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EvolutionsVoid — The Harbinger

#creature #harbinger #monster #puppet #doomsdaymachine
Published: 2015-05-02 20:46:05 +0000 UTC; Views: 819; Favourites: 8; Downloads: 0
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Description When the Gods of Dawn were defeated by the grand pantheon, they were banished from the universe, sent to a place outside of reality. There, in the void, they plotted their return to existence and the extermination of the gods who exiled them. Powers that were once used to create worlds and sentient life were now used to create unholy abominations and impossible monstrosities. They crafted armies of warped creatures, things that defied the very laws of reality. And when the day came, when they succeeded in breaking free from their prison, these armies would march and cleanse the universe of the blasphemous spawn who betrayed them.    

The eldest God, The One Who Is Many, was responsible for creating the strongest of these armies. The six Flawed Masks each crafted a monstrous species that would help in reclaiming their throne. The Mask of War was the one who engineered The Harbinger, a massive puppet-like being. Unlike the other creations, there was only one Harbinger. But with the powers it had, there only needed to be one.

The Harbinger is an odd combination of flesh, metal and wood, all fused in an impossible way. Despite its composition, it is nearly impossible to damage, with the strongest of blows, bombs and beams doing little to harm it. Its large arsenal of weaponry make it a terror on the battlefield. Clawed hands that can tear through steel, twin guns that can unleash a torrent shredding bullets, optical blasts that can burn its way through armies and the power to wield electricity to fry those who stand in its way. This lightening power is the greatest of all its weapons, as it does not simply kill those it strikes. Those struck by its lightening bolts or electric pulses will have their bodies reanimated by the alien energy. The electricity will melt and fry their bodies, and then bring them back to fight against their own allies. These undead entities will be come together and fuse into nightmarish amalgamations, puppet-like creatures of charred flesh that are controlled by The Harbinger. It does not take long for the massive entity to amass an army of burning corpses.  

Despite its body being indestructible, The Harbinger has a fatal flaw to its design. Usually invisible to the naked eye, a large tentacle descends from space and controls the enormous puppet. This column of flesh is required to keep the entity moving and killing. If the tentacle is severed, then The Harbinger will deactivate and collapse. But this does not fully stop the beast, as another tentacle may attach to the back and reactivate the monstrosity. The tentacles used to steer it are extremely tough and can easily absorb bullets and lasers, it can only be destroyed by slicing it in half or with a well-aimed explosive. The tentacles can move and dodge to avoid being hit, but that is not the hardest part. Those who wish to stop The Harbinger must be willing to face its electric minions and its own devastating powers.

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I seem to have drawing binges in which I will only draw things of one topic. Like I will draw only KotWT for a week, and then only Mad God stuff. The Mad God statues are one of those binges, all drawn in a span of days. Recently I had two more, and this is one of them. Going back and redrawing old creations of mine. I will try to mix up my submissions so that it doesn't seem repetitive. 
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Comments: 3

JNRedmon [2015-05-11 17:51:35 +0000 UTC]

I'm seriously running out of different ways to say "this is amazing and I love your imagination." I'm even running out of ways to say that I'm running out of things to say.

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EvolutionsVoid In reply to JNRedmon [2015-05-11 21:09:17 +0000 UTC]

Doesn't matter how you say it, I always love hearing it! Thanks! 

👍: 0 ⏩: 1

JNRedmon In reply to EvolutionsVoid [2015-05-13 01:45:03 +0000 UTC]

No problem!

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