HOME | DD

epicurius7 — Daggerfall Sprite Work 182.11

Published: 2011-03-03 05:22:34 +0000 UTC; Views: 14055; Favourites: 39; Downloads: 4677
Redirect to original
Description Sprite upscaling work for DaggerXL, the Daggerfall remake project.
Left side is the original sprite (Ā© Bethesda Softworks), right side is my effort.
Related content
Comments: 23

gakusangi [2019-09-24 12:59:28 +0000 UTC]

Did this eventually become D.R.E.A.M.?

šŸ‘: 0 ā©: 0

BigBossEzio [2016-08-17 18:45:46 +0000 UTC]

I am trying daggerfall right now and i am frustrating. For the Main quest i need to be so least Level 3 and i played for Bout 5h now and i still am Level 1. Wtf?!? What am i doing wrong?

šŸ‘: 0 ā©: 1

epicurius7 In reply to BigBossEzio [2016-08-23 02:09:08 +0000 UTC]

You need to raise at least two of your three primary, highest two major or highest minor skill by a total of 15 points.

šŸ‘: 0 ā©: 1

BigBossEzio In reply to epicurius7 [2016-08-23 04:31:06 +0000 UTC]

Oh! But how do i do that if i dont get any dungeons?

šŸ‘: 0 ā©: 1

epicurius7 In reply to BigBossEzio [2016-09-06 11:56:02 +0000 UTC]

Pick some cemetaries out on the fast travel map ['W' key]. They are always accessible.
www.uesp.net/wiki/Daggerfall:C…

šŸ‘: 0 ā©: 1

BigBossEzio In reply to epicurius7 [2016-09-06 13:28:36 +0000 UTC]

Thanks

šŸ‘: 0 ā©: 0

rostiaper [2015-06-03 01:23:17 +0000 UTC]

This looks fantastic. :0

šŸ‘: 0 ā©: 0

rostiaper [2014-08-27 16:39:20 +0000 UTC]

Looks good!

šŸ‘: 0 ā©: 0

MingotheMerciless [2014-08-23 00:24:39 +0000 UTC]

Cannot wait for DaggerXL to be complete.

šŸ‘: 0 ā©: 0

SchmutyBuncis [2013-09-11 08:56:02 +0000 UTC]

Sweet!

šŸ‘: 0 ā©: 0

Dachimotsu [2013-03-09 20:35:41 +0000 UTC]

So, is this project still going?
The website says it's 98% toward Alpha.

šŸ‘: 0 ā©: 1

epicurius7 In reply to Dachimotsu [2013-03-10 05:02:18 +0000 UTC]

It's making more progress than I am! A new release should be out this month. Check [link] for news.

šŸ‘: 0 ā©: 1

Dachimotsu In reply to epicurius7 [2013-03-10 07:52:49 +0000 UTC]

LOVE.

šŸ‘: 0 ā©: 0

wildespace [2012-09-20 12:00:25 +0000 UTC]

I like it how you put some wine into the bottle on her tray!

Please do upscale for the main characters.

šŸ‘: 0 ā©: 0

Out-Of-Blue-Series [2012-08-20 15:36:00 +0000 UTC]

Perhaps you might upscale the sprites of the Daedric Princes? That'd be awesome. Watched.

šŸ‘: 0 ā©: 0

nogoodreason [2012-05-08 03:28:22 +0000 UTC]

Sounds like a fascinating project. Is there a website where I can learn more about it? Would love to play (and promote) it when it's finished!

šŸ‘: 0 ā©: 1

epicurius7 In reply to nogoodreason [2012-05-09 00:10:56 +0000 UTC]

Yep, right here:
[link]

šŸ‘: 0 ā©: 0

hatchetlyretarded [2012-05-01 07:03:05 +0000 UTC]

wow very nice work

šŸ‘: 0 ā©: 0

thegannet [2012-01-11 05:18:45 +0000 UTC]

how to use xl with this version of daggerfall [link]

šŸ‘: 0 ā©: 0

1337ones [2011-12-16 13:13:02 +0000 UTC]

Nice, but isn't she supposed to hold this bottle, instead of it magically floating near her hand?

šŸ‘: 0 ā©: 1

epicurius7 In reply to 1337ones [2011-12-19 00:51:08 +0000 UTC]

The original sprite is weird in that respect.
Instead of curling her hand around, I decided to suggest a hook handle on the back.

šŸ‘: 0 ā©: 0

oblivious222 [2011-03-03 05:24:21 +0000 UTC]

This looks amazing!

What programs do you use?

šŸ‘: 0 ā©: 1

epicurius7 In reply to oblivious222 [2011-03-03 05:32:35 +0000 UTC]

Thanks!

Photoshop CS2, and a really crummy tablet. I started with the original upscaled (as you see it), smudged areas together, and then detailed with basic line drawing and smudge tools.

šŸ‘: 0 ā©: 0