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EverythingAnimations β€” Springtrap V4 Complete

#complete #fanartdigital #fivenightsatfreddys3 #springtrap
Published: 2016-03-09 10:34:12 +0000 UTC; Views: 99384; Favourites: 778; Downloads: 1580
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Description Fuck that shit, this was a tedious bastard to complete

Decided to give you guys a few side shots of him, just to see him in a few better views. just cause


and for all you people who want this fucker for sfm/gmod blah blah blah...

Iv'e already said that I'm done-zo with FNaF SFM releases, so please don't bother asking



4 Springtrap Arts in a row, fuck



Made in Blender

Edited in Photoshop

Do not Re-upload my art to any other sites and claim it as your own
You may ask to edit my art, but credit me by linking to the original art or a link to my page

FNaF 3 Β© Scott Cawthon
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Comments: 871

EverythingAnimations In reply to ??? [2016-03-22 23:31:06 +0000 UTC]

well, even if it can some how? be ported. it still won't be released

πŸ‘: 0 ⏩: 1

husemana In reply to EverythingAnimations [2016-03-23 01:05:58 +0000 UTC]

You're tellin' me that it'll be ported? Good guess, bud. Goooood guess.



OMG YOU NOTICED ME SENPAAAAAAAIIIIIIIIII







#kapeesh

πŸ‘: 0 ⏩: 1

Walrusmanart In reply to husemana [2016-03-24 05:10:48 +0000 UTC]

He never said he would port it.

πŸ‘: 0 ⏩: 0

TheHappyEm0 In reply to ??? [2016-03-22 10:55:30 +0000 UTC]

Kapeesh! ^^Β  Β 

πŸ‘: 0 ⏩: 0

ArkaunGaming In reply to ??? [2016-03-22 02:36:29 +0000 UTC]

Blender Download? Please?Β 

πŸ‘: 0 ⏩: 1

gdpr-38629114 In reply to ArkaunGaming [2016-03-22 22:18:16 +0000 UTC]

He said no to someone who asked him that

πŸ‘: 0 ⏩: 0

Paperbonnie87 In reply to ??? [2016-03-22 02:28:20 +0000 UTC]

it wont destroy gmod for me because i have a good computerΒ  Β 

πŸ‘: 0 ⏩: 2

Walrusmanart In reply to Paperbonnie87 [2016-03-24 05:11:40 +0000 UTC]

It will, because gmod can't handle it since the engine it runs on, which is source is old and came out back in 2004. It hasn't had updates that will make it work with the model.

πŸ‘: 0 ⏩: 0

Doubla-P In reply to Paperbonnie87 [2016-03-23 05:30:03 +0000 UTC]

Uh no. Workshop probably won't even let it in.

πŸ‘: 0 ⏩: 0

husemana In reply to ??? [2016-03-21 11:37:55 +0000 UTC]

Actually, this model WON'T destroy SFM.

πŸ‘: 0 ⏩: 2

Kingdark4 In reply to husemana [2016-03-24 00:13:44 +0000 UTC]

Yeah, but it will make SFM very laggy.

πŸ‘: 0 ⏩: 1

husemana In reply to Kingdark4 [2016-03-24 01:24:43 +0000 UTC]

Agreed, but it doesn't mean it'll destroy said program.

πŸ‘: 0 ⏩: 0

TheRealfuNNky In reply to husemana [2016-03-21 19:20:40 +0000 UTC]

How do you know tho?

πŸ‘: 0 ⏩: 1

husemana In reply to TheRealfuNNky [2016-03-21 19:49:30 +0000 UTC]

told me in Russian, and I translated it via Google Translate.

πŸ‘: 0 ⏩: 1

Walrusmanart In reply to husemana [2016-03-24 05:12:10 +0000 UTC]

So you are going by some random dudes word? Sounds like logic to me.

πŸ‘: 0 ⏩: 0

Esper115 In reply to ??? [2016-03-20 17:53:19 +0000 UTC]

rip fucking comments

πŸ‘: 0 ⏩: 0

Yamil-Crack In reply to ??? [2016-03-20 17:10:19 +0000 UTC]

Link?

πŸ‘: 0 ⏩: 2

SithDestroyer In reply to Yamil-Crack [2016-05-12 00:42:47 +0000 UTC]

everythinganimations.deviantar…

πŸ‘: 0 ⏩: 0

gdpr-38629114 In reply to Yamil-Crack [2016-03-21 06:21:39 +0000 UTC]

If you mean the link for the download it's not happening.Β 

πŸ‘: 0 ⏩: 0

Devilukijo In reply to ??? [2016-03-20 16:41:24 +0000 UTC]

Can you do a tutorial about exporting a model into SFM ?
Also, very accurate model !

πŸ‘: 0 ⏩: 0

Ziti-Man-Mario In reply to ??? [2016-03-20 16:10:02 +0000 UTC]

I love how people blatantly don't read the description and are like "Please release plz"

Anyways, great model! Looks just like he did in the game!

πŸ‘: 0 ⏩: 0

Pareogo In reply to ??? [2016-03-20 13:25:13 +0000 UTC]

Why won't you ever release this for SFM? I'm kind of new here, so I'm sorry if I sound ignorant...

πŸ‘: 0 ⏩: 3

BredbearDoritos In reply to Pareogo [2016-03-23 05:40:13 +0000 UTC]

Beacuse this fucker will destroy SFM and GMOD .....
Ok ?

πŸ‘: 0 ⏩: 0

springbonniestudios In reply to Pareogo [2016-03-20 16:36:58 +0000 UTC]

Iv'e already said that I'm done-zo with FNaF SFM releases, so please don't bother asking

also the Vert count is 783906, this cunt will blow sfm/gmad to fucking hell!

πŸ‘: 0 ⏩: 1

springbonniestudios In reply to springbonniestudios [2016-03-20 16:37:11 +0000 UTC]

that's why

πŸ‘: 0 ⏩: 0

gdpr-38629114 In reply to Pareogo [2016-03-20 13:40:00 +0000 UTC]

"Iv'e already said that I'm done-zo with FNaF SFM releases, so please don't bother asking

also the Vert count is 783906, this cunt will blow sfm/gmad to fucking hell!"

πŸ‘: 0 ⏩: 1

Pareogo In reply to gdpr-38629114 [2016-03-20 16:41:23 +0000 UTC]

Um... what's a Vent count? ^^"
Sorry for being a noob...

πŸ‘: 0 ⏩: 1

husemana In reply to Pareogo [2016-03-20 23:54:40 +0000 UTC]

VERT count.

It's 783,906, so this fella will BLOW SFM and gMOD to FUCKING HELL.

πŸ‘: 0 ⏩: 1

Pareogo In reply to husemana [2016-03-21 01:25:31 +0000 UTC]

Okay. I understand that it will blow SFM and GMod to fucking hell, but that still doesn't explain what a vert/vent count is...

πŸ‘: 0 ⏩: 1

husemana In reply to Pareogo [2016-03-21 01:31:28 +0000 UTC]

It's how many vertices a model has.

πŸ‘: 0 ⏩: 2

coolkid2094 In reply to husemana [2016-03-22 01:16:44 +0000 UTC]

So it'll lag the hell out of SFM?

πŸ‘: 0 ⏩: 0

oldfoxy123 In reply to husemana [2016-03-21 04:44:10 +0000 UTC]

Вакая модСль Π½Π΅ Ρ€Π°Π·Ρ€ΡƒΡˆΠ°Π΅Ρ‚ Π£Π›ΠŸ

πŸ‘: 0 ⏩: 0

Blakej768 In reply to ??? [2016-03-20 07:40:40 +0000 UTC]

Just a thought and not asking/begging for a release, but if Gmod and SFM were to use the Source 2 engine, then this model could possibly work. (Gmod sequel and SFM update).

πŸ‘: 0 ⏩: 0

Dweebnut In reply to ??? [2016-03-20 07:12:25 +0000 UTC]

I really admire the work you put into this. Keep it safe and don't release to the masses.

πŸ‘: 0 ⏩: 0

Shishiio15 In reply to ??? [2016-03-20 04:39:05 +0000 UTC]

What is the Vert count for your springtrap v2? because be freezes SFM..

πŸ‘: 0 ⏩: 1

Shishiio15 In reply to Shishiio15 [2016-03-20 04:40:05 +0000 UTC]

V2, My bad.

πŸ‘: 0 ⏩: 1

mneos1876 In reply to Shishiio15 [2016-05-01 16:11:16 +0000 UTC]

u mean V4?

πŸ‘: 0 ⏩: 0

Drudro88 In reply to ??? [2016-03-20 04:18:24 +0000 UTC]

sfm....? Β ?????

πŸ‘: 0 ⏩: 2

husemana In reply to Drudro88 [2016-04-27 20:03:06 +0000 UTC]

sans
no

πŸ‘: 0 ⏩: 0

Shishiio15 In reply to Drudro88 [2016-03-20 04:40:43 +0000 UTC]

no.

πŸ‘: 0 ⏩: 0

DrGenocideSFM In reply to ??? [2016-03-19 22:45:16 +0000 UTC]

Just a thought, when it comes to different versions, do you heavily modify the prior version or is it remade from scratch?Β 

πŸ‘: 0 ⏩: 1

EverythingAnimations In reply to DrGenocideSFM [2016-03-19 22:49:46 +0000 UTC]

remake it from scratch

πŸ‘: 0 ⏩: 2

Sevoohyprd In reply to EverythingAnimations [2016-03-21 02:03:08 +0000 UTC]

That is pretty impressive!

πŸ‘: 0 ⏩: 0

DrGenocideSFM In reply to EverythingAnimations [2016-03-20 01:52:22 +0000 UTC]

Daym! That's quite the dedication you got, but I suppose that actually helps refine your modelling skills even further ^^ Excellent job regardless, looking forward to see what ye create next

πŸ‘: 0 ⏩: 0

vinuldash In reply to ??? [2016-03-19 22:31:07 +0000 UTC]

Sorry, I recently in sfm workshop, i saw your model, but it is different from your model. So, you no longer plan to release you'r model ?

πŸ‘: 0 ⏩: 0

Holopaxume In reply to ??? [2016-03-19 19:33:19 +0000 UTC]

["I also I do have an idea for de V4, I feel it'll be a good idea "] WHAT IDEA?

πŸ‘: 0 ⏩: 0

Kingdark4 In reply to ??? [2016-03-18 19:59:40 +0000 UTC]

In a way, this is actually v5 since your v1 was updated before.

πŸ‘: 0 ⏩: 1

EverythingAnimations In reply to Kingdark4 [2016-03-18 23:22:00 +0000 UTC]

V1's update was just an update, only a few features new were added onto it

overall it was still the same version of the model, not a new version

πŸ‘: 0 ⏩: 1

Kingdark4 In reply to EverythingAnimations [2016-03-19 00:55:24 +0000 UTC]

I'll give ya credit for that.

Β 

πŸ‘: 0 ⏩: 0

aidandouglas In reply to ??? [2016-03-18 16:57:03 +0000 UTC]

will redeye put them on the workshop?

πŸ‘: 0 ⏩: 1


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