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Published: 2020-02-02 09:21:49 +0000 UTC; Views: 2067; Favourites: 48; Downloads: 0
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Description
Something I whipped up in photoshop a little while ago.
I tried seeing if converting a sketch of a character into (semi)geometric shapes would help with shading as a reference... so here's the result of that study.
This is based on a sketch I did earlier: Random Shapes Challenge 2
Edit:
COLORED and TEXTURED version: Character Color/Texture Study ref
All artwork belongs to ©ElisAnimation
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Comments: 2
Eluthar [2020-03-05 14:07:47 +0000 UTC]
Ohh, that is pretty interesting! Such geometric 3d shapes really can help with shading body! Also, i like muzzle of that creature, looks cute Good job here overall! Sorry i barely check my watch for recent time =\ but i will check other your stuff eventually.
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ElisAnimation In reply to Eluthar [2020-03-06 04:27:16 +0000 UTC]
Thank you! Sometimes, it just takes breaking up a complicated design into small simple pieces to get the job done. Useful tactic someone told me. I'm glad you find it cute-looking
👍: 0 ⏩: 0