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FirstKeeper — Raising from the dead

Published: 2007-09-06 16:56:46 +0000 UTC; Views: 22253; Favourites: 227; Downloads: 377
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Description FFFUUUUUHHH! I finished it!!!!! IHHHA!
Chaos mage from Warhammer 40 k raise from the dead a golem - warrior Thousand sons

I maked UPDATE.

UPD CG-duel my mage vs Blood Ravens here:
[link]
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Comments: 46

D3V4ST3T0R [2012-06-30 11:17:12 +0000 UTC]

Thousand sons... Got to hate them. But this picture looks absolutely amazing.

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FirstKeeper In reply to D3V4ST3T0R [2012-06-30 17:33:03 +0000 UTC]

Thank you

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Villain667 [2009-12-20 05:15:25 +0000 UTC]

Awesome! Looks like Cyrax mixed with Quan-Chi from Mortal Kombat

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FirstKeeper In reply to Villain667 [2009-12-20 11:32:37 +0000 UTC]

Thank you

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Kryol [2009-06-14 19:26:25 +0000 UTC]

-Вставай! Голактика ещё не горит в огне!

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FirstKeeper In reply to Kryol [2009-06-14 20:08:40 +0000 UTC]

Точне

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Ossy92 [2009-02-28 14:08:20 +0000 UTC]

OMFG!!!IT`S BEAUTIFUL!!!

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FirstKeeper In reply to Ossy92 [2009-03-01 14:27:17 +0000 UTC]

Thanks

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DemonOfGuillotine [2009-02-27 15:01:12 +0000 UTC]

Шикарно!)

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raven-light [2009-01-29 00:01:51 +0000 UTC]

Amazing!

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FirstKeeper In reply to raven-light [2009-01-29 06:54:42 +0000 UTC]

Many thanks

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raven-light In reply to FirstKeeper [2009-02-02 00:18:14 +0000 UTC]

Your welcome

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Austen21993 [2008-03-23 09:25:28 +0000 UTC]

what porgram did you use?

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FirstKeeper In reply to Austen21993 [2008-03-23 11:11:22 +0000 UTC]

3D max for modelling and rendering, Photoshop for texturing.

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Austen21993 In reply to FirstKeeper [2008-03-23 11:48:55 +0000 UTC]

3d max any good? looks awsome by the way

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FirstKeeper In reply to Austen21993 [2008-03-23 11:10:18 +0000 UTC]

Photoshop CS 2 or 3

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p47thunderbolt [2008-03-22 16:48:40 +0000 UTC]

Superb work!

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Cmdr-A [2007-11-14 12:51:31 +0000 UTC]

This is really interesting just being 3-d art alone. You rendered every part of the models I'm guessing correct on your own?

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FirstKeeper In reply to Cmdr-A [2007-11-14 16:57:26 +0000 UTC]

I made one render all sceen and made correct in Photoshop.

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UEY-S [2007-11-04 10:44:22 +0000 UTC]

ah there is the 3D version!

Fav

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Malkavian7515 [2007-10-05 16:10:09 +0000 UTC]

Awesome!

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FirstKeeper In reply to Malkavian7515 [2007-10-05 19:48:40 +0000 UTC]

Thank for you)

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irovarg [2007-09-07 15:35:21 +0000 UTC]

эпично )))

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FirstKeeper In reply to irovarg [2007-09-08 10:37:39 +0000 UTC]

Staraemsia^_^ Glavnoe bilo s pafosom ne pereborchit'

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Renegade-Hamster [2007-09-07 09:57:12 +0000 UTC]

A good model put to good use. Did you make the golem too?

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FirstKeeper In reply to Renegade-Hamster [2007-09-07 10:35:59 +0000 UTC]

Blue soul - no, i taked a ready model by my friend and maked some corrections.

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FirstKeeper In reply to FirstKeeper [2007-09-07 10:37:30 +0000 UTC]

And i created this blue luminescent material for this soul.

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Renegade-Hamster In reply to FirstKeeper [2007-09-07 10:48:49 +0000 UTC]

Okay

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kurokikazenootoko [2007-09-07 06:49:58 +0000 UTC]

Да, неплохо получилось )))) Попробуй еще с освещением поиграться и bump-mapping

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FirstKeeper In reply to kurokikazenootoko [2007-09-07 08:41:50 +0000 UTC]

Ща апдейт будет и все, считать законченной Что такое бамп маппинг? Нормал бамп знаю, маппинг и бамп по-отдельности тоже, а такого не слыхала, сколько работаю в игровой индустрии.

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kurokikazenootoko In reply to FirstKeeper [2007-09-07 09:08:57 +0000 UTC]

[link] В игровой индустрии, стало быть?

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FirstKeeper In reply to kurokikazenootoko [2007-09-07 09:12:19 +0000 UTC]

Вспомнилось еще как Лайт мап назвают еще оклюженом, или деколь - декАль И вес при этом остается по сути одним и тем же.

👍: 0 ⏩: 0

FirstKeeper In reply to kurokikazenootoko [2007-09-07 09:11:10 +0000 UTC]

Ну понятно, в русском языке и в русском геймдеве это просто нормал бамп, по-крайней мере в тех конторах, которых я работала-работаю Одна херня, просто называется по-разному.

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kurokikazenootoko In reply to FirstKeeper [2007-09-07 09:35:23 +0000 UTC]

А над чем работаете, кстати? Может я видал уже чего )))

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FirstKeeper In reply to kurokikazenootoko [2007-09-07 09:53:06 +0000 UTC]

Пару недель назад верхний отдел выпустил Исход с земли многострадальный, у нас шутерог в процессе.

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kurokikazenootoko In reply to FirstKeeper [2007-09-07 09:58:29 +0000 UTC]

ага, Parallax Arts Studio. И что, веселая штука или так себе?

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FirstKeeper In reply to kurokikazenootoko [2007-09-07 10:33:47 +0000 UTC]

Хз я в нее не играла, так демку видела в полглаза, жду когда верхним выдадут диски, чтоб приобщится к данному продукту. А ща пока Биошок поглотил разум

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soakrazen In reply to FirstKeeper [2012-05-16 03:23:19 +0000 UTC]

lol, wuts the font you guys are using? Some hidden thousand sons cant that i would love to know?

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kurokikazenootoko In reply to FirstKeeper [2007-09-07 10:44:34 +0000 UTC]

А он уже вышел разве?? *пошел искать*

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FirstKeeper In reply to kurokikazenootoko [2007-09-07 10:45:31 +0000 UTC]

Недели три как на прилавках лежит.

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FirstKeeper In reply to FirstKeeper [2007-09-07 11:05:24 +0000 UTC]

Да не такое это уж и событие года, вот крайзис или биошок с анриалом 2007 проспать никак нельзя

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kurokikazenootoko In reply to FirstKeeper [2007-09-07 10:47:22 +0000 UTC]

Офигеть. Как это я проспал ))

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MaKo85 [2007-09-07 01:27:24 +0000 UTC]

That's amazing! Well done!

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FirstKeeper In reply to MaKo85 [2007-09-07 06:21:38 +0000 UTC]

Thanks for you

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Brechstange [2007-09-06 20:14:24 +0000 UTC]

Wow! Not bad at all ...

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FirstKeeper In reply to Brechstange [2007-09-07 06:22:31 +0000 UTC]

I'm glad...Tanks

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