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Published: 2009-02-12 21:37:45 +0000 UTC; Views: 14408; Favourites: 268; Downloads: 1861
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Description
The pack includes the following resolutions:1152x864
1280x960
1280x1024
1400x1050
1600x1200
For 1024x768, hit fullview and grab it from there.
Widescreen version available here: [link]
[link] pretty much torn down & rebuilt, for the sake of practise.
Thanks for checking out.
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Comments: 46
saastapallo [2012-07-14 20:30:53 +0000 UTC]
Ymmärsinkö nyt oikein... tämä On Stock kuva ja voin käyttää sitä, jos vain annan sinulle ansaitsemasi kunnian siitä?
On muuten pirun hieno tämä! <3
👍: 0 ⏩: 1
Funerium In reply to saastapallo [2012-07-15 13:01:53 +0000 UTC]
En suoraan sanottuna muista enää oliko tämä kyseinen kuva stock-versio vai ei, mutta voit suunnata tuonne Resurgeren puolelle downloadaamaan luomani cosmos-paketit, ja jos se haluamasi kuva niissä on niin sitten sitä voi stokkina käyttää. Creditti valmiissa työssä riittää ja pelkästään non-commercial usea, eli DA-printtejä ei voi noilla cosmos-pakettien kuvilla luoda ilman meikäläisen lupaa. Tässä vielä suorat linkit noihin cosmos-paketteihin:
[link]
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👍: 0 ⏩: 1
saastapallo In reply to Funerium [2012-07-15 18:10:55 +0000 UTC]
Jos löydän ton kuvan sieltä paketista niin sitten käytän sitä. JA joo en ole sentään niin tyhmä, että yritän toisten töillä rahastaa... kiitti.
👍: 0 ⏩: 0
MidnyhtNoon [2009-09-21 22:54:28 +0000 UTC]
I thought it was painted until I scrolled down and looked at some of the comments. Very nice
👍: 0 ⏩: 0
Feenstaub-stock [2009-03-17 16:18:35 +0000 UTC]
How do you make those?
I mean; Their awesome! >___< *_*
👍: 0 ⏩: 1
Funerium In reply to Feenstaub-stock [2009-03-17 17:27:25 +0000 UTC]
The base was a fractal created & rendered with Apophysis, and the rest just transferring the render into photoshop & doing a huge amount of manipulation on the whole thing. Hard to explain, since the whole thing had so many stages.
But nice to hear you liked in any case.
👍: 0 ⏩: 1
Feenstaub-stock In reply to Funerium [2009-03-19 15:44:59 +0000 UTC]
whoa oO
Sounds so complicated.. and looks like that, too! >__<
👍: 0 ⏩: 0
Lotay [2009-02-13 00:15:55 +0000 UTC]
Cool seems like a simple way to come out with something like this, wanna tell me how you went about doing it?
👍: 0 ⏩: 1
Funerium In reply to Lotay [2009-02-13 11:11:44 +0000 UTC]
Hard to explain with just words, so click this:
[link]
The two fractals on the left were the base, the right is already pretty heavily modified combination of the two. Some distort/twirl done, and the two original fractals duplicated many times with some laeyr-modes changed plus lightsource added to the center, and the darker shapes were ripped from another fractal, to give the whole thing a little more detail.
After the stage on the right was done, I pasted it to a new file, distorted it more to make the whole thing a little more narrow, and after that changed colours, added some abstract fractals around it to give more depth & light, plus the stars were punched in manually on top of the whole thing.
Crappy explanation still I know, but since I´m really not an expert in creating this type of spacestuff, the creating-process is also very experimental & pretty chaotic.
👍: 0 ⏩: 0