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#bigboobs #conceptart #elf #fantasy #mage #rpgmaker #warrior
Published: 2019-04-11 19:12:04 +0000 UTC; Views: 12413; Favourites: 383; Downloads: 162
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These are the concept designs for the playable characters from one of my RPG Maker projects.Seeing as there would be a ton of art and animating I'd have to do, I wanted to keep the designs simple. Also, in terms of game mechanics, I wanted to use some 'paper-rock-scissors' sort of stuff, so having three characters seemed to maximize my flexibility while limiting the work.
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Comments: 18
klanpaia [2019-08-26 04:14:01 +0000 UTC]
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Poke-Poet4 [2019-06-13 16:33:24 +0000 UTC]
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Maya-Volkania [2019-04-12 13:54:13 +0000 UTC]
cool, maybe it's the most interesting of your projects (but of course would be cool to see the rest), I especially like the mage
Among other things the elf reminds me of a "valkyrie" enemy from Dungeon Magic, not that's a bad thing
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NarexX [2019-04-12 08:49:46 +0000 UTC]
xD Don't think you could have made them any more skimpy even if you tried! Also question; The elf's uhm.. Whatever that is by her cootch. She doesn't have anything under that, does she? xD
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MalloryMammaire [2019-04-12 00:05:10 +0000 UTC]
Since elves apparently have a monopoly on bows, you could make the other classes different races. Warrior could be a dwarven or some kinda non-human "Nord" woman; Mage could be something more ethereal, maybe an elemental or jinn.
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firstedition In reply to MalloryMammaire [2019-04-12 05:40:41 +0000 UTC]
I thought the Ranged character would be more sexy as an Elf to be honest. But hey, who's to say that Warrior ISN'T a dwarf, right?? Huh? Yeah, she's not.
That said, I wasn't trying to offer any kind of complete roster, rather just a trio with different colors, weapons and complimentary abilities, but also all three are leggy and busty. Oh well. I guess that's just hows-I-likes-em.
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MalloryMammaire In reply to firstedition [2019-04-12 06:59:47 +0000 UTC]
I mean, the only visual difference between a human and elf in most fantasy settings are the ears. You could round the ears and just name her an archer, and she'd largely look the same. If you intend to give cosmetic options, elf could be an alternate skin for the archer that includes the pointed ears and some elven flair to the outfit.
Granted, I do feel like the warrior chick should have a bigger bust, booty and thighs than the other two ^.~ Maybe give her super long plaited hair down the back with a fun circlet rather than a helm, kinda like Conan the Barbarian's usual headband
Really do love the heels, though. Not enough people consider those. The thought of action-adventure ladies running, climbing, etc. in high heels is wonderful. Looking at their nondescript faces, why not give them some lovely lips?
I know, I know, I'm badgering. I'll stop now.
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firstedition In reply to MalloryMammaire [2019-04-12 09:59:36 +0000 UTC]
I actually intentionally obscured their faces so I wouldn't have to draw their expressions when I did their animated battlers (the little sprites used in the combats). If I added lips, it'd be one more object to draw, color, animate, etc.
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MalloryMammaire In reply to firstedition [2019-04-12 14:17:56 +0000 UTC]
Or, you could make the lips so humorously big that they replace the whole lower portion of the face.
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psiandco [2019-04-11 22:38:03 +0000 UTC]
I like all of them. all that's missing is;
(thief)Rogue
Priest(Cleric)warrior nun
Elf... isn't so much a hero-class as it is a species.
The elf may be a "Ranger" or "Rogue" focused on archery?
given some RPG systems there is also the "Scout" (Rogue with survival, tracking, navigation, herbalism, and healing skills)
and the "Slayer" a combination of ranger and rogue.
for example the 2nd edittion pathfinder RPG (*the playtest is free and still availiable at PAIZO com) the list of classes includes:
Alchemists - potions and bombs!
Bard- Lore and inspiration, occult tradition magic.
Barbarian- Rage and savagery
cleric- Faith and zeal - holy warrior, Divine spell caster
druid- nature defender, wielder of primal magic, beast ally
fighter - Tactics, strategy, martial training, leadership
monk - unarmed mastery, Ki powers, pursuit of self perfection
paladin - Directly chosen divine champion of a deity.
Ranger- Survivalist, tracker, natural warrior, beast ally(option?)
rogue - thief, focus on stealth and quickly defeating locks, traps, obstacles, and guards
sorcerer - you are gifted/cursed with a heritage that bestows on you one of the magical traditions (Arcane, Divine, Occult, Primal)
Wizard - a master of lore, and arcane magic.
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firstedition In reply to psiandco [2019-04-12 05:38:00 +0000 UTC]
The Elf was original the 'rogue' of the group, but I wanted her to have a ranged weapon and I thought having a sexy elf would be nice. Using 'Elf' (or Dwarf) as a 'class' goes back to First Edition (ah-hue-hue) Dungeon and Dragons where Elf was a class. Some game today, like Dungeon Crawl Classic, also continue this. Yeah it is kind of messed up, but hey, my handle is LITERALLY First Edition, as in First Edition D&D.
I could have added a whole ROSTER of classes and characters, but the fact is that EACH one of them needs a walking sprite (in four directions), an entire animated battler sheet (standing, ready, attack, item use, damage, dodge, critical health, down, etc.), each with multiple frames, as well as an entire suite of effect animations (for their spell effects, slashes), AND then all that has to be programmed into RPG maker for each specific action. Bottom line is more characters means more work and three was the limit I put on myself. >_< And even then I didn't finish.
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psiandco In reply to firstedition [2019-04-12 05:46:02 +0000 UTC]
I am well aware, says the halfing sheriff
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ScarySerum [2019-04-11 22:09:20 +0000 UTC]
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firstedition In reply to ScarySerum [2019-04-12 05:41:27 +0000 UTC]
I could see how the mage would be your favorite.
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