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Published: 2018-05-05 03:21:40 +0000 UTC; Views: 2858; Favourites: 27; Downloads: 69
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Description
Part 1 | Part 2 | EvidenceEDIT 7/14/19: Updated shading.
2016 was, as I've stated before, the year in which I strived to make my sprites as ultra-accurate to the source material as possible. This most certainly looks uncanny now, and while my Phoenix Wright DD/SoJ Misc. Stuff still looks somewhat decent, I feel it can still be improved.
So here is the all-new improved version of my SoJ Misc. Stuff! I'm splitting it into two this time, so that it's less of a hassle to deal with. I hope that I'll see more people using this in the future!
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Comments: 3
NickTheGamemaster [2018-05-05 15:39:03 +0000 UTC]
[Examine]
Hmm... Okay I'm looking at then, on the red & white speaker have lost a bit of their shading, specifically on the edges of it the dark grey bit, but other than that it's mostly the same...
Actually everything got the exact same treatment...
The text box lost it's transparency.
I actually feel this works a lot better despite having mostly the same shading minus the parts that made it look stretched out and bad, it looks good, you really gotta look hard for those changes though.
👍: 0 ⏩: 0
NickTheGamemaster [2018-05-05 15:25:10 +0000 UTC]
I honestly can't tell the difference.
I'm going to try to examine it a bit longer to see.
👍: 0 ⏩: 1
FieryExplosion In reply to NickTheGamemaster [2018-05-05 15:36:47 +0000 UTC]
The differences are admittedly more subtle this time - it's largely just a bunch of much needed shading edits.
👍: 0 ⏩: 0