HOME | DD

FredelsStuff β€” Untitled

#croft #daz #iray #lara #raider #tomb #dazstudio #genesis3female #retroheroine
Published: 2017-01-25 18:55:29 +0000 UTC; Views: 5008; Favourites: 97; Downloads: 132
Redirect to original
Description One of the many test renders i've made for my Retro Hero #g3f Character in the development
Related content
Comments: 24

gdpr-45809472 [2021-05-16 19:51:44 +0000 UTC]

Your contributions to help other 3D artists make Lara Croft art is unparalleled. Thank you. I wish I could partake, but Daz doesn’t work on the newest Mac OS πŸ˜†πŸ˜«

πŸ‘: 1 ⏩: 0

vinsky2002 [2018-11-20 23:31:54 +0000 UTC]

ah, very nice Β 

πŸ‘: 0 ⏩: 0

mezmacko [2017-10-29 19:06:08 +0000 UTC]

Classic Lara... how much I miss her badassery.

πŸ‘: 1 ⏩: 2

Alex130198Ferrana In reply to mezmacko [2021-08-01 17:42:48 +0000 UTC]

πŸ‘: 0 ⏩: 0

FredelsStuff In reply to mezmacko [2017-11-02 02:22:20 +0000 UTC]

Me too.Β Β 
But i won't let this attitude die. Call me the embassador of Classic Lara and her badassery *insert superman gif*Β Β 

πŸ‘: 1 ⏩: 1

mezmacko In reply to FredelsStuff [2017-11-03 08:51:04 +0000 UTC]

Too true, mate. ; ) I'd like to add, I do consider Core's Lara attitude as the best. Not any reboot one can replace that.

Good news is, the TR 2: Dagger of Xian remake that Nicobass is working on, kind of bringing her classyΒ demeanor back ( on just one side note, I'm not entirely fond of the Underworld model he uses for her, but if the game is good, hey, I won't complain). : )

πŸ‘: 1 ⏩: 0

Thornalas [2017-03-08 15:46:57 +0000 UTC]

Brilliant and expressive, more deadening alive than ever!

πŸ‘: 0 ⏩: 1

FredelsStuff In reply to Thornalas [2017-03-24 21:31:02 +0000 UTC]

Thank you very much.

πŸ‘: 0 ⏩: 0

Hydraballista [2017-02-01 19:13:56 +0000 UTC]

I think this is the best unofficial Lara Croft model I've ever seen. Amazing! Everything is on point: her attitude her looks...
Congratulations and good luck on your projects!Β Β Β Β 

πŸ‘: 1 ⏩: 1

FredelsStuff In reply to Hydraballista [2017-02-02 15:24:08 +0000 UTC]

Thank you so much! It really means a lot!

πŸ‘: 0 ⏩: 0

Greenkey2 [2017-01-27 16:29:39 +0000 UTC]

This is definitely the Lara Croft I know and love from TR4-TR6. Stance, attitude, visuals - just spot-on perfection

πŸ‘: 0 ⏩: 1

FredelsStuff In reply to Greenkey2 [2017-01-27 18:30:15 +0000 UTC]

Thank you so much! That means a lot. I was aiming for exactly that Teflon Lara from back then.

πŸ‘: 0 ⏩: 1

Greenkey2 In reply to FredelsStuff [2017-01-28 10:41:34 +0000 UTC]

If you cut me with a ceremonial sword, do I not bleed? If you bounce me around a labyrinth full of undead, do I not get pissed off?


Yep, classic Lara had it bad, too - she just relied more on the 'stiff upper lip' mentality to keep her going Β Β 

πŸ‘: 0 ⏩: 0

El-Fracasor [2017-01-26 19:51:53 +0000 UTC]

A muddy and bloody Lara is a damn' good Lara

πŸ‘: 0 ⏩: 1

FredelsStuff In reply to El-Fracasor [2017-01-27 18:30:52 +0000 UTC]

Exactly my thoughts! thank you

πŸ‘: 0 ⏩: 0

eliasw84 [2017-01-26 18:45:07 +0000 UTC]

I love your retro heroine outfit It's awesome!!!
Great work!!!

πŸ‘: 0 ⏩: 1

FredelsStuff In reply to eliasw84 [2017-01-26 18:57:39 +0000 UTC]

Thank you very much, I'm glad you like it.

πŸ‘: 0 ⏩: 1

eliasw84 In reply to FredelsStuff [2017-01-27 10:12:14 +0000 UTC]

You are welcome!!!

πŸ‘: 0 ⏩: 0

MiloSivan [2017-01-25 19:37:36 +0000 UTC]

This is super awesome. Can i ask how you made the Character? (Like how did you make the textures and such)

πŸ‘: 0 ⏩: 1

FredelsStuff In reply to MiloSivan [2017-01-25 19:54:16 +0000 UTC]

Thank you very much.
Yes sure. I've used a merchant resource as a base, where you actually have a full or in this case partially complete texture set. On top of that i've used very high-res photo resources, (simply well lit photos of the skin) and arranged it in photoshop, even though, nowadays i project those resources directly onto the model within Zbrush. Once that is done, you can derive bump maps, specualr maps from the diffuse maps. And that's about it. The morphs i make in Zbrush and shader creation of course in Daz

πŸ‘: 0 ⏩: 1

MiloSivan In reply to FredelsStuff [2017-01-25 21:09:17 +0000 UTC]

Thank you so much for the info, i actually made a Angelina Jolie morph in Daz but made it with morphs that i got from the daz store, i couldnt release a character using morphs can i?

πŸ‘: 0 ⏩: 1

FredelsStuff In reply to MiloSivan [2017-01-26 01:17:29 +0000 UTC]

You're very welcome.
And yes, you can, since you don't redistribute the morphs themselves, but only the values of how much % a moph is on. A lot of people use the daz morphs only to shape their characters. Feed google with how to save out a morph, you will get a bunch of results

πŸ‘: 0 ⏩: 1

MiloSivan In reply to FredelsStuff [2017-01-26 17:02:09 +0000 UTC]

Thank you so much! Really! I've wanted to make my own character for ages now, and now i finally can! I'll give you credits for all the info (if i can)

πŸ‘: 0 ⏩: 1

FredelsStuff In reply to MiloSivan [2017-01-26 18:57:21 +0000 UTC]

You're very welcome. No credits necessary though. But i'm glad i can help.

πŸ‘: 0 ⏩: 0