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Published: 2016-04-06 22:24:36 +0000 UTC; Views: 2481; Favourites: 45; Downloads: 30
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Description
Monk brawler character from canceled isometric action game Anchors in the Driftsoftware: Zbrush, Maya, Photoshop, Ddo, shown in Marmoset
concept by Mike Uziel and Nick Southam
trying not to spam DeviantArt with tons of images, so there's more at Artstation
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Comments: 7
soulSmith1 [2016-04-07 01:54:29 +0000 UTC]
this is so nice but i dont feel it.Β
It looks cool, but its not satisfying and it doesn't make seance. Monks are fast, strong to the bone. Having 1 of them use of these makes no seance. But it looks dope.
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FunkyBunnies In reply to soulSmith1 [2016-04-07 02:30:24 +0000 UTC]
thanks soulSmith1, I can definitely see your point from the design perspective. Β It was a challenge for the animators to work with that juxtaposition of speed and weight, but they're awesome so i think they were able to balance it in a fun way. Β
Unfortunately we never captured the final character in motion, so I can't show it off Β
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soulSmith1 In reply to FunkyBunnies [2016-04-07 15:30:52 +0000 UTC]
its cool. If you want to re-work him, then give him something light, durable, and it has to fit his personality and looks.
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FunkyBunnies In reply to ChAoS-LoRd [2016-04-07 02:32:56 +0000 UTC]
thanks, Chaos Lord!!
(PS - Bass is awesome! )
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ChAoS-LoRd In reply to FunkyBunnies [2016-04-07 04:24:22 +0000 UTC]
np!
(PS - Hell yeah he is, but man...I gotta get around to updating this icon to something I made lol)
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