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ExeAmy19 — Exebeast, Demon of War (One of my EXEs)

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Published: 2024-01-16 22:42:31 +0000 UTC; Views: 4444; Favourites: 34; Downloads: 15
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Description I made him way back in 2021-2022 if I remember correctly. I "redesigned" him not too long ago, hence why I wanted to share him with you for the first time. He will be present in my games.

Exebeast is known to be a Demon of War (or Warer for short). However, he was first blood-thirsty a long time ago and now, he's relatively calm. But do not disturb him or you'll know his wrath. He only has 1 eye, which make him a cyclop. It's a rare malformation in his species.
You already saw one of his servants, Ashley .

[My sister wrote it, and she wanted to make a little pun like "Beast Gene" because ExeBEAST]

Made in 12.28.2023 as a piece of documentation by demonologists.

The Beast Gene & the Soft Gene:
Based on males

– Modern Demons of War are known for their beast-like forms, their violence, their territorial behavior and for their unbelievable agility in war. But those peculiarities were not in a far past. At the beginning, Warers were little beasts, only wild animals as big as an alligator without any specific powers or abilities, unless an unatural strength. It was entirely depending on which animal they could be associated to based on their physical aspects and so on their way to adapt. They didn't have any name, they were only some kind of werewolves. But a long time ago, one of them, a male, was born with a genetic mutation. This, is the beginning of the Demons of War. This discovery is entirely genetic and do apparently not possess any hereditary aspect.

-The Beast Gene.
It is the most common in the male population (≈98%?). The Beast Gene is a genetic mutation that implies the development of a beast form, the strength, the stamina and the resistance (sometimes they do have a best and quicker regeneration (from hours to minutes)) that goes with it, a natural agressivity, and a territorial, hunter and killer instinct. The declaration of the Beast Gene can be made around their transition to a state that normal people call teenage years (or before in some rarest cases). For Warers "teenage years" doesn't exist as for normal people. It is simply the moment where they develop and learn to use their abilities and new physical form. Before that, they do adopt an agressive behavior because of their environment, but they do not possess any physical characteristics of the Beast Gene. Their emotional sensitivity is not really evolved. When the Beast Gene is expressing, the "vulnerable emotions" are kind of suppressed for better chances of surviving (for example: sadness). Those whose Beast Gene express itself are extremely common (more and more with time) because those who have it can survive, get a territory and so can reproduce. Although | The "Soft Gene" is when the Beast Gene doesn't express itself for still unknown reasons, which touches ≈2%? of the Warers male population.

-The Soft Gene.
Physically we could say that they are just like the old Demons of War. Psychologically, they are way more evolved. They do possess an abnormal strength and a hunter instinct. Although killing isn't an instinct nor a game as with the Beast Gene expressing itself. But, they do grow in an entirely different environment, which makes a huge different with their wild ancestors. They also have a more evolved emotions wheel because of their emotional sensitivity. For example, they are way more exposed to stress and anxiety. If they develop violence it will go with suffering, because they are considered as weak, useless and not worthy. So the violent aspect is due to a psychological aspect, and is not genetic. The "Soft Gene" declaration can be made because of a lack of violence, a lack of killing need (or no want at all), a very good thinking and a preference for strategic. "Soft Gene" Warers are now the rarest because they do not survive as much as the "Beast Gene" Warers. Their sensitivity is a handicap in their environment, and they do not have any physical characteristic that permit them to stand up before the majority. Most often, they do not live long enough to reproduce or find a territory. They usually end up killed by the others, die alone after having living a hidden life, or the rarest flee to live with normal people. | Warers usually use an ancient kind of magic that were already used in the latest state of "Werewolves Warers".
Both can possess people or each others and also copy their appearance if they do have a sufficient knowledge and mastery of this magic.
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Comments: 8

andreeamariaduminica [2024-01-20 19:08:44 +0000 UTC]

👍: 1 ⏩: 1

ExeAmy19 In reply to andreeamariaduminica [2024-01-20 19:27:05 +0000 UTC]

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andreeamariaduminica In reply to ExeAmy19 [2024-01-20 19:28:43 +0000 UTC]

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UltimatTheHedgehog [2024-01-17 16:28:09 +0000 UTC]

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ExeAmy19 In reply to UltimatTheHedgehog [2024-01-17 18:47:49 +0000 UTC]

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UltimatTheHedgehog [2024-01-17 16:25:59 +0000 UTC]

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hydro-elartistaxd [2024-01-17 00:45:31 +0000 UTC]

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ExeAmy19 In reply to hydro-elartistaxd [2024-01-17 00:54:30 +0000 UTC]

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