HOME | DD

EnlightendShadow — Kyo KOFXIV Mesh mod

#fighters #king #kof #kusanagi #kyo #kyokusanagi #kofxiv
Published: 2017-11-29 10:31:16 +0000 UTC; Views: 4999; Favourites: 31; Downloads: 47
Redirect to original
Description A render test of my Kyo Kusanagi mesh mod I just made.  I fused the head from Kyo classic ported by thePWA and the body of xCrofty.

It bugs me because Kyo in KOFXIV could have looked so much better and all you had to do was use the classic hair and head models lol. 

Real quick can anyone tell me how to fix the backfacing and face culling issues with the thePWA model.

For some reason when you try to render thePWA's model in 3dsmax light sources don't work right.  I might just be missing something simple. 

Head model


Body model


Color textures
Directly ripped from KOFXIV
Related content
Comments: 16

sahanovazamat [2020-02-20 15:31:55 +0000 UTC]

I Like it XIV Costume

👍: 0 ⏩: 0

HamzaRAX [2018-07-18 21:02:05 +0000 UTC]

Enlightendshadow,  i know the old kyo of 94 looks perfect and rockin as compared to the xiv one but like we saw in destiny season 2 kyo kusanagi changed his look completely,  my little cousin who started playing kof FROM kof xiv he saw kyo in kof xiv as the first kyo look,  he says the old looks handsome but the newer looks epic and amazing,  and now i am starting to mod for hd games like gta V,  fallout 4 so i want you to use kyo xiv xcrofty model head on this hd Outfit which you made because in  hd games hd looks of characters looks best,  so i want you to replace the head to kyo xiv model head and retexture or render its lips, hairs and skin to hd like you did with his outfit (use lightworks etc) please i beg you to do it i as a return famous you and that kyo i will use it in every 3d game and credit you i will port it in every game you will ask,  just please do my request please this one is the only one forget that old request please do that

👍: 0 ⏩: 1

EnlightendShadow In reply to HamzaRAX [2018-07-19 10:00:55 +0000 UTC]

So if i understand correctly you want my model but with the kofxiv head.  correct?

I should be able to do that but i don't know when i would get around to it.  

👍: 0 ⏩: 0

OttomanKusanagi [2017-12-09 23:19:00 +0000 UTC]

Perfect.

👍: 0 ⏩: 0

SolitaryLapTopTVLove [2017-12-05 16:04:15 +0000 UTC]

Somebody is about to get burned really badly from the looks of it.

👍: 0 ⏩: 1

EnlightendShadow In reply to SolitaryLapTopTVLove [2017-12-05 22:19:23 +0000 UTC]

lol

👍: 0 ⏩: 0

HamzaRAX [2017-12-05 12:05:52 +0000 UTC]

Exellent you are the best !, no words for you  , its brillant but where is the link of this model 

👍: 0 ⏩: 1

EnlightendShadow In reply to HamzaRAX [2017-12-05 22:20:28 +0000 UTC]

Once i fix some issues I might release him

👍: 0 ⏩: 0

xCrofty [2017-11-30 23:21:02 +0000 UTC]

this hair honestly suits him MUCH better. Don't really like the new one xD

👍: 0 ⏩: 1

EnlightendShadow In reply to xCrofty [2017-12-01 04:31:22 +0000 UTC]

It really does, it made a big difference in my opinion.  Glad you liked it xCrofty.  Would you mind if I released this mesh mod when i'm done?

👍: 0 ⏩: 0

DeadFantasyFreak [2017-11-29 14:02:19 +0000 UTC]

He looks awesome!

👍: 0 ⏩: 1

EnlightendShadow In reply to DeadFantasyFreak [2017-11-29 20:40:50 +0000 UTC]

thanks

👍: 0 ⏩: 0

ProtocolX27 [2017-11-29 13:19:35 +0000 UTC]

Nice!

👍: 0 ⏩: 1

EnlightendShadow In reply to ProtocolX27 [2017-11-29 20:41:05 +0000 UTC]

getting there

👍: 0 ⏩: 0

BrutalSurge402X [2017-11-29 11:50:09 +0000 UTC]

That's actually look much better with the classic hairstyle. And as for the backfacing and always force culling issues, you can actually change the backface culling behavior and flip face normals, just by going to the Modify tab.

👍: 0 ⏩: 1

EnlightendShadow In reply to BrutalSurge402X [2017-11-29 20:43:52 +0000 UTC]

hahaha I knew it was something simple I'll try to fix it later tonight. 

👍: 0 ⏩: 0