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Published: 2018-02-24 18:53:45 +0000 UTC; Views: 3990; Favourites: 28; Downloads: 197
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Description
EDIT 7/31/2022: Edited Shortcut Menu.EDIT 7/12/2021: Edited shading.
EDIT 3/4/2018: Added yellow Command Menu; recolored Summon sub-menu.
EDIT 3/2/2018: Added the Party sub-menu. Because man do I miss a lot of stuff!
It's been two years I made my KHII Command Menu , so I figured it's time that I used what I learned and redo it entirely!
This has been a long time coming, to be honest. Like seriously, how could I just leave the old version up for so long? It's supremely mediocre by now! @_@
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Comments: 9
TsukiruP [2024-06-13 05:18:05 +0000 UTC]
👍: 0 ⏩: 1
FieryExplosion In reply to TsukiruP [2024-06-13 13:36:12 +0000 UTC]
👍: 0 ⏩: 0
Minestorymode [2023-07-06 02:48:53 +0000 UTC]
👍: 0 ⏩: 1
FieryExplosion In reply to Minestorymode [2023-07-23 00:03:10 +0000 UTC]
👍: 0 ⏩: 0
Le-Hazard [2018-06-27 00:23:33 +0000 UTC]
Don't the shortcuts in most worlds fade out starting from the left?
👍: 0 ⏩: 1
FieryExplosion In reply to Le-Hazard [2018-06-27 03:08:51 +0000 UTC]
Yes. Yes they do.
But I try not to include transparency in my latest works.
👍: 0 ⏩: 1
Le-Hazard In reply to FieryExplosion [2018-06-27 16:16:11 +0000 UTC]
Why not? The only reasoning I could see is that there are people who still use MSPaint.
👍: 0 ⏩: 0
FieryExplosion In reply to GCHead [2018-06-17 16:49:49 +0000 UTC]
For the sprites, I didn't use any font; I drew it myself.
If you're talking about the labels for each section, I use Delfino.
👍: 0 ⏩: 0