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gas13ZX-Spectrum gallery 1997-2003

Published: 2004-04-25 20:52:41 +0000 UTC; Views: 13551; Favourites: 109; Downloads: 2768
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Description EDIT: Now you can download this artworks to your mobile at [link]

Some people were asking why they can't find artworks from my site here in dA gallery. It looks like I found a good solution to post them all with not flooding my devwatch friends with 39D

I was pixeling ZX-Spectrum artworks since 1997. Most of this artworks were taking part in demoscene competitions. It was really great to be a part of ZX-Spectrum demoscene. But I think it's time to turn the page.

Joining mobile game market and learning not that limited styles of pixelart I've decided to set some bold DOT: .

All this artworks were made using Art Studio or Burial GFX Editor, some recent artworks made with Photoshop. All this artworks made with EGA pallete (16 colors). Every 8x8 pixels cell have only 2 colors.

Sorted in order of appearence. Newer is higher.

Description for every single artwirk could be found here: [link]

Thanks for looking
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Comments: 157

gas13 In reply to ??? [2004-04-25 21:06:25 +0000 UTC]

Yep - that was absolutely killing but still a great limit to try

Thank you

👍: 0 ⏩: 0

Groxx [2004-04-25 20:59:23 +0000 UTC]

Those are IMPRESSIVE. wow... great job on those
how long do those take to do usually?

Thanks for showing

👍: 0 ⏩: 1

gas13 In reply to Groxx [2004-04-25 21:03:31 +0000 UTC]

Thank you. It was taken from 1-2 days to 2-3 weeks and even months (off and on ).

👍: 0 ⏩: 1

Groxx In reply to gas13 [2004-04-25 21:40:16 +0000 UTC]

holy shamoley... I'd imagine that 8*8 pixel thing probably makes it tough...
Is that for ANY 8*8 pixels, or just blocking off in 8*8 squares from an origin?

👍: 0 ⏩: 1

gas13 In reply to Groxx [2004-04-25 21:49:22 +0000 UTC]

Not for any That's the grid of 32x24 cells (8x8 pixels each).

👍: 0 ⏩: 0

xx1cexx [2004-04-25 20:55:00 +0000 UTC]

wow man ! thats crazy

👍: 0 ⏩: 0


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