characters--it just like coffee. At first taste, it comes on way too strong, but diluted and over time it can become really interesting and nice.
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narniamushroom02 In reply to ElaineRose [2011-02-11 03:28:43 +0000 UTC]
Just for clarity (for myself), are you talking about The Count of Monte Cristo anime or Romeo x Juliet?
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ElaineRose In reply to narniamushroom02 [2011-02-11 04:14:25 +0000 UTC]
Count of Monte Cristo--from what I've seen of Romeo and Juliet the only matter of taste is the crossdressing, and even that is played in a miz of pragmatic and idealistic lights (whodathunkit?)
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