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Epheus — The Muse RII

Published: 2005-02-07 15:49:50 +0000 UTC; Views: 4103; Favourites: 23; Downloads: 1293
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Description By suggestion I fixed...

1. The problem of the white reflection on the cubes cause by the unenclosed room.

2. Added a little more depth and contrast to the colors.
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Comments: 8

Pulicoti [2009-06-19 03:59:07 +0000 UTC]

Very nice work!

👍: 0 ⏩: 0

sevenofeleven [2005-02-16 23:34:22 +0000 UTC]

Thumbs up on this.
Good choice of colors.

👍: 0 ⏩: 1

Epheus In reply to sevenofeleven [2005-02-17 00:39:58 +0000 UTC]

Me thanks ya'.

👍: 0 ⏩: 0

Skokie [2005-02-07 18:56:25 +0000 UTC]

Nice work... I like the layout of the reflective cubes and the deep blue material on the sphere looks great.

👍: 0 ⏩: 1

Epheus In reply to Skokie [2005-02-07 19:45:02 +0000 UTC]

Thanks for the comment.

👍: 0 ⏩: 0

phoenixmaster [2005-02-07 16:53:50 +0000 UTC]

nice.
i can only make totally square cubes in max... how do ya do the nice smooth rounded ones?

👍: 0 ⏩: 2

stuartcookson In reply to phoenixmaster [2005-02-07 22:36:30 +0000 UTC]

use chamferbox instead of box in create object

👍: 0 ⏩: 0

Epheus In reply to phoenixmaster [2005-02-07 17:00:24 +0000 UTC]

Well, Im not really sure in 3D Studio Max, as this is Bryce 5. But, I bet you can make 1 using boolean options or something of that nature. I am really not sure as I have very limited exposure to 3DSM.

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