HOME | DD
#3d #galaxies #game #planets #programming #stars #universe #space
Published: 2017-02-26 18:35:06 +0000 UTC; Views: 97; Favourites: 0; Downloads: 0
Redirect to original
Description
Okay.... this one takes some explaining.I just did an advanced test of the scaling system in my game... and it worked! Here's the journey:
I started in the middle of the universal void, surrounded by distant hyperclusters (millions of galaxies packed together). Those are purple dots.
Then I approached until I got close enough that they "unfolded" into hundreds of superclusters (which contain thousands of galaxy clusters). Those are dark blue.
Then I approached some superclusters, until they "unfolded" into hundreds of galaxy clusters (which contain thousands of galaxies). Those are light blue.
When I approached some galaxy clusters, they unfolded into galaxies. Those are teal.
When I approached some galaxies, they unfolded into galactic regions (parts of galaxies, with thousands of stars each), which are white.
As I approached some galactic regions, they unfolded into star clusters, which are yellow.
When I approached some star clusters, they unfolded into hundreds of star groups, which are orange.
When I approached some star groups, they unfolded into hundreds of stars, which are red.
And When I approached some stars, they unfolded into planetary systems, each planet in which are green.
When I finally approached a planet, it became grey, showing I had arrived.
It seems like a mess, but it's the basis for having an entire universe of trillions of trillions of stars and worlds. Now I just need to make everything not look like big black spheres with dots in them. Soon, my pretties, soon......






















