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Published: 2015-12-18 02:11:23 +0000 UTC; Views: 1621; Favourites: 5; Downloads: 1
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Description
How long has it been? I completely forgot about Custom MTG ever since my Artist Spotlight of Brandon Crawford! Damn son!Well, anywho, I'm back in black and thought of this nice hugbox idea for a card (primarily for hugbox/pillowfort EDH purposes) and decided to pump this baby out. Enjoy! I now return to dormancy.
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You can find me at mtgcardsmith at mtgcardsmith.com/Etherwebz!
Protip: Print on standard card stock for best results.
Disclaimer: Magic: the Gathering, mtgcardsmith.com, Magic Set Editor, and the works of art are property of their respective owners. I own nothing depicted in the art or any trademarks of Wizards of the Coast, LLC. Please do not make commercial use of my custom cards as I did not create the talented artworks of the respective artists, nor the card template on which it rests. Feel free to use for fun. You look lovely.
SANTA GROWS WEARY OF GIVING. NOW HE WANTS TO TAKE. AND HE SHALL START WITH THE SOULS OF THE CHILDREN WHO HAVE WRONGED HIM.
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Comments: 4
thenobletheif [2015-12-18 20:26:13 +0000 UTC]
What happens if someone loses from a source other than damage, such as being milled or poison counters? Does it undo the state based action that caused you to die, then you die again?
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Etherwebz In reply to thenobletheif [2015-12-25 04:23:23 +0000 UTC]
A good question! Since Second Wind does not include a response to being milled out, it is assumed that the player that lost the game from being milled will lose the game again on their next draw phase, giving them a chance to regenerate their library with cards like Psychic Spiral.Β
As with poison counters, resetting a player's life total with Second WindΒ would cause all poison counters to disappear, since it would make the enchantment's intended effects redundant if ten poison counters were to remain.
However, Second Wind cannot help against other win conditions such as Azor's Elocutors, giving the enchantment some vulnerability.
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thenobletheif In reply to Etherwebz [2015-12-25 22:19:35 +0000 UTC]
Well the thing about poison and commander damage is that those will remain unless you state that they are changed. So wouldn't infect still kill them because nothing in the effect says that the counters are removed?
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Etherwebz In reply to thenobletheif [2015-12-27 09:16:27 +0000 UTC]
Hm...you got me there. Looks like I have some revisions to make lol
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